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6cc8f693f34f675fc05de5a4ef685c62b86dc5dd
FlaxEngine/Source/Engine/Renderer/GI
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mafiesto4 b14c2cfc74 Optimize Global Surface Atlas full direct lighting redraw to copy whole emissive atlas at once
2026-05-04 18:11:01 +02:00
..
DynamicDiffuseGlobalIllumination.cpp
Add limit to max DDGI cascade updates per-frame to 2
2026-03-11 23:31:44 +01:00
DynamicDiffuseGlobalIllumination.h
Refactor DDGI fallback radiance to use alpha for blending between fixed color and color at snapped location of the last cascade
2026-01-05 16:22:00 +01:00
GlobalSurfaceAtlasPass.cpp
Optimize Global Surface Atlas full direct lighting redraw to copy whole emissive atlas at once
2026-05-04 18:11:01 +02:00
GlobalSurfaceAtlasPass.h
Optimize Global Surface Atlas defragmentation with copying old atlas to avoid redrawing all objects
2026-04-29 17:19:40 +02:00
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