mafiesto4
cb513e9271
Add **HZB Occlusion Culling**
2026-09-02 23:08:07 +02:00
mafiesto4
48b1931546
Fix occlusion queries on WebGPU
2026-08-28 19:33:23 +02:00
mafiesto4
846ee47003
Fix occlusion queries on Vulkan
2026-08-28 19:33:14 +02:00
mafiesto4
6ccb518438
Disable PerfSDK on Vulkan for now (breaks RenderDoc attach)
2026-08-28 19:32:42 +02:00
mafiesto4
70155516c3
Fix query leaks when GetQueryResult call is missed
2026-08-25 12:50:37 +02:00
mafiesto4
aaa4f770e2
Fix regression in D3D12 on multiple swap chains in use
2026-08-23 14:32:12 +02:00
mafiesto4
1ce4c0f16e
Add GPUQueryType::BinaryOcclusion for simpler visibility checks
2026-08-23 00:01:11 +02:00
mafiesto4
3a0725ecd9
Fix crash on D3D11 draw without valid state set
2026-08-18 12:01:56 +02:00
mafiesto4
59227bbc8b
Merge remote-tracking branch 'origin/master' into 1.13
...
# Conflicts:
# Source/Engine/Graphics/Materials/DeformableMaterialShader.h
# Source/Engine/Platform/Windows/WindowsWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.h
2026-08-08 06:40:11 +02:00
David Svez
a67ff38ed5
Fallback when DirectX debug layer is unavailable
2026-08-08 06:16:13 +02:00
mafiesto4
e0346f506e
Fix game window resolution when resizing during fullscreen on Windows
...
#3699
2026-08-06 06:56:41 +02:00
mafiesto4
49cb39e1f1
Merge remote-tracking branch 'origin/master' into 1.13
...
# Conflicts:
# Source/Engine/GraphicsDevice/Vulkan/GPUSwapChainVulkan.cpp
2026-08-05 08:12:00 +02:00
mafiesto4
470b12bfd3
Post merge
2026-08-04 20:11:42 +02:00
mafiesto4
ddb29955e5
Merge branch 'dev/FixBackbufferSwapchain' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/FixBackbufferSwapchain
...
# Conflicts:
# Source/Engine/GraphicsDevice/Vulkan/GPUSwapChainVulkan.cpp
2026-08-04 20:08:23 +02:00
mafiesto4
b66a5f1f27
Add ViewportRect to Camera and rendering for split-screen drawing
2026-07-23 13:15:09 +02:00
mafiesto4
981d982824
Fix crash when GPUBuffer creation fails on D3D11
2026-06-15 18:00:25 +02:00
mafiesto4
33332bb372
Add engine extensions for PerfSDK integration
...
https://github.com/FlaxEngine/PerfSDK
2026-06-11 12:10:28 +02:00
Andrei Gagua
0c354b85f3
Fix Vulkan swapchain wait for acquired backbuffer
...
Move backbuffer submit waiting until after swapchain image acquire, and track the submitted fence counter per backbuffer to avoid waiting on stale command buffer objects. This preserves multi-buffered presentation and fixes iOS/MoltenVK frame pacing drops caused by waiting on the wrong swapchain image.
2026-06-06 22:08:43 +03:00
mafiesto4
775e978fed
Merge remote-tracking branch 'origin/master' into 1.13
...
# Conflicts:
# Flax.flaxproj
# Source/Engine/Level/Actors/StaticModel.cpp
# Source/Engine/Level/Prefabs/Prefab.cpp
# Source/Engine/Tools/ModelTool/ModelTool.cpp
2026-06-03 17:15:38 +02:00
mafiesto4
45f7c1f0a0
Add detecting Vulkan SDK version
2026-06-01 16:39:11 +02:00
mafiesto4
c2b2d6973b
Merge branch '1.13' of https://gitlab.flaxengine.com/flax/flaxengine into 1.13
2026-06-01 16:19:30 +02:00
mafiesto4
caeecf2aea
Update Vulkan API to 1.4 on macOS and iOS
2026-06-01 16:19:04 +02:00
mafiesto4
4b6c22c43f
Fix game build regression from f55ac81fe4
2026-06-01 15:52:18 +02:00
mafiesto4
f55ac81fe4
Update to the latest Vulkan SDK 1.4.350
...
Update Vulkan API to `1.2` on Windows
Update Vulkan API to `1.1` on Android
2026-06-01 14:19:09 +02:00
Andrei Gagua
a5bebce529
Fix: Vulkan - preserve valid swapchain surfaces during resize
...
