Commit Graph

  • 1b919b9fae Created new SearchBox class with button to clear the search. Tryibion 2022-12-15 20:45:51 -06:00
  • 1cf6c5233e Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum mafiesto4 2022-12-15 17:33:44 +01:00
  • 3fcbcacd43 Fix empty draw call submitting mafiesto4 2022-12-15 17:33:14 +01:00
  • 6677177534 Removed variable MClass Tryibion 2022-12-15 08:52:37 -06:00
  • c3f23d1390 Added abstract check to spawning actor Tryibion 2022-12-15 08:49:52 -06:00
  • af5f3cbd95 Return null if type is abstract but trying to be added as an actor or script Tryibion 2022-12-15 08:18:09 -06:00
  • 86be1acd7a Cached sate of anchor drop down closed. Tryibion 2022-12-15 07:45:08 -06:00
  • b9244df8f7 Fix temporal anti-aliasing to provide better quality output mafiesto4 2022-12-15 12:40:21 +01:00
  • 63e7fb85ec Fix GetNativePtr on Vulkan mafiesto4 2022-12-14 16:16:43 +01:00
  • 79f4dfcaab Add GetNativePtr to GPUAdapter mafiesto4 2022-12-14 16:16:25 +01:00
  • 713aa3e0f9 Add SetResourceState and ForceRebindDescriptors to GPUContext for integration with external rendering libraries mafiesto4 2022-12-14 16:16:02 +01:00
  • de79e43fb1 Code Style Fix Tryibion 2022-12-14 08:30:44 -06:00
  • c38eda5799 Fixes for compilation mafiesto4 2022-12-14 14:04:14 +01:00
  • 188428a7a9 Add RenderSetup and allow customizing it by gameplay and postfx mafiesto4 2022-12-14 14:03:59 +01:00
  • c17477abff Add RenderingUpscaleLocation for customizing upscaler location in render pipeline mafiesto4 2022-12-13 11:51:31 +01:00
  • ee019510ca Remove old RT1_FloatRGB and RT2_FloatRGB in favor pooled render targets mafiesto4 2022-12-12 14:58:16 +01:00
  • 7eab3fe5b3 Added back sorting sub project directories. Tryibion 2022-12-12 18:18:48 -06:00
  • 8d9e3ded74 Remove sorting children in convtent view treeand make it so the game is on top, plugins in the middle, and engine at the bottom of the tree. This is for better UX. Tryibion 2022-12-12 16:55:12 -06:00
  • 48b88af88a Fix deadlock in GPUDevice caused by f2c594569d mafiesto4 2022-12-12 20:16:03 +01:00
  • 516e3fbc65 Fix Visject surface input box color for missing connection type but with type hint mafiesto4 2022-12-12 12:17:30 +01:00
  • 359e7d68d4 Add simplified collider for in-built primitive meshes mafiesto4 2022-12-12 11:22:15 +01:00
  • d4601ecb44 Add memory usage query for various asset types mafiesto4 2022-12-09 15:48:43 +01:00
  • ed700cb070 Add **Assets profiler** to Editor mafiesto4 2022-12-09 15:46:01 +01:00
  • e5742772ae Add more features to GPU Memory profiler tab mafiesto4 2022-12-09 11:28:53 +01:00
  • a809a69ca0 Fixes for GPU resources C# object types mafiesto4 2022-12-09 11:28:39 +01:00
  • 202de3499f Rename property GetElementsCount to ElementsCount in C# GPUBufferDescription mafiesto4 2022-12-09 11:28:17 +01:00
  • 7f0c73606c Improve naming various GPU resources mafiesto4 2022-12-09 11:27:41 +01:00
  • b33ce8d264 Add pooled render targets naming for easier GPU memory usage debugging mafiesto4 2022-12-09 11:26:35 +01:00
  • a45f7a86f2 Added Tooltips Tryibion 2022-12-08 21:21:03 -06:00
  • ffc5a4d24f Style fix Tryibion 2022-12-08 20:42:39 -06:00
  • 2e055d1909 Changed saved window layouts to be accessable from any project. added apply and delete buttons as well. Tryibion 2022-12-08 20:40:21 -06:00
  • 1a3bcc5d27 Changed default to true. Tryibion 2022-12-08 16:21:10 -06:00
  • ad0aadbf29 Changed location of renaming box for ActorTreeNodes to start at the label for better UX. Tryibion 2022-12-08 16:06:39 -06:00
  • d544c43744 Style fix mafiesto4 2022-12-08 16:30:58 +01:00
