Fix ENet packet leak after receive event

This commit is contained in:
2026-09-06 13:15:34 +02:00
parent 8f163632a7
commit 5fb99ffe2d
@@ -197,6 +197,9 @@ bool ENetDriver::PopEvent(NetworkEvent& eventPtr)
eventPtr.Message = _networkHost->CreateMessage();
eventPtr.Message.BufferSize = event.packet->dataLength;
Platform::MemoryCopy(eventPtr.Message.Buffer, event.packet->data, event.packet->dataLength);
// Clean up the packet after we're done using it
enet_packet_destroy(event.packet);
break;
default:
break;