Commit Graph

4726 Commits

Author SHA1 Message Date
mafiesto4 3cea8621a7 Fix Time::Synchronize to not reset time on unpause 2026-04-20 14:06:51 +02:00
mafiesto4 21cac2ad6e Various improvements to model previews in editor 2026-04-20 13:17:04 +02:00
mafiesto4 633f2fa901 Fix prefab preview to wait for the assets streaming 2026-04-20 12:49:43 +02:00
mafiesto4 e90dde491d Fix prefab preview to better match model bounds inside it 2026-04-20 12:48:52 +02:00
mafiesto4 635ef0ad66 Fix drawing editor thumbnails when texture used by asset is using dynamic streaming 2026-04-19 22:37:58 +02:00
mafiesto4 54e5e6895d Fix material instance parameters order in editor to match from base material 2026-04-19 10:22:35 +02:00
mafiesto4 3c6b448ba9 Merge branch 'add-tree-view-shortcuts' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-tree-view-shortcuts 2026-04-18 23:44:58 +02:00
mafiesto4 0ef35ce257 Fix dock window title to properly update on decoration UI 2026-04-18 23:44:43 +02:00
mafiesto4 641f70d4ac Fix Blend Mode on Terrain materials to be unenviable due to not implemented
#4056
2026-04-18 23:44:21 +02:00
mafiesto4 b6dfd1351d Use bundled python from Emscripten SDK on Windows too 2026-04-18 22:31:57 +02:00
mafiesto4 e65cd3799f Fix cooking game for Web on macOS when using old XCode 16.4 to use a newer python from Emscripten SDK 2026-04-18 20:44:03 +02:00
Tryibion 6c8c1aed45 Fix context menu. 2026-04-17 16:31:49 -05:00
Tryibion fe90f4954e Use list overloads 2026-04-17 16:17:55 -05:00
Tryibion 22964255e4 Add tree view only shortcuts. 2026-04-17 16:13:36 -05:00
mafiesto4 cf65c442de Add AutoAttachDebugPreviewActor for Behavior Tree editor 2026-04-17 18:51:50 +02:00
mafiesto4 c1de97b77b Add drawing particle debug in system editor window 2026-04-17 12:00:18 +02:00
mafiesto4 915f655e2c Fix missing shader file in packaged build and startup on broken gizmo material 2026-04-17 09:51:28 +02:00
mafiesto4 0754ea85a9 Fix material slot comboboxes update when editing model material slots 2026-04-17 08:55:41 +02:00
mafiesto4 4e72be1604 Add selected code editor name to UI button for scripts project opening 2026-04-16 15:44:28 +02:00
mafiesto4 f87515305b Add Instance Transform node to Anim Graph 2026-04-16 15:24:50 +02:00
mafiesto4 9280cb0036 Add ManagedEditor to C++ scripting (same as C#) 2026-04-15 14:21:09 +02:00
mafiesto4 a14599bb15 Add Per Instance Random node to Anim Graph 2026-04-14 16:02:31 +02:00
mafiesto4 9bb7733b33 Add **Spring Bone Physics** node to Anim Graph 2026-04-14 16:02:17 +02:00
mafiesto4 ffa54b2135 Merge remote-tracking branch 'origin/1.12' into 1.12 2026-04-09 17:14:04 +02:00
mafiesto4 956b0d85b1 Fix collection editor of scene object references to use compact inline layout 2026-04-09 17:13:36 +02:00
mafiesto4 1d3d20e6c5 Add option to disable shadows on transparent material 2026-04-09 14:47:39 +02:00
mafiesto4 60881a74c9 Dont use icon on non-SDL macOS window (not implemented) 2026-04-09 10:44:17 +02:00
mafiesto4 c59e13b614 Merge branch 'sdl_mac_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_mac_fixes 2026-04-09 10:16:50 +02:00
mafiesto4 b3ceda5a6e Revert 10c8454e8f to use more common paste logic in scene tree
(duplicate can paste at the same tree level, paste puts new object into the selection by default)
2026-04-08 22:19:21 +02:00
mafiesto4 5b922e069e Fix importing and using files without extension in Editor content 2026-04-08 20:36:02 +02:00
mafiesto4 96301f20c6 Fix editor viewport focus to be locked from game when using dock window 2026-04-08 17:13:00 +02:00
mafiesto4 963b2f327f Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
#	Source/Engine/Platform/Windows/WindowsPlatform.h
2026-04-08 13:24:29 +02:00
mafiesto4 85c134ce2a Fix color picker auto-submit on defocus on Linux
#4046
2026-04-08 00:01:48 +02:00
mafiesto4 4b0aafa1de Fix color picker auto-submit on defocus on Linux
#4046
2026-04-08 00:00:13 +02:00
mafiesto4 59e46077fc Fix exception in invalid window layout to avoid hard errors
#4033
2026-04-07 13:30:13 +02:00
mafiesto4 1ec58e3563 Minor fixes 2026-04-07 11:08:03 +02:00
mafiesto4 ee32422796 Fix editor packaging errors 2026-04-06 21:05:13 +02:00
mafiesto4 8342596133 Add code signing and disk image notarization for macOS game cooking 2026-04-06 21:04:47 +02:00
Ari Vuollet 2ab69e4503 Fix client-side window decoration dragging on macOS 2026-04-05 19:41:05 +03:00
Ari Vuollet e4df5320bd Fix missing window icon on macOS 2026-04-05 19:41:03 +03:00
mafiesto4 4e6fde17ea Add macOS window impl progress 2026-04-04 22:34:39 +02:00
mafiesto4 dccfa76994 Fix DPI issues on macOS in Editor windows 2026-04-04 21:05:39 +02:00
Saas 6be0b48270 tweak visject default curvature 2026-04-03 18:47:59 +02:00
mafiesto4 d108e59a84 Fix dragging a single dock window via an inner title bar
#4038
2026-04-03 18:06:16 +02:00
mafiesto4 ebdf7074d3 Fix native window system regression on Windows in Editor due to transparent window as layered
#4039
2026-04-03 17:57:13 +02:00
mafiesto4 93e748a981 Add bigger default size of Editor windows 2026-04-03 12:50:14 +02:00
mafiesto4 2fc95bdf57 Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
#	Content/Editor/MaterialTemplates/Deformable.shader
#	Flax.flaxproj
#	Source/Engine/Content/Content.h
#	Source/Engine/Serialization/JsonTools.cpp
2026-04-01 17:14:21 +02:00
mafiesto4 2d0da37907 Remove ComparisonNode from #3540 that is impl in #3866 2026-04-01 16:26:47 +02:00
mafiesto4 42ec33bd9a Fix auto-sizing nodes with hidden default value fields (eg, comparison node)
#3540
2026-04-01 16:25:33 +02:00
mafiesto4 806027408a Merge branch 'visject-larger-inputs' of https://github.com/Zode/FlaxEngine into Zode-visject-larger-inputs 2026-04-01 16:02:10 +02:00