  • 9c2104391b Add profile events to editor profiler window mafiesto4 2022-12-08 16:30:51 +01:00
  • df82a0f5d0 Add **GPU Memory profiler** to Editor mafiesto4 2022-12-08 16:30:37 +01:00
  • 95db33e614 Added string text box to end on click Tryibion 2022-12-08 09:00:37 -06:00
  • f81740f28c Merge branch 'click-to-submit-text' of https://github.com/Tryibion/FlaxEngine into click-to-submit-text Tryibion 2022-12-08 08:33:09 -06:00
  • eab775b9a2 Added RstoreTextFromStart function and changed the calls. Renamed bool. Tryibion 2022-12-08 08:02:43 -06:00
  • 9b82860154 Allows user to left click to end editing text and right click to change text back to its original and end editing. Tryibion 2022-11-29 21:30:17 -06:00
  • f2c594569d Remove GPUResourcesCollection and use GPUDevice instead to simplify code mafiesto4 2022-12-07 15:32:23 +01:00
  • 3017010ef4 Minor adjustments to the profiling tools code mafiesto4 2022-12-07 15:27:40 +01:00
  • f426c75696 Fix recursive binary modules usage in scripting mafiesto4 2022-12-06 11:43:19 +01:00
  • f918fa2a32 Merge remote-tracking branch 'origin/master' into 1.5 mafiesto4 2022-12-05 09:24:15 +01:00
  • 5a50656249 Fix mafiesto4 2022-12-04 18:23:40 +01:00
  • d5fa2d48db Merge branch 'GoaLitiuM-createprocess_attrib_alloc_fix' mafiesto4 2022-12-04 18:22:59 +01:00
  • 125ce06e4c Merge branch 'createprocess_attrib_alloc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-createprocess_attrib_alloc_fix mafiesto4 2022-12-04 18:22:53 +01:00
  • f8734db1e1 Revert "Fix Development build issue with Flax.Build running in Development mode" mafiesto4 2022-12-04 18:22:38 +01:00
  • 7e434932ae Fix Development build issue with Flax.Build running in Development mode mafiesto4 2022-12-04 18:21:18 +01:00
  • 7eae439624 Fix RunProcess not working in development builds GoaLitiuM 2022-12-04 18:09:07 +02:00
  • 5e5d88ed8e Fix input actions/axis lookups to not use StringView GoaLitiuM 2022-12-03 15:43:52 +02:00
  • a0a087fc91 Mark UWP platform as deprecated mafiesto4 2022-12-03 13:17:24 +01:00
  • b85d58db85 Mark UWP platform as deprecated mafiesto4 2022-12-03 13:17:24 +01:00
  • 2b6e3cf993 Fix lod preview typo in df45ac46b1 mafiesto4 2022-12-03 13:10:47 +01:00
  • df45ac46b1 Optimize various debug views performance mafiesto4 2022-12-03 12:23:39 +01:00
  • 950289db9f Fix crash when drawing scene in async and content streaming updates model residency mafiesto4 2022-12-03 11:23:26 +01:00
  • 98c29c4a4e Optimize compilation time mafiesto4 2022-12-03 10:42:58 +01:00
  • 6458d7e0db Add support for sending replicated object data in parts mafiesto4 2022-12-02 12:18:08 +01:00
  • f61100deca Cleanup for networking impl mafiesto4 2022-12-02 10:55:12 +01:00
  • adcffab78a Match C# string serialization in network stream to C++ impl mafiesto4 2022-12-02 10:36:52 +01:00
  • eae8fd7ef9 Add AdditionalScenes to BuildSettings mafiesto4 2022-12-02 10:05:32 +01:00
  • 0f19fc64fd Add SceneReference to C++ scripting API mafiesto4 2022-12-02 10:05:07 +01:00
  • cfffc76aa6 Fix potential crash mafiesto4 2022-12-02 10:04:46 +01:00
  • fcd1366d26 Fix memory leaks caused by unreleased GCHandles GoaLitiuM 2022-12-02 00:02:58 +02:00
  • 8cd90280c1 Fix InputBinding serialization GoaLitiuM 2022-12-01 23:52:56 +02:00
  • 2968399f2d Core classes Random & RandomStream port to C# Wiktor Kocielski 2022-12-01 19:54:57 +03:00
  • 66d01d8d7f Merge remote-tracking branch 'origin/master' into 1.5 mafiesto4 2022-12-01 12:10:41 +01:00
  • 7486bc640f Add network profiler tab with network driver data sent/received mafiesto4 2022-11-30 22:05:58 +01:00
