Ari Vuollet
373ce6b212
Keep asset windows alive during scripts reload
...
Recreated asset editor windows are now reattached to the native window
after scripts reload to keep the current state and Z-order of the
windows untouched on platforms where window state can't be changed
without user interaction (Wayland).
2026-08-18 01:10:14 +03:00
Tryibion
6ba406953b
Add initial properties search to properties wndow and prefab properties panel.
2026-07-03 15:54:03 -05:00
mafiesto4
55968a8ddc
Merge branch 'prefab-viewport-scaling' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-viewport-scaling
2025-09-14 23:11:59 +02:00
mafiesto4
d47ac95681
Modernize the code to use unified scene access #3513
2025-08-28 23:48:25 +02:00
Tryibion
53d4ea51af
Add prefab UI viewport scaling.
2025-06-27 21:18:53 -05:00
mafiesto4
4d9407e4e9
Merge code on properties objects locking to use the same path for prefab and scene properties panels
2025-06-02 11:03:16 +02:00
xxSeys1
2ea3cde203
add search operator tooltip to prefab editor search bar
...
somewhat of a follow up to #3300
2025-04-26 16:33:49 +02:00
mafiesto4
8b5c35ac6d
Merge branch 'prop-lock-select' of https://github.com/Tryibion/FlaxEngine into Tryibion-prop-lock-select
2025-04-07 22:26:42 +02:00
mafiesto4
9c3fd052cd
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
Tryibion
d0ad0859ea
Add unlock selection switch for prefab.
2025-04-02 22:45:07 -05:00
mafiesto4
7e145c56fd
Merge remote-tracking branch 'origin/master' into 1.10
...
# Conflicts:
# Source/Editor/Windows/Profiler/Memory.cs
2025-03-25 13:37:15 +01:00
mafiesto4
abe5b14f72
Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix
2025-03-18 14:20:20 +01:00
mafiesto4
5bdbbb6d38
Merge remote-tracking branch 'origin/master' into 1.10
2025-03-07 23:41:02 +01:00
mafiesto4
819ce2222d
Refactor ISceneContextWindow into ISceneEditingContext with more utilities
...
#3257
2025-03-03 23:32:27 +01:00
GoaLitiuM
3382aabefe
Close and restore AssetEditorWindows on scripting reload
2025-02-26 20:29:22 +02:00
GoaLitiuM
98bbcbd442
Close and restore Prefab windows during scripting reload
2025-02-26 20:29:20 +02:00
mafiesto4
2ab9adab24
Merge remote-tracking branch 'origin/master' into 1.10
2025-02-24 23:27:56 +01:00
mafiesto4
fc4b79239b
Refactor new scene tree double click feature to support both prefab and scene editing
...
#1502
2025-02-23 21:23:09 +01:00
mafiesto4
a6fb651ff4
Merge remote-tracking branch 'origin/master' into 1.10
...
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
2025-02-18 09:19:59 +01:00
Tryibion
9c065d55e0
Change to use view CM and set inital ui mode to use if the prefab has ui.
2025-01-27 18:02:54 -06:00
mafiesto4
d4c72487cd
Fix various asset windows shutdown when editor is disposing during crash
2025-01-24 22:55:21 +01:00
Tryibion
0991628a78
Add UImode switch to prefab window.
2024-11-29 16:47:07 -06:00
mafiesto4
e9ac02d416
Refactor toolstrip buttons tooltips to properly format empty input bindings
2024-10-01 11:06:13 +02:00
Tryibion
a1adab1156
Change variable name to dropping.
2024-06-19 09:24:33 -05:00
Tryibion
919e118a2f
Select all assets and scripts that are dropped in the tree panel.
2024-06-18 21:46:22 -05:00
Tryibion
81d4501868
Add locking selection in prefab window
2024-04-12 07:41:43 -05:00
mafiesto4
c60244878d
Add **UI Control gizmo for editing UIs**
2024-03-16 22:00:40 +01:00
mafiesto4
66b68bff27
Cleanup editor viewports code
2024-03-12 17:48:16 +01:00
mafiesto4
fc029b018e
Fix UI size changes when saving scenes or prefabs in Editor with different layout
2024-03-08 14:56:34 +01:00
mafiesto4
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
mafiesto4
5575917c4b
Fix prefab window performance with large hierarchies
2023-12-05 23:44:45 +01:00
GoaLitiuM
081648ef06
Fix common tooltips with hardcoded keybindings
2023-10-24 21:47:18 +03:00
MineBill
2f3685c161
Use PrefabObjectID when setting/getting the actor expanded value for prefabs.
2023-10-19 18:43:13 +03:00
mafiesto4
3ac7c4e0ee
Codestyle fix
2023-10-09 23:21:02 +02:00
mafiesto4
09f2be907e
Merge remote-tracking branch 'origin/master' into 1.7
...
# Conflicts:
# Flax.flaxproj
2023-10-09 12:40:47 +02:00
mafiesto4
e041a2d006
Merge branch 'scene-scroll-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-scene-scroll-fix
2023-10-06 16:07:45 +02:00
mafiesto4
9870d162e4
Fix creating prefabs directly from prefab objects
...
#1432
2023-10-06 10:07:57 +02:00
Tryibion
233eb8a39d
Fix prefab window tree
2023-10-05 12:13:41 -05:00
mafiesto4
15b2d4e041
Add IPresenterOwner to editor Custom Editor for more context and advanced interactions
2023-07-12 12:36:30 +02:00
mafiesto4
30fa911832
Merge remote-tracking branch 'origin/master' into dotnet7
...
# Conflicts:
# README.md
2023-02-16 09:54:22 +01:00
mafiesto4
8184d513e3
Fix performance when using scene search field
2023-02-13 20:04:35 +01:00
mafiesto4
eebc4951de
Merge branch '1.5' into dotnet7
...
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
mafiesto4
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
mafiesto4
c48a81a068
Merge branch '1.5' into dotnet7
...
# Conflicts:
# Source/Editor/Managed/ManagedEditor.Internal.cpp
# Source/Engine/Core/Config/LayersAndTagsSettings.cs
2022-12-28 18:49:14 +01:00
mafiesto4
3e8e839cd1
Refactor Editor Windows layout serialization of splitter values to prevent invalid state when loading windows
2022-12-27 13:54:53 +01:00
Tryibion
e725533ba7
Changed all search boxes to new class.
2022-12-15 21:18:49 -06:00
Tryibion
50414d7fed
added deselecting nodes when left clicking in blank area in the scene and prefab tree views
2022-10-29 09:22:39 -05:00
Tryibion
40a04bc5d6
Various fixes to prefab tree view. Scrolling like scene view, disable scrolling on renaming, can open CM anywhere in tree panel.
2022-10-29 09:14:08 -05:00
mafiesto4
1019550d4a
Change search boxes in Editor to stick to the top of the panel
2022-07-19 15:37:10 +02:00
mafiesto4
8c2241c6dc
Update copyright year
2022-01-14 13:31:12 +01:00