14118 Commits

Author SHA1 Message Date
mafiesto4 9a3623420c Revert mistake change from d99631ddbf 2026-08-30 22:30:32 +02:00
mafiesto4 09e58dfa63 Merge branch 'Withaust-master' 2026-08-30 22:20:12 +02:00
mafiesto4 f89d6f9868 Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master 2026-08-30 22:19:49 +02:00
Roman Zhu a215381d4b tsk tsk no crash a simp 2026-08-30 22:14:47 +02:00
Roman Zhu c393db6fdc Fix asset file race
https://github.com/RomanZhu/FlaxEngine/commit/71bad36469bc6cdd31384f429bdc05c251e0eb91
2026-08-30 22:13:27 +02:00
Roman Zhu ac4737a4d5 Silence successful content handle releases 2026-08-30 22:06:47 +02:00
mafiesto4 4deb754fa1 Update shaders 2026-08-30 22:05:56 +02:00
Roman Zhu c727ffa70d get rid of timestamp comparison for shaders, compare actual data
# Conflicts:
#	Source/Engine/Graphics/Materials/MaterialShader.h
#	Source/Engine/Tests/Tests.Build.cs
2026-08-30 22:05:42 +02:00
David Svez 3fcad576a1 Fix GUI traversal during child removal 2026-08-30 20:13:19 +02:00
mafiesto4 b375b40736 Minor fixes to nuget libs usage 2026-08-30 20:13:06 +02:00
Withaust ec1f4a9a4b Fix headless editor & Roslyn analyzer include resolution 2026-08-30 10:48:35 +03:00
mafiesto4 d9f14c0a86 Update macOS actions to to .NET 10 2026-08-30 00:13:03 +02:00
mafiesto4 ab7936c9ff Add middle and right mouse button actions to asset/object pickers to clear value or show popup quickly 2026-08-29 23:46:54 +02:00
mafiesto4 d890901ee6 Merge branch 'vaibhav8a-fix-typo-release' 2026-08-29 23:18:54 +02:00
mafiesto4 09f8e11ac6 Merge branch 'fix-typo-release' of https://github.com/vaibhav8a/FlaxEngine into vaibhav8a-fix-typo-release 2026-08-29 23:18:50 +02:00
mafiesto4 d99631ddbf Comply with .net 8 for now 2026-08-29 23:18:08 +02:00
mafiesto4 470a2220ee Merge branch 'GoaLitiuM-asset_window_reload_fix' 2026-08-29 23:16:42 +02:00
mafiesto4 fb076cc34d Merge branch 'asset_window_reload_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-asset_window_reload_fix 2026-08-29 23:16:35 +02:00
mafiesto4 4d6fe760c1 Merge branch 'GoaLitiuM-editor_gamewin_fixes' 2026-08-29 23:14:30 +02:00
mafiesto4 b7b357014f Comply with .net 8 for now 2026-08-29 23:14:24 +02:00
mafiesto4 f0604434ab Merge branch 'editor_gamewin_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_gamewin_fixes 2026-08-29 23:10:26 +02:00
mafiesto4 ebcbd3f755 Merge branch 'GoaLitiuM-assembly_fileaccess_fix' 2026-08-29 23:07:38 +02:00
mafiesto4 89cb32cd51 Merge branch 'assembly_fileaccess_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-assembly_fileaccess_fix 2026-08-29 23:07:10 +02:00
mafiesto4 ecf3748329 Merge branch 'GoaLitiuM-content_delete_fix' 2026-08-29 23:05:11 +02:00
mafiesto4 68d85ec817 Merge branch 'content_delete_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-content_delete_fix 2026-08-29 23:05:07 +02:00
mafiesto4 22cab12205 Merge branch 'GoaLitiuM-visject_fixes' 2026-08-29 23:03:42 +02:00
Vaibhav Srivastava d6b74c0bff docs: fix typo completly -> completely
Signed-off-by: Vaibhav Srivastava <vaibhavsri1712@gmail.com>
2026-08-29 17:06:26 +05:30
Vaibhav Srivastava dc0556015a docs: fix typo relase -> release
Signed-off-by: Vaibhav Srivastava <vaibhavsri1712@gmail.com>
2026-08-29 17:06:09 +05:30
Ari Vuollet 582af19cb2 Fix compilation 2026-08-26 20:11:21 +03:00
Ari Vuollet 28d5a6d0de Fix DockWindow.IsDocked to ignore single tab floating window as docked 2026-08-26 00:33:56 +03:00
Ari Vuollet 17df377737 Fix restoring editor game window from maximized state to dock panels 2026-08-25 23:43:53 +03:00
Ari Vuollet d21edc12cb Fix restoring editor game window from maximized state to split panels 2026-08-25 23:43:53 +03:00
Ari Vuollet 101c15c677 Prevent refloating editor game window when window was floating before 2026-08-25 23:43:52 +03:00
Ari Vuollet a56903d3ad Fix client-side decorations in borderless editor game window on launch 2026-08-25 23:43:52 +03:00
Ari Vuollet a2b730e5eb Fix inconsistent Time.GameTime when entering play mode
GameWindow entering effect does not reset properly sometimes when
play mode is entered due to game time getting reset after the
`OnPlayBegin` event.
2026-08-25 23:43:52 +03:00
Ari Vuollet 5d8cb4acaf Try to improve scripting assembly file loading when file is locked 2026-08-21 17:33:24 +03:00
Ari Vuollet de7f47c8e2 Detect content changes only when Editor has focus 2026-08-21 13:35:54 +03:00
Ari Vuollet b1607e864d Generate project files automatically when Editor has focus 2026-08-21 13:33:52 +03:00
Ari Vuollet b6f12be917 Fix scripts/content files getting deleted after file modifications
Some editors like Visual Studio saves the modified file to a temporary
file, deletes the original file and renames the temporary file back to
original filename, which rarely causes the editor to detect it as a
file deletion action by user.
2026-08-21 13:33:52 +03:00
Ari Vuollet 7e624da0a1 Delete Visject surface node when press started over the close button 2026-08-21 11:35:33 +03:00
Ari Vuollet b81e52481e Fix mouse capture not ending after connecting Visject boxes 2026-08-21 11:35:33 +03:00
Ari Vuollet 373ce6b212 Keep asset windows alive during scripts reload
Recreated asset editor windows are now reattached to the native window
after scripts reload to keep the current state and Z-order of the
windows untouched on platforms where window state can't be changed
without user interaction (Wayland).
2026-08-18 01:10:14 +03:00
mafiesto4 1146620d4f Merge branch 'GoaLitiuM-workspace_event_fix' 2026-08-17 13:48:51 +02:00
mafiesto4 40430985b6 Merge branch 'workspace_event_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-workspace_event_fix 2026-08-17 13:48:48 +02:00
mafiesto4 422ad1c0e0 Merge branch 'GoaLitiuM-test_lastproj_fix' 2026-08-17 13:48:34 +02:00
Ari Vuollet 4ee8169fc9 Prevent Flax tests project overriding the last opened project location 2026-08-17 14:12:01 +03:00
Ari Vuollet e25349a54d Fix errors breaking workspace events during content database rebuild
Fixes one case where restorable asset windows does not get restored after
recompiling scripts.
2026-08-17 14:11:35 +03:00
mafiesto4 6b5cd3d56d Add missing shader file 2026-08-16 14:41:15 +02:00
mafiesto4 cef6838b68 Fix mesh index buffer when using 32-bit indices
#4217
2026-08-16 14:39:47 +02:00
mafiesto4 a7f8dd99ed Merge branch 'Swiggies-infinite-grid-fix' 2026-08-16 14:35:19 +02:00