12215 Commits

Author SHA1 Message Date
mafiesto4 8586a44c79 Merge branch 'obj-ref-color' of https://github.com/Tryibion/FlaxEngine into Tryibion-obj-ref-color 2024-08-15 13:04:28 +02:00
mafiesto4 222768d363 Merge branch 'rem-def-lod-terr' of https://github.com/Tryibion/FlaxEngine into Tryibion-rem-def-lod-terr 2024-08-15 13:03:27 +02:00
mafiesto4 14cb059b34 Merge branch 'inc-lerp-node-size' of https://github.com/Tryibion/FlaxEngine into Tryibion-inc-lerp-node-size 2024-08-15 13:02:16 +02:00
mafiesto4 45e83d6d15 Add feedback from PVS (static code analyzer)
https://pvs-studio.com/en/blog/posts/cpp/1153/
2024-08-15 13:01:40 +02:00
mafiesto4 e7f1afdfaa Fix GlobalSDF tracing artifacts in reflections by using occlusion bias relative to each cascade voxel size
#2743
2024-08-15 12:04:39 +02:00
Tryibion 1ca7261f06 Add description to cm in Particle emitter surface. 2024-08-13 16:49:34 -05:00
Tryibion 6f15bf7209 Expose additional Actor virtual methods to c# 2024-08-13 15:14:07 -05:00
Tryibion da4058141b Change Object Reference "None" to be grayed out instead of error orange. 2024-08-13 14:24:43 -05:00
Tryibion 77729bc340 Remove default value comment from terrain LOD. 2024-08-12 20:46:29 -05:00
Tryibion ace45eabf3 Keep properties window scroll for actors. 2024-08-12 20:36:26 -05:00
mafiesto4 596ad18ce3 Add smooth light brightness fade out at last 10% of ViewDistance (if used) 2024-08-12 18:32:33 +02:00
mafiesto4 f025f923ae Increase limit on Global Surface Atlas objects culling to prevent artifacts in dense scenes 2024-08-12 15:35:29 +02:00
mafiesto4 fbd3b9372b Fix crash when reading invalid data from file 2024-08-12 15:35:02 +02:00
mafiesto4 824d6701d8 Add improved default value detection for scripting object references in bindings generator 2024-08-12 15:34:39 +02:00
mafiesto4 63bee0c78d Add IndirectLightingIntensity to Sky for GI intensity control 2024-08-12 15:34:08 +02:00
mafiesto4 bcb0200435 Fix GPU-based SDF generation to reject negative distance from far away triangles 2024-08-12 10:55:27 +02:00
Tryibion 9c4129a2a3 Add todo for immediate transition. 2024-08-11 13:24:57 -05:00
mafiesto4 8f18d654ee Add copy/paste for material instance parameters via context menu on Parameters group header 2024-08-10 20:46:33 +02:00
mafiesto4 97ab8940f0 Fix bug with missing baked SDF data on save when asset data chunk memory was freed by GC 2024-08-10 20:45:59 +02:00
Tryibion ae7a21504b Increase Lerp node size 2024-08-10 10:42:27 -05:00
Tryibion c871613616 Change terrain modes to not be visible if no terrain panel is showing 2024-08-10 10:30:26 -05:00
Tryibion 94334ae52d Dont zoom in edit game window if shift is clicked and window is not focused 2024-08-10 10:02:31 -05:00
Tryibion 002aac08e8 Add resizing foliage paint gizmo with shift scroll. 2024-08-10 09:31:00 -05:00
Tryibion 9d7d66f235 Add check for not having right mouse button down for changing terrain gizmo sizes. 2024-08-10 09:19:34 -05:00
Tryibion e954417c2f Set EnableHRTF on audio init to match audio settings value. 2024-08-09 13:31:27 -05:00
mafiesto4 7224494ce6 Add improved material instance setup on model import with base material 2024-08-09 18:44:47 +02:00
mafiesto4 0023014cc2 Add MaterialInstance.ResetParameters 2024-08-09 18:39:47 +02:00
mafiesto4 43afa76e60 Optimize StaticModel draw into SDF and SurfaceAtlas if SDF texture is unused 2024-08-09 18:26:16 +02:00
Tryibion a599615c1a use bucket index instead of anim for check. 2024-08-09 10:47:52 -05:00
Tryibion 588861757a Only reset starting value once time has progressed past zero. 2024-08-09 10:00:36 -05:00
Tryibion 830db22dcc Blend out of anim slots when stopped. 2024-08-09 09:05:53 -05:00
envision3d 143014e9c9 fix crash with prefab window open on script reload 2024-08-09 00:16:38 -05:00
mafiesto4 7ca45e1f54 Add clearing render target pool textures to pink during in Debug builds 2024-08-08 21:25:08 +02:00
mafiesto4 1c24f5d3ce Update meshoptimizer to version v0.21 2024-08-08 15:30:47 +02:00
mafiesto4 ca62a6c4bf Fix directional lights shadows jittering when using TAA 2024-08-08 14:05:57 +02:00
mafiesto4 788d719f2a Add Git cloning plugin project inside Git repo as submodule 2024-08-08 00:34:02 +02:00
mafiesto4 2b9c050911 Add Graphics.ShadowUpdateRate to control global shadows atlas update rate 2024-08-07 23:46:18 +02:00
mafiesto4 5ae2196a01 Add support for customizing Dropdown popup visuals 2024-08-07 22:44:38 +02:00
GoaLitiuM ddbdf479ae Add assertion check for normalized rections to C# Ray constructor 2024-08-07 21:18:12 +03:00
GoaLitiuM f759f94cfa Use CHECK_DEBUG over ASSERT in normalized direction checks 2024-08-07 21:18:09 +03:00
GoaLitiuM a066e0078d Add CHECK_DEBUG soft check for non-release builds 2024-08-07 21:17:45 +03:00
Tryibion 03de914dbc Add Requesting engine exit event. Expose Fatal erro and requesting exit to c# 2024-08-07 12:16:07 -05:00
mafiesto4 143d9bcce6 Fix border placement in Dropdown control 2024-08-07 17:50:23 +02:00
mafiesto4 6e01cca9ad Add TextFormat, SelectedItemChanged, and text alignment options to Dropdown 2024-08-07 17:46:30 +02:00
mafiesto4 1c02f3d8fe Add text alignment options to Button 2024-08-07 17:44:47 +02:00
mafiesto4 28ce224caa Reduce shadow atlas fragmentation to favor bigger tile sizes 2024-08-07 17:14:31 +02:00
mafiesto4 15d6f9861c Fix shadow atlas resizing bug 2024-08-07 17:14:06 +02:00
Tryibion 3186b58ba8 Change to use near equal for float compare. 2024-08-06 21:43:38 -05:00
Tryibion 201fa888dd Add comment 2024-08-06 21:39:45 -05:00
Tryibion 443bc347ef Fix vector type floats from .f to .0 2024-08-06 17:37:04 -05:00