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dfb0db0b702b158edf9adc72053841735435157d
FlaxEngine/Source/Engine/Terrain
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mafiesto4 dfb0db0b70 Refactor Actor::Draw to use only variant with RenderContextBatch to simplify rendering code
2026-08-20 22:50:32 +02:00
..
Terrain.Build.cs
Update Terrain scripting API
2026-03-25 22:31:36 +01:00
Terrain.cpp
Refactor Actor::Draw to use only variant with RenderContextBatch to simplify rendering code
2026-08-20 22:50:32 +02:00
Terrain.cs
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
Terrain.h
Refactor Actor::Draw to use only variant with RenderContextBatch to simplify rendering code
2026-08-20 22:50:32 +02:00
TerrainChunk.cpp
Refactor rendering code by moving RenderContext to a separate harder file
2026-08-16 12:45:54 +02:00
TerrainChunk.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
TerrainManager.cpp
Add GPU_ENABLE_PRELOADING_RESOURCES and use it on Web/Android/iOS to reduce engine resources preloading
2026-02-20 23:45:56 +01:00
TerrainManager.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
TerrainPatch.cpp
Fix terrain patch destruction crash regression
2026-08-16 14:33:18 +02:00
TerrainPatch.h
Update Terrain scripting API
2026-03-25 22:31:36 +01:00
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