Commit Graph

75 Commits

Author SHA1 Message Date
stefnotch ebfa3822ef Fixes for the reroute node 2021-02-26 13:19:53 +01:00
stefnotch 0334329c50 Handle lost connections in reroute nodes
An alternative solution to that problem
2021-02-26 12:55:32 +01:00
stefnotch 70b0aa25b6 Undo-able reroute node adding 2021-02-26 11:14:22 +01:00
stefnotch 69162ad8d9 Fix visject connections redo
Previously, it would create double connections
2021-02-26 10:43:31 +01:00
stefnotch 9265f23681 Basic reroute nodes 2021-02-25 20:22:54 +01:00
stefnotch bcc036f808 Hover over connections 2021-02-25 09:55:17 +01:00
stefnotch 1dbbbeced1 Specialized Visject Connection Broadphase Intersection 2021-02-24 21:05:10 +01:00
stefnotch 81fa876940 Drop unused boxes in Visject serialization 2021-02-23 11:33:51 +01:00
stefnotch 2498d1d4f2 Tweak items matching priority 2021-02-21 19:44:47 +01:00
mafiesto4 32c5a84576 Revert "Fix right-click context menu for Visject Nodes"
This reverts commit a4763f630e.

It has been superseded by
https://github.com/FlaxEngine/FlaxEngine/pull/107/commits/ef2dbb7818e8fc38b6a49a1f512be07a00e37c1a
2021-02-18 11:32:11 +01:00
stefnotch 0b54691f07 Basic Visject box arrow key navigation 2021-02-17 22:36:11 +01:00
mafiesto4 312e4ad010 Merge branch 'master' into 1.1
# Conflicts:
#	Source/Engine/Content/JsonAsset.h
#	Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
mafiesto4 da784e98e5 Add Deformable material domain 2021-02-08 15:44:38 +01:00
mafiesto4 21b311df17 Merge branch 'ShaderNodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-ShaderNodes 2021-02-03 23:13:55 +01:00
mafiesto4 23652d1bc5 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Engine/Input/Input.cpp
2021-02-02 10:29:52 +01:00
W2.Wizard e75ca148c0 Added blackbody 2021-01-30 23:21:41 +01:00
mafiesto4 beecbffdc3 Fix error when opening Anim Graph with node name not existing in skeleton anymore
Fixes #176
2021-01-28 21:59:30 +01:00
W2.Wizard bd18286fbd Refactoring and Node implementation
Refactored all recently added nodes to maintain consistency.
2021-01-28 01:26:57 +01:00
mafiesto4 4b11725226 Fix crash when creating Empty particle emitter
Fixes #174
2021-01-27 23:59:24 +01:00
mafiesto4 c583b6a1a7 Merge branch 'DDX-DDY-Nodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-DDX-DDY-Nodes 2021-01-27 22:39:19 +01:00
mafiesto4 3c3b47f5b4 Fix Get Node Transform ndoe in anim graph 2021-01-27 22:37:25 +01:00
mafiesto4 36bd398136 Fix error when animated model skeleton has duplicated node name 2021-01-27 22:37:19 +01:00
mafiesto4 560b6cf5da Fix error when animated model skeleton has duplicated node name 2021-01-27 15:12:29 +01:00
mafiesto4 c0e8b735ad Fix Get Node Transform ndoe in anim graph 2021-01-27 15:12:02 +01:00
mafiesto4 1d19d38c38 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Editor/Surface/SurfaceNode.cs
2021-01-27 10:39:44 +01:00
W2.Wizard 1925fe5724 Added DDX / DDY nodes 2021-01-27 01:39:50 +01:00
mafiesto4 854d0147dd Fix Visject Node layout when adding boxes from code 2021-01-26 22:52:35 +01:00
mafiesto4 59858ecb27 Fix Visual Script invoke method node signature check for output params passed via reference 2021-01-26 22:52:08 +01:00
mafiesto4 269f1fc8c1 Fix ResizeAuto in SurfaceNode to include custom controls 2021-01-26 22:16:19 +01:00
W2.Wizard db17c80e0a Use approriate fields instead 2021-01-26 19:41:29 +01:00
W2.Wizard 62b3f7c9c2 Adjusted node size 2021-01-26 19:37:06 +01:00
W2.Wizard 96e5e20e66 Added Node 2021-01-26 19:26:38 +01:00
mafiesto4 b6fe228b85 Merge branch 'RemapMaterialNode' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-RemapMaterialNode 2021-01-26 00:16:13 +01:00
W2.Wizard 5845bc3fca Added Spheremask node 2021-01-25 22:03:30 +01:00
W2.Wizard ee166bafed Added initial remap node 2021-01-25 00:51:47 +01:00
W2.Wizard bcb38dc2ca Added rotator node 2021-01-24 15:10:38 +01:00
mafiesto4 3a33d6ff84 Fix code style 2021-01-24 14:14:30 +01:00
mafiesto4 31ae464d93 Merge branch 'master' of git://github.com/Evildea/FlaxEngine into Evildea-master 2021-01-24 14:11:55 +01:00
mafiesto4 b04e1381dc Fix Unsigned Integer value field to prevent negative values 2021-01-24 13:30:48 +01:00
Richard 843a04604d Added Material Node to Blend Normals 2021-01-24 22:31:45 +11:00
mafiesto4 049450e31b Fix node widths for anim nodes 2021-01-22 23:45:19 +01:00
mafiesto4 19c65bec33 Merge branch 'AnimationArchetypeFix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-AnimationArchetypeFix 2021-01-22 23:42:08 +01:00
mafiesto4 704d42869d Merge branch 'visject-improvements-5' of git://github.com/stefnotch/FlaxEngine into stefnotch-visject-improvements-5 2021-01-22 23:35:09 +01:00
W2.Wizard 236a5a2f6f Update Animation.cs 2021-01-22 14:13:45 +01:00
mafiesto4 6cbeac6537 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Engine/Navigation/NavMesh.cpp
#	Source/Engine/Navigation/NavMeshBuilder.cpp
2021-01-22 11:31:22 +01:00
mafiesto4 cbbfb16628 Add scripting API events in Visual Script 2021-01-22 10:55:13 +01:00
mafiesto4 c2f745397a Fix ResizeAuto in SurfaceNode to include custom controls 2021-01-21 14:28:44 +01:00
mafiesto4 a4763f630e Fix right-click context menu for Visject Nodes 2021-01-21 14:28:02 +01:00
mafiesto4 9ae79b8307 Add IFunctionDependantNode for Visject nodes 2021-01-20 11:13:09 +01:00
intolerantape 75d197cb84 Spelling fixes. 2021-01-19 23:02:33 -08:00