mafiesto4
330df10902
Fix spawning actors in viewport to have better origin placement
...
Empty Actor is a building block of hierarchies so don't include dummy bounds there.
Wait for dragged asset to be loaded for proper bounds.
Use mesh bounds for non-active Animated Model for accurate placement.
2026-09-26 23:01:15 +02:00
mafiesto4
e669e9ca65
Fix old api usage for #4185
2026-09-14 08:30:51 +02:00
mafiesto4
9c3fd052cd
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
mafiesto4
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
mafiesto4
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
mafiesto4
76c1045444
Code cleanup after #823
2022-11-23 19:18:30 +01:00
Tryibion
4515844219
changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute
2022-11-11 16:37:45 -06:00
mafiesto4
e98621b887
Code style fix
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#814
2022-11-06 23:05:36 +01:00
Tryibion
1af0188a3c
changed how actor context menus are created.
2022-10-31 19:18:43 -05:00
mafiesto4
d4d27b88f0
Format engine codebase with ReSharper
2022-06-14 19:05:04 +02:00
mafiesto4
8c2241c6dc
Update copyright year
2022-01-14 13:31:12 +01:00
jb-perrier
03eb39afe6
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
mafiesto4
6fb9eee74c
You're breathtaking!
2020-12-07 23:40:54 +01:00