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09e58dfa63277a6015eea28d171b377e617e37fb
FlaxEngine/Source/Engine/Tools/ModelTool
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Roman Zhu a215381d4b tsk tsk no crash a simp
2026-08-30 22:14:47 +02:00
..
MeshAccelerationStructure.cpp
Fix invalid index buffer format returned by MeshAccessor when model is not yet loaded
2026-03-24 23:13:50 +01:00
MeshAccelerationStructure.h
Refactor Mesh SDF generation on GPU to use raytracing for more precise results
2025-11-13 22:05:23 +01:00
ModelTool.Assimp.cpp
tsk tsk no crash a simp
2026-08-30 22:14:47 +02:00
ModelTool.AutodeskFbxSdk.cpp
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
ModelTool.Build.cs
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
ModelTool.cpp
Allow more than 1 skinned mesh imported LOD
2026-07-30 22:31:28 -05:00
ModelTool.h
Add more LOD Generation options to model import settings (eg. borders lock, preserve UVs)
2026-06-02 16:42:30 +02:00
ModelTool.OpenFBX.cpp
Add new IgnoreNodesScale option to skip skeleton nodes scale during import
2026-04-14 09:05:31 +02:00
SpatialSort.cpp
Add Model SDF generation utilities
2022-03-24 11:32:02 +01:00
SpatialSort.h
Add Model SDF generation utilities
2022-03-24 11:32:02 +01:00
VertexTriangleAdjacency.cpp
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
VertexTriangleAdjacency.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
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