Commit Graph

  • d6113be58c Fix crash on Android when mouse device is not connected mafiesto4 2026-04-23 10:18:43 +02:00
  • c3ea883b21 Fix crash on Android when mouse device is not connected mafiesto4 2026-04-23 10:18:43 +02:00
  • f41d01f4a9 Optimize Vulkan render passes with a new GPUDrawPass to manually control attachment operations in higher-level API mafiesto4 2026-04-23 10:18:13 +02:00
  • 141a8de0da Optimize Vulkan texture clears with render pass attachments clear operation mafiesto4 2026-04-23 09:44:31 +02:00
  • 63b6fafa1b Add Escape key to deselect in Editor mafiesto4 2026-04-23 09:14:19 +02:00
  • 527b0acfa9 Fix DDGIDebugProbes crash on Vulkan mafiesto4 2026-04-23 08:46:51 +02:00
  • 83538e4385 Fix moving reroute node in Visject to not break it's connection mafiesto4 2026-04-23 08:33:16 +02:00
  • 2ce1103530 Add VersionControlInfo to output game build info and log game version with branch/commit info mafiesto4 2026-04-22 23:11:29 +02:00
  • 6121a6fadf Merge remote-tracking branch 'origin/1.12' into 1.13 mafiesto4 2026-04-22 17:56:23 +02:00
  • df059f79c7 Optimize out loading texture DefaultLensDirt if it's not needed mafiesto4 2026-04-22 16:53:08 +02:00
  • 11aeaba92a Fix missing include files in packaged build mafiesto4 2026-04-22 14:48:54 +02:00
  • 9264a6e011 Fix tooltip for content items in Tree View mode mafiesto4 2026-04-22 11:41:35 +02:00
  • c7d40c0dc6 Merge branch 'envision3d-bugfix/tree-view-folder-deletion' mafiesto4 2026-04-22 10:28:29 +02:00
  • 7d7dba41f2 Merge branch 'bugfix/tree-view-folder-deletion' of https://github.com/envision3d/FlaxEngine into envision3d-bugfix/tree-view-folder-deletion mafiesto4 2026-04-22 10:28:16 +02:00
  • c130928e7a Fix skinned model retarget source asset filter to work after AssetPicker refactor with new validator mafiesto4 2026-04-22 10:19:28 +02:00
  • 6a5742352c Include selected folders in items for deletion envision3d 2026-04-20 12:01:48 -05:00
  • c23ac8782b Add missing ManagedEditor.h header to editor package mafiesto4 2026-04-20 17:48:27 +02:00
  • 0592816ef1 Fix compiler error with Large Worlds enabled mafiesto4 2026-04-20 15:31:02 +02:00
  • fc864cb504 Fix internal function name collision with base class function in bindings mafiesto4 2026-04-20 14:57:33 +02:00
  • 3cea8621a7 Fix Time::Synchronize to not reset time on unpause mafiesto4 2026-04-20 14:06:51 +02:00
  • 21cac2ad6e Various improvements to model previews in editor mafiesto4 2026-04-20 13:17:04 +02:00
  • 633f2fa901 Fix prefab preview to wait for the assets streaming mafiesto4 2026-04-20 12:49:43 +02:00
  • e90dde491d Fix prefab preview to better match model bounds inside it mafiesto4 2026-04-20 12:48:52 +02:00
  • 7014f40965 Fix crash when asset loading task remains leftover ref for some unknown reason mafiesto4 2026-04-20 12:28:47 +02:00
  • 0ba611e57f Fix compilation mafiesto4 2026-04-20 10:42:20 +02:00
  • f85836d090 Add logging timeout size on Vulkan fence wait fail mafiesto4 2026-04-20 09:47:13 +02:00
  • c474f2e522 Add GPUDevice.DumpResources command and fix output to be sorted by size and cleaner to read mafiesto4 2026-04-20 09:46:43 +02:00
  • 635ef0ad66 Fix drawing editor thumbnails when texture used by asset is using dynamic streaming mafiesto4 2026-04-19 22:37:58 +02:00
  • 8553785397 Fix crash when drawing minor foliage node with both children and instances mafiesto4 2026-04-19 21:48:23 +02:00
  • b79335c920 Fix compiling C# scripts that use nuget package to properly resolve it on 1st build mafiesto4 2026-04-19 21:30:16 +02:00
  • 54e5e6895d Fix material instance parameters order in editor to match from base material mafiesto4 2026-04-19 10:22:35 +02:00
  • d2cdb85678 Fix reference on font asset unload 28ea7f134d mafiesto4 2026-04-18 23:51:56 +02:00
