Commit Graph

  • dfc8c1fac2 Fix GPU BVH shader compilation for macOS/iOS mafiesto4 2025-11-20 10:39:16 +01:00
  • f8de118288 Merge remote-tracking branch 'origin/master' into 1.12 mafiesto4 2025-11-20 10:15:07 +01:00
  • 032f698c7b Fix shader warning mafiesto4 2025-11-19 23:29:28 -08:00
  • 0ac3ab2329 Merge remote-tracking branch 'origin/master' into sdl_platform Ari Vuollet 2025-11-19 18:30:08 +02:00
  • e2aaef9b88 Fix shader warning mafiesto4 2025-11-19 08:27:33 -08:00
  • ee0303bcfb Merge branch 'Tryibion-fix-spline-draw' mafiesto4 2025-11-18 21:30:53 +01:00
  • 1523c7b4ce Merge branch 'fix-spline-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-spline-draw mafiesto4 2025-11-18 21:30:50 +01:00
  • a16a8eaded Merge branch 'Tryibion-fix-anim-event-edge' mafiesto4 2025-11-18 21:30:05 +01:00
  • 9ff9d48ffd Merge branch 'fix-anim-event-edge' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-anim-event-edge mafiesto4 2025-11-18 21:30:01 +01:00
  • dfb1fb91a5 Fix ability to override material instance hidden parameters mafiesto4 2025-11-18 21:29:51 +01:00
  • 8f56ab9534 Fix crash when creating empty material instance mafiesto4 2025-11-18 18:45:43 +01:00
  • c0dda45c7b Fix crash on exit when C# code was bound to asset unloading event called after C# shutdown mafiesto4 2025-11-18 18:00:02 +01:00
  • 3efb981f00 Fix rare issues on input bugs in Visject mafiesto4 2025-11-18 16:51:43 +01:00
  • ed408917c6 Fix Visject Surface node dependent connection types init on load mafiesto4 2025-11-18 16:41:24 +01:00
  • 2ca435a414 Fix shader graph assets loading to wait for async task mafiesto4 2025-11-18 16:11:31 +01:00
  • de9e282bad Fix config version in GDK manifest mafiesto4 2025-11-18 05:42:21 -08:00
  • c437daf9be Fix new compiler DXC changes mafiesto4 2025-11-18 05:42:02 -08:00
  • 1e4f96486f Fix audio playback bug from video on Xbox mafiesto4 2025-11-17 09:58:08 -08:00
  • e03d0f3322 Fix shader compilation with HLSL 2021 mafiesto4 2025-11-18 12:09:20 +01:00
  • 5f0e1253cc Refactor DX12 Root Signature creation to support offline construction mafiesto4 2025-11-18 12:08:54 +01:00
  • 7e6b040258 Update DXC shader compiler to 1.8 version (for D3D12) mafiesto4 2025-11-18 12:08:11 +01:00
  • 329ebb6482 Add custom shader compiler for Xbox Scarlett mafiesto4 2025-11-18 12:07:39 +01:00
  • 7a9c58003d Fix video playback on Xbox mafiesto4 2025-11-17 04:41:57 -08:00
  • 371a16e37b Fixes for Xbox with Mono AOT mafiesto4 2025-11-16 14:50:22 -08:00
  • 95629e792d Fix additional edge cases Tryibion 2025-11-15 22:12:35 -06:00
  • e79af2fd60 Handle additional edge cases for anim event. Tryibion 2025-11-15 21:39:21 -06:00
  • 4aba0153f8 Prioritize Dotnet libs on Mono AOT mafiesto4 2025-11-15 14:57:12 -08:00
  • f91c33e17c Another fix for shader compilation on Vulkan mafiesto4 2025-11-15 23:42:03 +01:00
  • 6c29877b20 Fix spline bezier drawing. Tryibion 2025-11-15 15:58:50 -06:00
  • 3abde6ecfc Merge branch 'VitaminCpp-fix_bvh_generation_crash' mafiesto4 2025-11-15 22:33:24 +01:00
  • b42168eee5 Merge branch 'fix_bvh_generation_crash' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-fix_bvh_generation_crash mafiesto4 2025-11-15 22:31:49 +01:00
  • ac3b2c0ef2 Fix shader warning mafiesto4 2025-11-15 22:13:22 +01:00
  • f640452b7b Fix BVH node splitting using stale pointer to invalidated array memory Michael Herzog 2025-11-15 21:57:14 +01:00
  • 2f670495ac Migrate Xbox to using static linking with nethost lib mafiesto4 2025-11-14 14:56:10 +01:00
  • 2a36edf528 Add option to link OpenMP on GDK platforms if needed mafiesto4 2025-11-14 02:11:13 -08:00
