12173 Commits

Author SHA1 Message Date
xxSeys1 d7ab497b0e fix adding empty multi action to undo stack 2025-06-28 16:22:29 +02:00
xxSeys1 683a48a6e3 add default shortcuts to distribute node options 2025-06-28 16:02:44 +02:00
xxSeys1 a41fc51f92 add visject node formatting option to straighten node connections
Also fixes a bunch of missing trailing "." in doc comments and changes "Node editors" category in the input options to "Node Editors" to match the case of all other categories.
2025-06-28 15:53:32 +02:00
Tryibion b9cfd054c1 Remove unused variable 2025-06-27 21:38:10 -05:00
Tryibion 53d4ea51af Add prefab UI viewport scaling. 2025-06-27 21:18:53 -05:00
mafiesto4 3dc7546dd4 Fix crash when constant buffer is unused by shader but still exists 2025-06-27 19:06:25 +02:00
mafiesto4 185151b025 Minor fixes 2025-06-27 18:52:25 +02:00
mafiesto4 8cdec15fa6 Fix GlobalSignDistanceFieldCustomBuffer to be thread-safe (scene rendering events are not guarded via mutex anymore) 2025-06-27 15:41:48 +02:00
mafiesto4 1b40775d62 Fix deadloop in HtmlParser when parsing text with incorrect tags 2025-06-27 11:56:09 +02:00
mafiesto4 45e82d21f4 Fix ConcurrentSystemLocker to guard for a single writer at once 2025-06-26 19:51:06 +02:00
mafiesto4 5c37584eca Minor adjustment for alignment of perf-critical variables in rendering 2025-06-26 19:50:42 +02:00
mafiesto4 674fda7375 Add resizing to Custom Code nodes in Materials 2025-06-26 19:50:04 +02:00
Ari Vuollet 6296e1a9eb Fix linker errors 2025-06-26 15:32:38 +03:00
Ari Vuollet 1586bb0702 Merge remote-tracking branch 'origin/master' into sdl_platform 2025-06-26 15:31:59 +03:00
xxSeys1 bf10d0949e add a bit of spacing to the left edge of the popup to reduce colors bleeding into the background 2025-06-26 12:47:31 +02:00
mafiesto4 d1c43ec1fe Merge remote-tracking branch 'origin/master' into 1.11 2025-06-25 10:48:11 +02:00
Ari Vuollet edeaf6af09 Fix compilation without SDL 2025-06-24 22:57:49 +03:00
mafiesto4 dbd8297612 Add SortOrder to Environment Probe 2025-06-24 19:25:18 +02:00
mafiesto4 8d62a13cbc Add LayoutElementsContainer.Image with IBrush 2025-06-24 18:32:20 +02:00
Ari Vuollet 951edd95db Cleanup 2025-06-24 16:47:45 +03:00
Ari Vuollet 9951211596 Fix mono glib.h wrapper compilation error 2025-06-24 16:47:20 +03:00
Ari Vuollet 6d337464f7 Support XDG Desktop Portal as color picker provider
Wayland and XWayland fallback implementation uses XDP in
order to query picked color from desktop.
2025-06-24 16:41:32 +03:00
mafiesto4 5a05038a9b Add new UIBrush that uses UIBrushAsset json resource with a brush data 2025-06-24 13:08:25 +02:00
xxSeys1 109d4423bb add accent color strip to search item icons 2025-06-23 20:14:18 +02:00
Ari Vuollet d0b552d74a Use logo as an icon in Linux windows 2025-06-23 18:58:02 +03:00
xxSeys1 6c1e380a3e fix search item hover auto focusing item
Change what happens when search items get focused to prevent focus being taken away from search box.
Also adds a highlight to mouse hovered search item.
2025-06-23 17:24:53 +02:00
Ari Vuollet 83512822b1 Support clipboard actions in Content Browser and Scene tree on Wayland 2025-06-23 17:50:02 +03:00
Ari Vuollet ccb78103ec Support clipboard actions in Content Browser and Scene tree on X11 2025-06-23 17:07:10 +03:00
Ari Vuollet 6e79ffea34 Fix clipboard not working on X11 2025-06-23 17:07:10 +03:00
Ari Vuollet 4f03d37a17 Merge remote-tracking branch 'origin/master' into sdl_platform 2025-06-23 12:03:41 +03:00
mafiesto4 c57a1a7205 Fix particle emitters to wait for used textures to be loaded and streamed in for proper usage in a graph 2025-06-23 09:31:58 +02:00
mafiesto4 867ae2ceaa Add Texture Size node to particles 2025-06-23 09:31:15 +02:00
mafiesto4 ef5d45874a Fix compilation regression 2025-06-22 12:12:42 +02:00
Tryibion 169db79b2a Fix issue with tooltip not updating on scene reload. 2025-06-20 20:12:43 -05:00
Tryibion 9e4c1da032 Clear entries and pending entries before play for debug log. 2025-06-20 19:42:30 -05:00
Tryibion c8622d1801 Change method name from add to restore. 2025-06-20 15:26:58 -05:00
mafiesto4 d7df403e5e Optimize ContainerControl.DisposeChildren 2025-06-20 09:05:41 +02:00
mafiesto4 d3a50cdacb Optimize Actor::DestroyChildren 2025-06-20 09:05:25 +02:00
Tryibion fdd22c3380 Remove extra code. 2025-06-19 22:09:33 -05:00
Tryibion 53761df85e Add utility methods for redundant code. 2025-06-19 22:07:28 -05:00
Tryibion ecaae2b458 Add downloading nuget package if needed. 2025-06-19 21:34:55 -05:00
Tryibion 3cb74d48ca Convert using event to using window method overrides. 2025-06-19 20:01:27 -05:00
Tryibion 8633ed2124 Merge branch 'master' into keep-scroll-scene-play 2025-06-19 19:58:04 -05:00
mafiesto4 2e10d776e9 Optimize updating actor rendering entry with better thread locking that support async writes on actor update 2025-06-19 14:04:06 +02:00
mafiesto4 4ac870f701 Optimize physics transformation updates propagation in async via Job System 2025-06-19 13:57:50 +02:00
mafiesto4 6144f6c74e Optimize physics simulation with higher limit of 8 threads 2025-06-19 09:50:07 +02:00
mafiesto4 edb6884942 Optimize PhysX work dispatcher to be shared by all scenes 2025-06-19 08:24:26 +02:00
mafiesto4 62e329ac6e Add more memory tags for Navigation 2025-06-18 23:00:43 +02:00
mafiesto4 68dce7e4dd Merge remote-tracking branch 'origin/master' into 1.11 2025-06-18 22:46:10 +02:00
mafiesto4 6479a3d3c6 Fix log spam in task when waiting for task to end 2025-06-18 22:41:42 +02:00