Files
FlaxEngine/Source/Engine/Level/Actors/EmptyActor.cpp
T
mafiesto4 330df10902 Fix spawning actors in viewport to have better origin placement
Empty Actor is a building block of hierarchies so don't include dummy bounds there.
Wait for dragged asset to be loaded for proper bounds.
Use mesh bounds for non-active Animated Model for accurate placement.
2026-09-26 23:01:15 +02:00

18 lines
351 B
C++

// Copyright (c) Wojciech Figat. All rights reserved.
#include "EmptyActor.h"
EmptyActor::EmptyActor(const SpawnParams& params)
: Actor(params)
{
}
void EmptyActor::OnTransformChanged()
{
// Base
Actor::OnTransformChanged();
_box = BoundingBox(_transform.Translation);
_sphere = BoundingSphere(_transform.Translation, 0.0f);
}