Fix restoring editor game window from maximized state to dock panels
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@@ -300,6 +300,8 @@ namespace FlaxEditor.Windows
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_maximizeRestoreDockTo = _dockedTo;
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_maximizeRestoreDockToParent = _dockedTo.ParentDockPanel;
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_maximizeRestoreDockState = _dockedTo.TryGetDockState(out _maximizeRestoreSplitterValue);
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if (_dockedTo.Tabs.Count > 1)
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_maximizeRestoreDockState = DockState.DockFill;
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if (_maximizeRestoreDockState != GUI.Docking.DockState.Float)
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{
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var monitorBounds = Platform.GetMonitorBounds(PointToScreen(Size * 0.5f));
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