mafiesto4
a7754f3137
Merge branch 'dev/ObjectInterfaceReferences' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/ObjectInterfaceReferences
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# Conflicts:
# Source/Engine/Scripting/Internal/ManagedDictionary.cpp
2026-09-12 12:40:59 +02:00
mafiesto4
7e48786ffc
Add type picker when creating abstract class or interface
2026-07-22 11:18:32 +02:00
Andrei Gagua
f8d436ca75
New: Add interface-filtered object references
...
Add native hard and soft reference types for scene objects that implement
a scripting interface:
- ScriptingObjectInterfaceReference<T>
- SoftObjectInterfaceReference<T>
2026-05-24 10:12:31 +03:00
mafiesto4
303087c4c4
Fix regression in renaming textbox placement of newly added actor to prefab
2025-08-12 23:18:18 +02:00
mafiesto4
9c3fd052cd
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
mafiesto4
0525ce2cb3
Merge branch 'add-context-to-obj-ref-editor' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-context-to-obj-ref-editor
2025-02-16 20:42:23 +01:00
mafiesto4
4e0cd9e8a9
Add support for creating Json Assets in editor out of structure type
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#2679
2025-01-31 21:58:36 +01:00
Tryibion
aded4bfdeb
Add context to object referece control to narrow finding actors and scripts
2024-09-27 17:49:44 -05:00
mafiesto4
5e0d90af2e
Add displaying file extension for scripts in content finder to distinguish C++ files
2024-07-18 14:18:52 +02:00
mafiesto4
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
mafiesto4
16930466d5
Hide some compiler-generated types from TypeSearchPopup
2023-08-29 11:43:11 +02:00
mafiesto4
da44babb03
Add ignoring types with CompilerGeneratedAttribute in Editor
2023-08-14 13:11:00 +02:00
mafiesto4
e4c3461053
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-03 22:01:50 +02:00
mafiesto4
656866c1d4
Various improvements in Editor code
2023-06-29 16:41:15 +02:00
mafiesto4
9536c37623
Add ability to unset type reference with null item
2023-06-28 15:12:58 +02:00
mafiesto4
4755c42d70
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
2023-03-27 17:30:48 +02:00
Tryibion
56c16c7078
Delete auto save popup and utilize regular status bar text and button.
2023-01-29 16:32:06 -06:00
mafiesto4
1a8f3d0e97
Merge branch 'fix-rename-popup' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-rename-popup
2023-01-24 19:16:45 +01:00
Tryibion
720dbabae1
Fix rename popup from not focusing and selecting text.
2023-01-18 18:42:21 -06:00
mafiesto4
eff24ed836
Add support for editing path to the asset within AssetRefEditor
2023-01-15 23:05:58 +01:00
mafiesto4
a2af46845d
Merge branch 'master' into 1.5
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# Conflicts:
# Source/Engine/Renderer/AmbientOcclusionPass.cpp
2023-01-15 18:27:49 +01:00
mafiesto4
50fb39d238
Merge remote-tracking branch 'origin/master' into 1.5
2023-01-15 12:44:45 +01:00
Tryibion
38fc43cada
Moved where the position movement is called for more snappy movement and increase movement amount to account for longer progress bar label text.
2023-01-13 10:09:49 -06:00
mafiesto4
26c7d3dadc
Merge branch 'auto-save-popup' of https://github.com/Tryibion/FlaxEngine into Tryibion-auto-save-popup
2023-01-13 11:39:07 +01:00
mafiesto4
a7e428a21c
Merge branch 'master' into 1.5
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# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
mafiesto4
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
Tryibion
8c78493a51
Simplified auto save poprup and moved it to be on the status bar for better UX.
2022-12-27 10:08:08 -06:00
Tryibion
c5e558172d
Added auto save reminder popup with an option to change the reminder time.
2022-12-22 11:40:10 -06:00
mafiesto4
a570d6d178
Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
2022-12-20 21:11:38 +01:00
Tryibion
6c18ca3f45
changed to MouseButtonDown
2022-11-11 12:45:10 -06:00
Tryibion
eab45f0c48
renames item when clicking off of the popup and name is changed
2022-11-11 12:42:12 -06:00
mafiesto4
a881c90b2e
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
mafiesto4
3e9b6caa1c
Fix sorting items in various contextual list popups in Editor
2022-03-25 15:36:30 +01:00
mafiesto4
8c2241c6dc
Update copyright year
2022-01-14 13:31:12 +01:00
mafiesto4
73c22b75ea
Add Code Docs module for Editor tooltips
2021-12-22 10:55:42 +01:00
mafiesto4
9f18a27b0b
Improve editor tooltips for actors and scripts
2021-09-21 17:22:22 +02:00
mafiesto4
c91c8b66ce
Add Category attribute for types grouping in editor dialogs
2021-06-15 16:39:15 +02:00
mafiesto4
d302675d7e
Fix TypeSearchPopup showing types that base type is hidden
2021-05-12 12:42:48 +02:00
mafiesto4
759dc98737
Fix Rename Popup direction near screen edges
...
#317
2021-03-18 16:48:07 +01:00
jb-perrier
03eb39afe6
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
mafiesto4
6fb9eee74c
You're breathtaking!
2020-12-07 23:40:54 +01:00