  • 28ea7f134d fix fallback font broken when using MSDF fibref 2026-04-18 22:37:19 +08:00
  • 248d883a8b Merge branch 'Tryibion-add-tree-view-shortcuts' mafiesto4 2026-04-18 23:46:45 +02:00
  • 3c6b448ba9 Merge branch 'add-tree-view-shortcuts' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-tree-view-shortcuts mafiesto4 2026-04-18 23:44:58 +02:00
  • 0ef35ce257 Fix dock window title to properly update on decoration UI mafiesto4 2026-04-18 23:44:43 +02:00
  • 641f70d4ac Fix Blend Mode on Terrain materials to be unenviable due to not implemented mafiesto4 2026-04-18 23:44:21 +02:00
  • 36157fb01e Fix Behavior time to not reset on root loop mafiesto4 2026-04-18 23:22:12 +02:00
  • b6dfd1351d Use bundled python from Emscripten SDK on Windows too mafiesto4 2026-04-18 22:31:57 +02:00
  • 925b83e095 Fix text box selection height on macOS with custom system scale (hack) mafiesto4 2026-04-18 21:01:37 +02:00
  • e65cd3799f Fix cooking game for Web on macOS when using old XCode 16.4 to use a newer python from Emscripten SDK mafiesto4 2026-04-18 20:44:03 +02:00
  • cf319876e6 Fix build error on missing Emscripten SDK to be more usable mafiesto4 2026-04-18 19:55:37 +02:00
  • 421e8d5b43 FIx codesigning editor package with Web platform tool mafiesto4 2026-04-18 19:55:12 +02:00
  • 6c8c1aed45 Fix context menu. Tryibion 2026-04-17 16:31:49 -05:00
  • fe90f4954e Use list overloads Tryibion 2026-04-17 16:17:55 -05:00
  • 22964255e4 Add tree view only shortcuts. Tryibion 2026-04-17 16:13:36 -05:00
  • cf65c442de Add AutoAttachDebugPreviewActor for Behavior Tree editor mafiesto4 2026-04-17 18:51:50 +02:00
  • d0ac31c02b Fix incorrect shader sample support for WebGPU texture formats from Tier1 that are only unfilterable-float for shader load-only mafiesto4 2026-04-17 17:43:03 +02:00
  • f1f17c8289 Fix compilation for Web mafiesto4 2026-04-17 15:59:51 +02:00
  • bfc2b276e1 Fix crash when loading Visject graph with a broken connection mafiesto4 2026-04-17 14:53:14 +02:00
  • fa01d2d8a3 Add additional way of loading unsupported texture formats via Texture Tool conversion mafiesto4 2026-04-17 14:25:58 +02:00
  • f5b5228ddf Add debug drawing particle collision modules mafiesto4 2026-04-17 13:22:15 +02:00
  • c1de97b77b Add drawing particle debug in system editor window mafiesto4 2026-04-17 12:00:18 +02:00
  • 915f655e2c Fix missing shader file in packaged build and startup on broken gizmo material mafiesto4 2026-04-17 09:51:28 +02:00
  • 0754ea85a9 Fix material slot comboboxes update when editing model material slots mafiesto4 2026-04-17 08:55:41 +02:00
  • e9d61ebf9f Fix Editor packaging on macOS without SDL mafiesto4 2026-04-17 08:39:26 +02:00
  • cb2f2bf644 Fix drawing incorrect LOD transition when using 2 cameras in a scene at once mafiesto4 2026-04-16 23:24:53 +02:00
  • 9350a4a706 Refactor model LOD transition to run only when any material uses Dithered LOD Transition mafiesto4 2026-04-16 23:23:36 +02:00
  • b6c7358953 Fix crash when caching DebugCommands and classes cache gets modified mafiesto4 2026-04-16 22:33:36 +02:00
  • 6db9116047 Fix crash when using SkeletonMask::GetNodesMask from 2 threads at once *(g. in Anim Graph) mafiesto4 2026-04-16 21:30:47 +02:00
  • 1f5fcdc7c7 Fix crash when running with D3D10 mafiesto4 2026-04-16 15:46:24 +02:00
  • 4e72be1604 Add selected code editor name to UI button for scripts project opening mafiesto4 2026-04-16 15:44:28 +02:00
  • 7b5b688c68 Update engine assets mafiesto4 2026-04-16 15:27:24 +02:00
  • f87515305b Add Instance Transform node to Anim Graph mafiesto4 2026-04-16 15:24:50 +02:00
  • 145134f145 Add 1.13 for future update mafiesto4 2026-04-16 14:31:32 +02:00
  • a8165f58bc Bump up the build number mafiesto4 2026-04-16 14:19:31 +02:00