  • 5e690abd76 Fix initial state of DummyVertexBuffer on DX12 mafiesto4 2025-11-14 01:06:01 -08:00
  • 4008e19ca9 Fix various build issuesin uncommon configurations mafiesto4 2025-11-14 00:52:14 -08:00
  • e9070b30a0 Minor tweaks mafiesto4 2025-11-13 23:05:13 +01:00
  • 636a1ff930 Fix material shader generation when material layer fails to load mafiesto4 2025-11-13 23:04:24 +01:00
  • 887311d1f1 replace raw data with (a) struct(s) Saas 2025-11-13 23:00:09 +01:00
  • 3888c4ba21 Fix async tasks destruction to wait on the dependencies in chain mafiesto4 2025-11-13 22:53:52 +01:00
  • 69173803bf Fix shader warning on Vulkan mafiesto4 2025-11-13 22:09:11 +01:00
  • 13e31650be Merge branch 'GoaLitiuM-dotnet_windows_detect_fix' mafiesto4 2025-11-13 22:05:47 +01:00
  • 3563287f17 Merge branch 'dotnet_windows_detect_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_windows_detect_fix mafiesto4 2025-11-13 22:05:38 +01:00
  • 91ee9f5e05 Refactor Mesh SDF generation on GPU to use raytracing for more precise results mafiesto4 2025-11-13 22:05:23 +01:00
  • 49918a1067 Fix Windows dotnet root path detection Ari Vuollet 2025-11-11 21:59:16 +02:00
  • 466f9a4797 Merge remote-tracking branch 'origin/master' into sdl_platform Ari Vuollet 2025-11-11 21:40:06 +02:00
  • c7997e0c2f Fix potential error on missing reference object mafiesto4 2025-11-10 21:50:11 +01:00
  • 4805dfbdba Fix issues with model data storage when doing long actions in async (eg. SDF generation) mafiesto4 2025-11-10 15:02:33 +01:00
  • 62424215c1 Fix crash due to missing asset reference inside MeshAccelerationStructure mafiesto4 2025-11-09 23:25:16 +01:00
  • 97ae13759e Merge remote-tracking branch 'origin/master' mafiesto4 2025-11-09 23:22:37 +01:00
  • 108678d94f Fix crash when texture streaming mip task gets deleted after texture object on GC mafiesto4 2025-11-09 22:16:44 +01:00
  • 66dbba5c16 Fix crash if base material gets GCed before it's referenced by instance during loading mafiesto4 2025-11-09 22:16:14 +01:00
  • d84cef0c18 Fix crash due to async content data streaming mafiesto4 2025-11-09 22:15:41 +01:00
  • 077cefc60e Merge branch 'xxSeys1-ContentNavigationScrollbarColors' mafiesto4 2025-11-07 21:43:37 +01:00
  • 35acc668c9 Merge branch 'ContentNavigationScrollbarColors' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ContentNavigationScrollbarColors mafiesto4 2025-11-07 21:42:10 +01:00
  • ebbe0f12ed Merge branch 'xxSeys1-AttributeEditorPolish' mafiesto4 2025-11-07 21:38:51 +01:00
  • 6a8b76278a Merge branch 'AttributeEditorPolish' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AttributeEditorPolish mafiesto4 2025-11-07 21:37:46 +01:00
  • 8ac99ef28f Merge branch 'Tryibion-fix-type-editor-in-collection' mafiesto4 2025-11-07 21:33:25 +01:00
  • 547cf7f600 Merge branch 'fix-type-editor-in-collection' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-type-editor-in-collection mafiesto4 2025-11-07 21:33:22 +01:00
  • b8b8b118c9 Merge branch 'xxSeys1-BakeButtonGroups' mafiesto4 2025-11-07 21:32:35 +01:00
  • 76247323eb Merge branch 'BakeButtonGroups' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-BakeButtonGroups mafiesto4 2025-11-07 21:32:32 +01:00
  • 0ff20c7c85 Merge branch 'Yahasana-patch-1' mafiesto4 2025-11-07 21:31:30 +01:00
  • dd690e7495 Merge branch 'patch-1' of https://github.com/Yahasana/FlaxEngine into Yahasana-patch-1 mafiesto4 2025-11-07 21:31:26 +01:00
  • ca500548a3 Bump up build number mafiesto4 2025-11-07 21:31:13 +01:00
  • c0b73375b1 Fix invoking asset load event if it's referenced directly mafiesto4 2025-11-07 21:31:04 +01:00