Avoid recreating VkSurfaceKHR during normal Vulkan swapchain resize/out-of-date handling. Recreate the surface only when Vulkan reports surface loss or when the native window handle used to create the surface changes.
2026-05-29 23:54:52 +03:00
Andrei Gagua
285762bfdb
Fix Vulkan Tracy timestamp queries on MoltenVK
...
Disable Vulkan Tracy GPU profiling when Vulkan timer queries are disabled.
Apple platforms already set VULKAN_USE_TIMER_QUERIES to 0
2026-05-24 11:13:41 +03:00
mafiesto4
5dac5d3f2d
Refactor GPU Debug Layers to be manually activated with -gpudebug
...
Debug builds don't activate it by default. Can be sued in both Debug and Development builds.
`GPU_ENABLE_DIAGNOSTICS` renamed to `GPU_ENABLE_DEBUG_LAYER`
`GPU_ENABLE_WINDOW_SRV` renamed to `GPU_ENABLE_WINDOW_SRV`
`GPU_USE_SHADERS_DEBUG_LAYER` renamed to `GPU_ENABLE_SHADERS_DEBUG_LAYER`
2026-05-19 15:26:01 +02:00
mafiesto4
9e96206d67
Merge remote-tracking branch 'origin/master' into 1.13
2026-05-19 10:55:14 +02:00
mafiesto4
5058bfc296
Merge remote-tracking branch 'origin/1.12' into 1.12
2026-05-13 22:40:54 +02:00
mafiesto4
746bd2273f
Fix memory alloc when renaming GPU resource on Vulkan
2026-05-12 17:40:09 +02:00
mafiesto4
ec9f05fe11
Fix memory alloc when renaming GPU resource on Vulkan
2026-05-12 17:10:28 +02:00
mafiesto4
dcccc4687d
Fix swapchain creation on the latest iOS to run on UI thread
2026-05-11 22:27:21 +02:00
mafiesto4
0c1af2f243
Fix various rendering elements with Reversed Z enabled and simplify code
...
#2684
2026-05-11 18:26:21 +02:00
mafiesto4
7127ccda37
Fix depth bounds in reversed Z
...
#2684
2026-05-08 09:02:17 +02:00
mafiesto4
bdabcd5e43
Fix regression to properly resume render pass when flushing barriers mid-pass
...
141a8de0da
2026-05-07 09:03:22 +02:00
mafiesto4
1079791bed
Add rendering stats for Data Upload
2026-05-07 00:02:33 +02:00
mafiesto4
9c5daf419b
Fix default shadow depth bias values and control them based on shadow resolution/quality mix
2026-05-06 12:39:15 +02:00
mafiesto4
75bd206416
Fix regression crash on Vulkan when clearing many textures at once
2026-04-28 20:19:35 +02:00
mafiesto4
442cb8f2dd
Minor improvements
2026-04-28 00:25:31 +02:00
mafiesto4
913892f3c1
Fix unnecessary memory allocations within D3D object debug name assignment
2026-04-27 16:09:49 +02:00
mafiesto4
c33ada2715
Fix unnecessary memory allocations within D3D object debug name assignment
2026-04-27 14:27:32 +02:00
mafiesto4
881bc4d629
Fix crash on Vulkan when constant buffer is missing
2026-04-24 12:21:36 +02:00
mafiesto4
468e05c6e8
Fix crash on Vulkan when constant buffer is missing
2026-04-24 12:20:32 +02:00
mafiesto4
c0f52235c6
Fix compilation on Xbox with new D3D12MA lib used
2026-04-24 11:21:42 +02:00
mafiesto4
804315bb3e
Add VSync support to Vulkan
2026-04-23 20:25:36 +02:00
mafiesto4
0cacc58b53
Fix minor issues in D3D12
2026-04-23 18:39:09 +02:00
mafiesto4
7437b69d52
Add GPUMemoryStats for GPU video memory stats
...
Add new `Total/GPU` category to memory profiler.
Implement for D3D12 and Vulkan with allocators.
2026-04-23 18:38:47 +02:00
mafiesto4
f5f4fb29f2
Cleanup code and disable unused Json/Dump features from D3D12MA
2026-04-23 17:13:30 +02:00
mafiesto4
33617a702a
Add D3D12MemoryAllocator for resource allocations on DX12
...
v3.1.0
2026-04-23 17:12:26 +02:00
mafiesto4
84b53bb9c8
Optimize various rendering effects with GPUDrawPass
2026-04-23 14:30:02 +02:00