Commit Graph
10 Commits
Author SHA1 Message Date
mafiesto4 330df10902 Fix spawning actors in viewport to have better origin placement
Empty Actor is a building block of hierarchies so don't include dummy bounds there.
Wait for dragged asset to be loaded for proper bounds.
Use mesh bounds for non-active Animated Model for accurate placement.
2026-09-26 23:01:15 +02:00
mafiesto4 9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
mafiesto4 4683262cf3 Small codestyle tweaks
#2415
2024-09-11 13:38:31 +02:00
Menotdan fe6c254a24 Support displaying "Widget" instead of "Prefab" in the type description. 2024-04-10 18:47:01 -04:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 2c7d62bb8e Add support for custom drag&drop into level/prefab viewports from custom asset items 2021-05-24 18:34:19 +02:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00