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FlaxEngine
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Source
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Engine
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Renderer
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mafiesto4
049e13202b
Optimize DDGI indirect lighting resolving to use depth bounds test
2026-06-27 00:57:54 +02:00
..
DynamicDiffuseGlobalIllumination.cpp
Optimize DDGI indirect lighting resolving to use depth bounds test
2026-06-27 00:57:54 +02:00
DynamicDiffuseGlobalIllumination.h
Optimize DDGI indirect lighting resolving to use depth bounds test
2026-06-27 00:57:54 +02:00
GlobalSurfaceAtlasPass.cpp
Optimize rendering when using TAA to draw PostFX directly to backbuffer
2026-06-25 23:04:23 +02:00
GlobalSurfaceAtlasPass.h
Add
Graphics.GI.Dump
command for profiling DDGI/GlobalSDF
2026-06-25 22:49:32 +02:00