  • 7d6926e19f Merge branch 'plemsoft-PE-1.4-10' mafiesto4 2022-11-30 18:10:25 +01:00
  • ce228c9003 Merge branch 'PE-1.4-10' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4-10 mafiesto4 2022-11-30 18:10:20 +01:00
  • 12f8a15b8b Remove unused include mafiesto4 2022-11-30 18:07:27 +01:00
  • 8694d9f9b4 Fix helper mouse button up event on drag drop end on Windows mafiesto4 2022-11-30 18:06:39 +01:00
  • a3a001633b Fix Custom Editors groups regression mafiesto4 2022-11-30 17:18:58 +01:00
  • e4840d35d6 Adjust network transform precision mafiesto4 2022-11-30 16:19:46 +01:00
  • e5b4ce06b9 Add support for C# properties automatic replication codegen mafiesto4 2022-11-30 16:19:32 +01:00
  • a819d657db Refactor network object spawnign to batch all subobjects with a single spawn message to reduce invalid objects linkage on different clients mafiesto4 2022-11-30 12:30:30 +01:00
  • 96742404fd Various improvements for network objects despawning mafiesto4 2022-11-29 13:45:01 +01:00
  • 93a0facd93 Allows user to left click to end editing text and right click to change text back to its original and end editing. Tryibion 2022-11-29 21:30:17 -06:00
  • f5ed9292e7 Merge branch 'master' into 1.5 mafiesto4 2022-11-29 23:19:01 +01:00
  • 4e4fb91a6f Prevent optimizing C#-projects in Development builds for better debugging GoaLitiuM 2022-11-29 21:18:42 +02:00
  • 55e287c890 Disable self-contained Flax.Build binaries and other build script fixes GoaLitiuM 2022-11-29 19:38:12 +02:00
  • cc7655d804 Fix managed array element marshalling with strings GoaLitiuM 2022-11-29 18:40:11 +02:00
  • ee84d53cdc PE: Support normal generation when using assimp importer. Preben Eriksen 2022-11-29 11:09:34 +01:00
  • 9e1692e3e0 Code style cleanup mafiesto4 2022-11-29 08:41:52 +01:00
  • 3f3697fbfa Code style cleanup mafiesto4 2022-11-28 23:35:27 +01:00
  • 853fa482f6 Merge branch 'plemsoft-PE-1.4-5' mafiesto4 2022-11-28 23:22:56 +01:00
  • 8bf128dc0a Merge branch 'PE-1.4-5' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4-5 mafiesto4 2022-11-28 23:22:49 +01:00
  • 69ad8bc672 Fix tests hanging if scripting compilation fails (eg. build tool issue) mafiesto4 2022-11-28 20:34:50 +01:00
  • db6aab1cf6 Fix regression in memory allocators mafiesto4 2022-11-28 20:34:26 +01:00
  • cfb25840f9 Merge branch 'PE-1.4-3' into PE-1.4-5 Preben Eriksen 2022-11-28 12:58:47 +01:00
  • 64debe08a8 Merge commit 'c73eb548c0e8967624d4cb85c8f80d230e583ef8' into PE-1.4-5 Preben Eriksen 2022-11-28 12:58:18 +01:00
  • 460d0780a1 Merge commit '54ccf9edc7ffcda8490687ac9a4dbb4a652d4f63' into PE-1.4-5 Preben Eriksen 2022-11-28 12:57:53 +01:00
  • d03363b376 Merge commit '29900a3cc005f7f5ac74254d2b7a58920341d73c' into PE-1.4-5 Preben Eriksen 2022-11-28 12:57:21 +01:00
  • de2374ad40 Merge commit 'b02020f8017bb4f3f22440bc39b60857ab364179' into PE-1.4-5 Preben Eriksen 2022-11-28 12:56:30 +01:00
  • 676d87129c Fix array count output parameter handling when returning arrays GoaLitiuM 2022-11-28 00:07:02 +02:00
  • 4a1c1ebe3a Fix ScriptingObject handles getting released during marshalling GoaLitiuM 2022-11-27 23:53:30 +02:00
  • 681b873ba6 Merge branch 'Tryibion-drag-max-panels' mafiesto4 2022-11-27 21:48:32 +01:00
  • 86431d3d9a Merge branch 'drag-max-panels' of https://github.com/Tryibion/FlaxEngine into Tryibion-drag-max-panels mafiesto4 2022-11-27 21:47:52 +01:00
  • 4a9a01a89e Moved check and ops to also fix issue #683 Tryibion 2022-11-27 14:23:01 -06:00
  • 7cfde78198 Code style fix mafiesto4 2022-11-27 21:05:20 +01:00