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13,855 Commits 15 Branches 23 Tags
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13 Commits

Author SHA1 Message Date
mafiesto4 b191d3918e Fix rendering various visuals on WebGPU 2026-03-02 20:36:33 +01:00
mafiesto4 b36c757753 Fix WebGPU error when sampling depth texture in shader which requires explicit UnfilterableFloat sampler type 2026-02-26 16:59:25 +01:00
mafiesto4 f105d6f84f Fix SSR artifacts when ray goes towards the screen 2026-01-28 09:22:48 +01:00
mafiesto4 143d714037 Optimize Screen Space Reflections tracing with Hierarchical Z-Buffer
Improve SSR resolve filter quality and adjust scalability.
2026-01-26 15:22:39 +01:00
mafiesto4 cc5e4c19e1 Fixes for SSAO and SSR 2026-01-20 18:19:34 +01:00
mafiesto4 9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 2a53143bc4 Add new mode to Screen Space Reflections for DDGI Scene tracing 2022-07-21 09:41:38 +02:00
mafiesto4 56322005e2 Reformat shaders source code 2022-06-28 14:41:29 +02:00
mafiesto4 6a74ebd62e Add support for cascades to DDGI 2022-06-09 08:55:45 +02:00
mafiesto4 96ed170871 Use TraceSceenSpaceReflection in SSR shader for opaque 2022-04-12 22:16:45 +02:00
mafiesto4 58491e6d23 Add **Screen Space Reflections for transparent materials** 2022-04-12 22:16:06 +02:00
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