  • 712420cca7 Merge remote-tracking branch 'origin/master' into 1.12 mafiesto4 2026-04-16 14:04:21 +02:00
  • 232db03427 Make it easier to enable threads in web build mafiesto4 2026-04-16 13:36:25 +02:00
  • 51af51d008 Fix missing OrthoSize property serialization on Camera mafiesto4 2026-04-15 22:34:10 +02:00
  • 3892bf96e2 Fix navmesh generation over terrain regression from 8f50d9faec mafiesto4 2026-04-15 14:49:14 +02:00
  • 9280cb0036 Add ManagedEditor to C++ scripting (same as C#) mafiesto4 2026-04-15 14:21:09 +02:00
  • 2636c5e82f Fix crash on Vulkan buffer upload page logic mafiesto4 2026-04-15 14:20:56 +02:00
  • 7fde883c3f Fix input issues on floating editor windows by using layered window flag only when transparency is in use mafiesto4 2026-04-15 09:56:37 +02:00
  • 591706d7fd Fix environment probe selection to use closest one to the object mafiesto4 2026-04-15 09:30:04 +02:00
  • e43c22acfe Fix drag&drop deadlock regression on Linux with X11 and SDL mafiesto4 2026-04-15 00:52:40 +02:00
  • cdf82df326 Add docs about conditional features in public API mafiesto4 2026-04-14 16:55:43 +02:00
  • 3f55833939 Fix crash on Vulkan when vkGetPhysicalDeviceSurfaceFormatsKHR returns VK_INCOMPLETE mafiesto4 2026-04-14 16:38:03 +02:00
  • a14599bb15 Add Per Instance Random node to Anim Graph mafiesto4 2026-04-14 16:02:31 +02:00
  • 9bb7733b33 Add **Spring Bone Physics** node to Anim Graph mafiesto4 2026-04-14 16:02:17 +02:00
  • 5b7af2e10c Various fixes and improvements mafiesto4 2026-04-14 16:00:53 +02:00
  • 04260f4551 Add Drag and StretchLimit to SplineRopeBody for more advanced simulation control mafiesto4 2026-04-14 09:11:08 +02:00
  • 78f1f3ebdd Fix SplineRopeBody simulation when moving spline actor mafiesto4 2026-04-14 09:10:41 +02:00
  • f4cf822b3c Fix async rendering when Job System is disabled mafiesto4 2026-04-14 09:09:42 +02:00
  • 99d71cdf4a Fix animated model bounds to properly update after animation tick mafiesto4 2026-04-14 09:09:19 +02:00
  • 3830267a1e Add new IgnoreNodesScale option to skip skeleton nodes scale during import mafiesto4 2026-04-14 09:05:31 +02:00
  • 330049d732 Cleanup anim graph nodes access to share code mafiesto4 2026-04-10 10:48:45 +02:00
  • 5aa936f69f Add User Agent and browser platform info to Web platform mafiesto4 2026-04-09 21:33:54 +02:00
  • 01ab0ba14d Add LongitudinalSlip/LateralSlip to wheel state mafiesto4 2026-04-09 17:35:00 +02:00
  • ffa54b2135 Merge remote-tracking branch 'origin/1.12' into 1.12 mafiesto4 2026-04-09 17:14:04 +02:00
  • 956b0d85b1 Fix collection editor of scene object references to use compact inline layout mafiesto4 2026-04-09 17:13:36 +02:00
  • 9d3a2bc778 Add CanSpawn to ParticleEffect for runtime control over particles spawning mafiesto4 2026-04-09 17:12:59 +02:00
  • 1d3d20e6c5 Add option to disable shadows on transparent material mafiesto4 2026-04-09 14:47:39 +02:00
  • 095cfcdde2 Fix WebGPU crash when creating buffer with init data that is not aligned to 4 bytes mafiesto4 2026-04-09 14:47:21 +02:00
  • a2fadb94fd Fix deprecated usage warning on macOS mafiesto4 2026-04-09 10:48:03 +02:00
  • 60881a74c9 Dont use icon on non-SDL macOS window (not implemented) mafiesto4 2026-04-09 10:44:17 +02:00
  • ad90e39447 Modernize macOS file system watcher impl mafiesto4 2026-04-09 10:43:56 +02:00
  • 2f825652e5 Merge branch 'GoaLitiuM-sdl_mac_fixes' into 1.12 mafiesto4 2026-04-09 10:33:07 +02:00
  • f542f77cd2 Build SDL 3.4.4 for macOS mafiesto4 2026-04-09 10:32:49 +02:00
  • c59e13b614 Merge branch 'sdl_mac_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_mac_fixes mafiesto4 2026-04-09 10:16:50 +02:00
  • 8ff1c4856e Fix Chromatic Distortion to be based on 1080p res as reference to resolution-independent mafiesto4 2026-04-08 22:46:53 +02:00