mafiesto4
4afd9fd8df
Optimize Animated Model bones buffer flushing with delayed draw action to reduce lock contention
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#3917 #3827
2026-02-06 13:27:53 +01:00
mafiesto4
73c19b278f
Optimize updating Animated Model bones buffer when it's not dirty
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#3827
2026-02-06 12:47:34 +01:00
mafiesto4
b4cb1028ed
Fix typos
2026-02-06 12:47:07 +01:00
mafiesto4
4a7f1a5fde
Fix various issues
2026-02-06 10:37:52 +01:00
mafiesto4
70b324cdec
Optimize included header usage
2026-02-06 09:11:55 +01:00
mafiesto4
20516bb8bc
Fix foliage dithered LOD transitions when using shadows
2026-02-06 09:11:45 +01:00
mafiesto4
c18b9163ca
Refactor Job System to reduce mutex usage with more atomic operations
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#3917
2026-02-06 09:11:12 +01:00
Menotdan
db5b65beac
Merge branch 'FlaxEngine:master' into network-replication-fix-1
2026-02-05 19:19:45 -05:00
Menotdan
78e5baf6a5
Fix replicating changes from one client to another
2026-02-05 19:12:21 -05:00
Phantom
05a0a6b539
Merge branch 'master' into Improve-HighlightedPopUpColor
2026-02-05 19:42:54 +01:00
mafiesto4
4833c19366
Fix build regression
2026-02-05 15:45:02 +01:00
mafiesto4
65fd22f5b6
Add Triangles to MeshAccessor for easy index buffer access
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#3918
2026-02-05 13:00:49 +01:00
Phantom
f57df83d26
Add Slerp methods on Vectors
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#3682
2026-02-05 12:43:29 +01:00
mafiesto4
66894b71fa
Add utility to get loaded assets
2026-02-05 12:37:03 +01:00
mafiesto4
7e9ee0610a
Fix missing audio on OpenAL when changing active device
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#3621
2026-02-04 23:43:06 +01:00
mafiesto4
f733611213
Fix various issues with audio and video playback
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#3716
2026-02-04 21:48:02 +01:00
Phantom
ca54313bd8
Merge branch 'master' into Improve-HighlightedPopUpColor
2026-02-04 05:19:47 +01:00
mafiesto4
780e78f056
Another compilation fix attempt
2026-02-03 23:33:24 +01:00
mafiesto4
4d447b7544
Fix very rare race condition when waiting for an asset to load
2026-02-03 23:33:09 +01:00
Phantom
7a96c1ff76
Merge branch 'master' into Improve-HighlightedPopUpColor
2026-02-03 23:26:34 +01:00
Phantom
83c15c05bb
Merge branch 'master' into Improve-HighlightedPopUpColor
2026-02-03 23:06:53 +01:00
mafiesto4
9a44902949
Optimize e84b5410ec to use faster code path on common math types
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#3499
2026-02-03 23:00:36 +01:00
mafiesto4
e84b5410ec
Fix C# Json serialization to use proper value comparison for structures with Scene Object references
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#3499
2026-02-03 22:59:35 +01:00
mafiesto4
9ac19cbd2f
Fix build regression on Clang
2026-02-03 22:58:09 +01:00
mafiesto4
39a2bc2535
Fix build regression on Clang
2026-02-03 22:11:15 +01:00
mafiesto4
15771355cb
Add ShouldSerialize to ISerializable to properly handle serialization of custom C++ types in prefabs
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#3499
2026-02-03 22:09:41 +01:00
mafiesto4
36ab08e60d
Fix build regression on Clang
2026-02-03 18:28:25 +01:00
Phantom
834c4553b2
Add Missing functions on Vector4
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#3715
2026-02-03 17:57:31 +01:00
mafiesto4
f26fae2daf
Merge branch 'ui-raycast-cull' of https://github.com/Tryibion/FlaxEngine into Tryibion-ui-raycast-cull
2026-02-03 17:49:04 +01:00
mafiesto4
217701ae05
Adjust error in case we support more listeners
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#3686
2026-02-03 17:48:30 +01:00
mafiesto4
f1509bab28
Merge branch 'UnifyAudioListenerWarnings' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-UnifyAudioListenerWarnings
2026-02-03 17:45:52 +01:00
mafiesto4
07f21a1520
Merge branch 'PressGToGameModeAndPToNavigate' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-PressGToGameModeAndPToNavigate
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# Conflicts:
# Source/Engine/Graphics/Enums.h
2026-02-03 16:39:57 +01:00
mafiesto4
bbb5354e9c
Fix potential crash on out of bounds access
2026-02-03 16:32:34 +01:00
mafiesto4
c828c90161
Add Set Parameter node to Anim Graph
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#2162
2026-02-03 15:42:26 +01:00
mafiesto4
1535f95cf1
Fix mesh collision proxy setup for meshes using packed positions format
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#3791
2026-02-03 13:18:02 +01:00
mafiesto4
3a0af54f48
Add Collision Meshes Postfix to filter collision meshes inside imported model via ending
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#3792
2026-02-03 09:23:19 +01:00
mafiesto4
4e3e9386cc
Fix restoring Min Screen Size of the model on reimport
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#3807
2026-02-02 22:25:08 +01:00
Saas
b27e556363
expose material instance
2026-02-02 21:35:40 +01:00
mafiesto4
449fc597b5
Fix crash when using overlapping instances
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#3899
2026-02-02 19:21:45 +01:00
Saas
b0a0c5b66c
change selectedSegment to int
2026-02-02 12:52:54 +01:00
Saas
f1d5c0257f
improve radial menu control
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- Add AllowChangeSelectionWhenOutside to allow changing the selection from the outside the menu
- Expose UpdateAngle() to get *some* kind of controller support
- Expose `SelectedSegment`
- Improve various doc comments
2026-02-02 12:50:24 +01:00
Phantom
ae46520edf
Merge branch 'master' into Improve-HighlightedPopUpColor
2026-02-02 10:31:24 +01:00
mafiesto4
bf0c7fe0dc
Fix timescale in FixedTimestep particles update and when using Editor preview
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#3811
2026-02-01 23:32:00 +01:00
mafiesto4
2ab8b9dd55
Add Texture Group option for triplanar and procedural samplers
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#3904
2026-02-01 23:11:44 +01:00
Tryibion
e1ffdee57a
If UI is culling children, dont return children outside of client area for raycast.
2026-01-30 15:51:53 -06:00
mafiesto4
afc04dc41c
Minor cleanup and fix
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#3733
2026-01-30 16:43:48 +01:00
mafiesto4
bdfa503c05
Merge branch 'fix-terrain-closest-point' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-terrain-closest-point
2026-01-30 16:38:50 +01:00
mafiesto4
205a8b2ebe
Fix GPU Vertex Layout usage with explicit offsets to properly hash and calculates stride
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#3625
2026-01-30 15:10:31 +01:00
mafiesto4
d18c245730
Fix rare async task crash when it's canceled while dequeuing
2026-01-30 13:14:36 +01:00
mafiesto4
e4eb064562
Add bake button to nav mesh bounds and minor improvements
2026-01-30 13:12:45 +01:00