  • 9c6d6a0b07 Merge branch 'xxSeys1-CommentAroundAsset' mafiesto4 2025-11-07 15:52:16 +01:00
  • 179f6014bf Merge branch 'CommentAroundAsset' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-CommentAroundAsset mafiesto4 2025-11-07 15:48:34 +01:00
  • b580c6ec8e Merge branch 'GoaLitiuM-woa_fixes' mafiesto4 2025-11-07 15:25:33 +01:00
  • dd60cf0040 Merge branch 'woa_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-woa_fixes mafiesto4 2025-11-07 15:25:29 +01:00
  • cc851b29fc Fix animation state transition inputs when using other surface context mafiesto4 2025-11-02 22:12:53 +01:00
  • 59643b2fb9 Add improved local-light shadow raytracing by starting ray from light, not surface mafiesto4 2025-11-06 21:01:02 +01:00
  • 3a5bb81d39 Add a new splash screen quote mafiesto4 2025-11-06 21:00:29 +01:00
  • 5ec860015d Add minor adjustments mafiesto4 2025-11-06 21:00:16 +01:00
  • 0f701ec08e Add force Mesh SDF rebuild when holiding F key and using Build All Meshes SDF optino in Editor menu mafiesto4 2025-11-04 13:30:18 +01:00
  • 387c3ea2f4 Add better debug view for Global SDF to include surface hit normal mafiesto4 2025-11-04 13:27:47 +01:00
  • 85b134b7be Add improved Global SDF quality and precision of rasterization mafiesto4 2025-11-04 13:27:21 +01:00
  • 5d17d2509d Fix Global SDF gradient at borders mafiesto4 2025-11-04 12:42:08 +01:00
  • 036d4b2f4b Fix error when asset refs picker uses different types mafiesto4 2025-11-03 23:21:09 +01:00
  • f8e4f54c77 Fix animation state transition inputs when using other surface context mafiesto4 2025-11-02 22:12:53 +01:00
  • 206b948ee1 add "Split" for Unpack nodes Saas 2025-11-02 13:36:21 +01:00
  • fbad6ba75c add alternative node titles to pack/unpack nodes Saas 2025-11-02 00:50:07 +01:00
  • bf3403449d disable format nodes option when either a) all selected nodes have NoMove or b) clicked on node has NoMove Saas 2025-11-01 18:18:18 +01:00
  • d13b98b205 fix Auto Format Nodes to only produce one undo step Saas 2025-11-01 17:55:21 +01:00
  • 1188150163 prevent node formatting tools from moving nodes with NoMove flag Saas 2025-11-01 17:24:10 +01:00
  • e78191cc82 fix error when clearing vj context menu Saas 2025-11-01 17:04:58 +01:00
  • eb978c767e extend msdfgen buildscript for Mac and Android (not tested) frank 2025-11-01 20:07:28 +08:00
  • 661dc8ea1c Merge branch 'FlaxEngine:master' into flax-msdf-font fibref 2025-11-01 19:39:37 +08:00
  • 93f12b73d8 less code is more better Saas 2025-10-31 23:16:37 +01:00
  • 1091bc6e2c only show comment edit buttons when surface can be edited Saas 2025-10-31 20:47:23 +01:00
  • 594c0fb8e7 add comment around asset from which asset reference graph originates Saas 2025-10-31 19:23:42 +01:00
  • b6696564f5 tweak colors to be less bright Saas 2025-10-31 18:22:30 +01:00
  • 316e5b2845 also apply color to border if focused/ selected in ui editor Saas 2025-10-31 18:10:00 +01:00
  • c1738bcb0a make the ui editor look like the actor transform editor Saas 2025-10-31 18:02:35 +01:00
  • 7b3e41efae change how to the actor transform editor looks Saas 2025-10-31 18:02:22 +01:00
  • ea20dc6da0 Fix wrong build configuration used in ogg and vorbis for Windows Ari Vuollet 2025-10-19 17:24:10 +03:00
  • 9becddd84f Add dependency build script for Visual Studio EnvDTE Ari Vuollet 2025-10-19 13:47:58 +03:00
  • b08c765400 Add dependency build script for WinPixEventRuntime Ari Vuollet 2025-10-18 04:18:01 +03:00
  • afd59d7eb3 Fix building vorbis on Windows Ari Vuollet 2025-10-18 03:31:07 +03:00
  • 47cdd0582c Check VS2026 toolset before trying to compile PhysX Ari Vuollet 2025-10-18 03:24:51 +03:00