Commit Graph

  • bb8f569c41 Fix Motion Vectors rendering skipping when not needed by SSR mafiesto4 2025-07-30 23:46:42 +02:00
  • 6307ad7979 Fix shadow bias artifacts on Low shadows quality mafiesto4 2025-07-30 23:46:17 +02:00
  • b6229350a3 Fix crash on invalid GPUBuffer vertex layout in empty buffer mafiesto4 2025-07-30 23:45:53 +02:00
  • 5dc4ebade1 Fix Vulkan perf tracing with Tracy on Switch mafiesto4 2025-07-30 23:25:27 +02:00
  • 3cd5890db1 Update volk to version 1.4.304 mafiesto4 2025-07-30 19:11:15 +02:00
  • 522d8d89e6 Fix Global SDF to properly lock static chunks access mafiesto4 2025-07-30 19:09:21 +02:00
  • 492a5f979d Fix yield on Android mafiesto4 2025-07-30 19:08:58 +02:00
  • 5e4d564338 Add **GPU profiling support to Tracy integration** mafiesto4 2025-07-30 19:08:45 +02:00
  • 8fcbef863e Add GPUResourceMapMode.NoWait flag to control buffer data reading mafiesto4 2025-07-30 08:42:26 +02:00
  • c68b75a298 Fix GPUBufferDX11::Map to wait on data to avoid missing data when reading staging buffers mafiesto4 2025-07-29 21:43:09 +02:00
  • 8f63a99a2c Fix game splash screen to wait fr texture to be streamed in, not just allocated mafiesto4 2025-07-29 21:42:37 +02:00
  • 6d05bf16b1 Optimize Asset::GetPath in cooked build mafiesto4 2025-07-29 21:41:59 +02:00
  • b8218e9ab4 Fix shader asset path in debug name in cooked build mafiesto4 2025-07-29 17:34:42 +02:00
  • 99323c1d2f Add customizable per-platform affinity for content and pool threads mafiesto4 2025-07-29 10:41:41 +02:00
  • 17c0892ff1 Add debug name for PSO catching on D3D12/Vulkan during profiling incl. Development builds mafiesto4 2025-07-28 23:08:26 +02:00
  • ad6764e6d7 Fix Asset.WaitForLoaded to yield or sleep thread for proper multithreading on some platforms mafiesto4 2025-07-28 18:35:37 +02:00
  • 0bfd38e065 Fix compilation on platforms without cloth sim mafiesto4 2025-07-28 18:34:29 +02:00
  • a00ffe6ec3 Add Platform::Yield mafiesto4 2025-07-28 18:33:05 +02:00
  • a7ffd9e57f Add more profiler events mafiesto4 2025-07-28 15:15:09 +02:00
  • 354eaac56c Add optional testing utility for malloc/free operations mafiesto4 2025-07-27 23:20:06 +02:00
  • 8c51ea511a Fix incorrect documentation comments on HashSet/Dictionary item removal mafiesto4 2025-07-27 11:07:58 +02:00
  • 2af266727f Add utility names to gamepad buttons doc and add usefull profiler event for mono mafiesto4 2025-07-26 00:12:10 +02:00
  • f37b75df7b Add support for using shadow maps from linked scene rendering (eg. for 1p weapons) mafiesto4 2025-07-25 19:59:58 +02:00
  • 6132e45e25 Fix shadow lights checking loop if shadows are disabled mafiesto4 2025-07-25 16:00:44 +02:00
  • 753035c452 Fix issue with infinite loop if \ is used instead of / for tag closing. Tryibion 2025-07-24 18:04:39 -05:00
  • acc1777638 Add shared utility for command line arguments merging mafiesto4 2025-07-24 12:38:52 +02:00
  • 69585618ed Optimize scripting objects spawning on AOT platforms mafiesto4 2025-07-24 12:27:28 +02:00
  • af0ea65d78 Add option to disable pipeline cache on specific Vulkan platforms mafiesto4 2025-07-24 12:20:09 +02:00
  • 751d179cdb Fix missing brace mafiesto4 2025-07-24 11:34:48 +02:00
  • 2dc44ac1a6 Fix infinite loop on rich text box tag parsing with incomplete end of tag. Tryibion 2025-07-23 19:52:42 -05:00
  • 2550b9f88e Fix missing TypeConverter support in AOT build mafiesto4 2025-07-23 22:15:38 +02:00
  • c3cf8fba98 Optimize managed code mafiesto4 2025-07-23 18:17:10 +02:00
  • 6f172f8f2c Fix crash when prefab root object failed to deserialize mafiesto4 2025-07-23 18:16:32 +02:00
  • 735d611de1 Fix AOT libs rebuild when corlib was modified to avoid version mismatch mafiesto4 2025-07-23 18:15:52 +02:00
  • d6a33d5a1c Add const to String::Empty Tryibion 2025-07-23 10:23:30 -05:00
  • 6cbd40e6d8 Make StringView::Empty const to fix issues with user accidentally changing the value. Tryibion 2025-07-22 22:01:55 -05:00
  • 8ac2385447 Update dependencies for Switch mafiesto4 2025-07-22 22:58:57 +02:00
  • b8e00f2ed1 Change checking max to use ceiltoint Tryibion 2025-07-19 21:30:49 -05:00
  • b6e18ccae5 Fix edge case for anim event on min or max frame when looping. Fix anim event playback when is running negative. Tryibion 2025-07-19 21:05:57 -05:00
  • 1fb6586dff Add collection item duplication. Tryibion 2025-07-19 16:09:33 -05:00
  • e6265105b5 Move to interface options. Tryibion 2025-07-19 15:39:11 -05:00
  • 892e2e0d1e Fix fullscreen borderless window on macOS mafiesto4 2025-07-19 16:46:10 +02:00
  • 90551b32bc Add version to game settings mafiesto4 2025-07-19 16:40:34 +02:00
  • cd08eeaf95 Fix running cooked game o macOS mafiesto4 2025-07-19 16:08:27 +02:00
  • f8dadac453 Fixed up some names and added docs Olly Rybak 2025-07-19 22:37:35 +10:00
  • f87e2c2229 Merge branch '1.11' of https://gitlab.flaxengine.com/flax/flaxengine into 1.11 mafiesto4 2025-07-19 11:14:58 +02:00
  • 18035a8604 Fix incorrect image buffer usage in Render Output Control mafiesto4 2025-07-19 11:14:54 +02:00
  • fc46219a82 Add support for multi-select disable. Tryibion 2025-07-17 23:09:36 -05:00
  • 2546e19d65 Add shift selection for tree nodes Tryibion 2025-07-17 23:07:06 -05:00
  • 6763436eff Add logging missing instance layer on Vulkan mafiesto4 2025-07-15 20:10:01 +02:00
  • 2754d61c05 Fix building Tracy for Switch mafiesto4 2025-07-15 19:31:07 +02:00
  • 7fd278a689 Fix .NET version to use selection for consoles with fixed setup mafiesto4 2025-07-15 13:34:43 +02:00
  • 2d2c5411cd Add variable DDGI probe size in debug view based on cascade mafiesto4 2025-07-15 12:49:05 +02:00
  • 3e0c085bf3 Add error log when adding/removign actors during rendering or when ConcurrentSystemLocker deadlocks mafiesto4 2025-07-15 12:34:40 +02:00
  • c882b547c8 Fix game UI focus loss when hiding focused control to maintain gamepad navigation in Editor mafiesto4 2025-07-15 12:34:02 +02:00
  • 9646dd3fc2 Fix AutoFocus on ContainerControl to be false by default mafiesto4 2025-07-15 12:33:33 +02:00
  • c0cce748cc Optimize Array::RemoveAtKeepOrder mafiesto4 2025-07-15 00:12:31 +02:00
  • ab8612a914 Add profiler events to editor gizmo mafiesto4 2025-07-14 22:24:27 +02:00
  • 20f1e67700 Optimize Spline debug rendering far from camera mafiesto4 2025-07-14 21:09:28 +02:00
  • eda7f7e90f Merge remote-tracking branch 'origin/master' into 1.11 mafiesto4 2025-07-14 20:26:56 +02:00
  • a22b33d3bb Fix missing sphere bounds update for splines mafiesto4 2025-07-14 20:26:41 +02:00
  • 8ed2d6da56 Optimize Debug Draw performance of splines to use frustum culling mafiesto4 2025-07-14 20:26:24 +02:00
  • bb37f980ed Fix regression in debug draw from 4af26a5516 mafiesto4 2025-07-14 20:25:49 +02:00
  • 349547f66c Merge remote-tracking branch 'origin/master' into 1.11 mafiesto4 2025-07-14 18:35:53 +02:00
  • a1e4ed05c4 Don't force load asset on asset clone if it's unused mafiesto4 2025-07-14 18:14:09 +02:00
  • 10e9aee8ce Add particle data layout debugger tab mafiesto4 2025-07-14 10:28:43 +02:00
  • 4af26a5516 SImplify editor code for actors debug shapes drawing mafiesto4 2025-07-11 23:00:53 +02:00
  • 3e82e550f3 Add option for debug shapes drawing for particle emitters mafiesto4 2025-07-11 23:00:41 +02:00
  • 33b540ed9e fix naming and treat unfolded category items as normal items Saas 2025-07-10 20:07:52 +02:00
  • 50871d8885 simplify and fix edge case in item list scrolling while holding control Saas 2025-07-09 18:41:41 +02:00
  • c27a9808c4 Fix unwanted code mafiesto4 2025-07-09 10:02:20 +02:00
  • bdaf31b54f Optimize Arena Allocator to store page metadata within itself to save on allocs mafiesto4 2025-07-09 00:22:35 +02:00
  • 3abbf08f1f Optimize foliage rendering with concurrent arena allocator mafiesto4 2025-07-08 22:18:00 +02:00
  • a8eb4fc140 Add allocator tag support for Dictionary and HashSet mafiesto4 2025-07-07 23:22:32 +02:00
  • 83374164db haha I did not copy paste that comment xxSeys1 2025-07-06 21:31:26 +02:00
  • c5bfc6bc3d add option to add sphere in add colliders menu xxSeys1 2025-07-06 21:28:01 +02:00
  • d698bf96cc Apply particle effect parameter overrides when emitter is changed and when activated in the tree. Tryibion 2025-07-05 19:36:45 -05:00
  • b3f88e156c Small change to out variable that is not used anymore. Tryibion 2025-07-05 18:11:26 -05:00
  • 7418d60f24 Add editor option for build configuration when using cook and run. Tryibion 2025-07-05 18:09:30 -05:00
  • 3981d5090c change color gradiant node 8 to 11 stops MrCapy0 2025-07-05 10:27:45 -04:00
  • 48c6339ebb Fix memory leak on material instances when updating layout of Text Render mafiesto4 2025-07-04 12:21:25 +02:00
  • 2dd34b288c Merge remote-tracking branch 'origin/master' into 1.11 mafiesto4 2025-07-04 12:05:19 +02:00
  • 0bc595f16f Disable terarin normals smoothening mafiesto4 2025-07-04 12:04:36 +02:00
  • 7abed93972 Optimize terrain heightmap decoding to use shared code mafiesto4 2025-07-04 11:31:27 +02:00
  • 51feaa0730 Release mouse relative mode when focus changes during mouse tracking Ari Vuollet 2025-07-03 23:21:42 +03:00
  • 8e69aa8bd6 Fix error while closing Editor Ari Vuollet 2025-07-03 22:57:07 +03:00
  • 90b2fded48 Merge remote-tracking branch 'origin/master' into sdl_platform Ari Vuollet 2025-07-03 22:05:29 +03:00
  • 9125ffeb9e Update third-party label in About dialog Ari Vuollet 2025-07-03 20:52:44 +03:00
  • 28980e5fbf Cleanup Ari Vuollet 2025-07-03 20:21:30 +03:00
  • aab0d772a4 Implement client-side window decorations for Editor windows Ari Vuollet 2025-07-03 20:19:49 +03:00
  • 4b10d7057a Fix crash when using material instance that has more parameters that base due to material error mafiesto4 2025-07-03 20:33:14 +02:00
  • 85aed8c4d7 Fix using material VS to PS node directly within material input mafiesto4 2025-07-03 20:32:41 +02:00
  • da08be42b4 Fix deadlock in Debug builds on object dtor mafiesto4 2025-07-03 20:32:12 +02:00
  • a93a940630 Fix hot-reload files not getting cleaned up during startup Ari Vuollet 2025-07-03 17:59:20 +03:00
  • 3e353db1fa Refactor UnixFileSystem Ari Vuollet 2025-07-03 17:46:31 +03:00
  • 056fea9a8c Fix forward shading compilation when using fog inside unlit material mafiesto4 2025-07-03 14:48:38 +02:00
  • bf345f13ce Fix reflection probes capture seams on cube face edges due to volumetric fog mafiesto4 2025-07-03 13:54:22 +02:00
  • a138c6b062 Optimize environment probes filtering shader mafiesto4 2025-07-03 11:45:12 +02:00
  • 33e58c12cb Optimize ProbesRenderer to use time-slicing for cubemap faces rendering and filtering mafiesto4 2025-07-03 11:43:56 +02:00
  • 094a6562b8 Refactor ProbesRenderer mafiesto4 2025-07-03 10:18:51 +02:00