Commit Graph

14469 Commits

Author SHA1 Message Date
mafiesto4 280da1702b Fix incorrect culling when drawing actors depth only 2026-09-02 23:08:39 +02:00
mafiesto4 c3a1312285 Add RMB and MMB actions to Type Editor control 2026-09-02 23:08:23 +02:00
mafiesto4 cb513e9271 Add **HZB Occlusion Culling** 2026-09-02 23:08:07 +02:00
mafiesto4 884ad3d726 Fixes 2026-08-30 23:07:40 +02:00
mafiesto4 c36fbd682e Fix incorrect change 2026-08-30 22:28:33 +02:00
mafiesto4 313f0e5478 Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Content/Shaders/Editor/Grid.flax
#	Content/Shaders/GBuffer.flax
#	Content/Shaders/GlobalSignDistanceField.flax
#	Content/Shaders/ProbesFilter.flax
#	Content/Shaders/SSR.flax
#	Content/Shaders/VolumetricFog.flax
#	Development/Documentation/mono.md
#	Source/Editor/Modules/ContentDatabaseModule.cs
2026-08-30 22:23:31 +02:00
mafiesto4 09e58dfa63 Merge branch 'Withaust-master' 2026-08-30 22:20:12 +02:00
mafiesto4 f89d6f9868 Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master 2026-08-30 22:19:49 +02:00
Roman Zhu a215381d4b tsk tsk no crash a simp 2026-08-30 22:14:47 +02:00
Roman Zhu c393db6fdc Fix asset file race
https://github.com/RomanZhu/FlaxEngine/commit/71bad36469bc6cdd31384f429bdc05c251e0eb91
2026-08-30 22:13:27 +02:00
Roman Zhu ac4737a4d5 Silence successful content handle releases 2026-08-30 22:06:47 +02:00
mafiesto4 4deb754fa1 Update shaders 2026-08-30 22:05:56 +02:00
Roman Zhu c727ffa70d get rid of timestamp comparison for shaders, compare actual data
# Conflicts:
#	Source/Engine/Graphics/Materials/MaterialShader.h
#	Source/Engine/Tests/Tests.Build.cs
2026-08-30 22:05:42 +02:00
David Svez 3fcad576a1 Fix GUI traversal during child removal 2026-08-30 20:13:19 +02:00
mafiesto4 b375b40736 Minor fixes to nuget libs usage 2026-08-30 20:13:06 +02:00
Withaust ec1f4a9a4b Fix headless editor & Roslyn analyzer include resolution 2026-08-30 10:48:35 +03:00
mafiesto4 d9f14c0a86 Update macOS actions to to .NET 10 2026-08-30 00:13:03 +02:00
mafiesto4 ab7936c9ff Add middle and right mouse button actions to asset/object pickers to clear value or show popup quickly 2026-08-29 23:46:54 +02:00
mafiesto4 d890901ee6 Merge branch 'vaibhav8a-fix-typo-release' 2026-08-29 23:18:54 +02:00
mafiesto4 09f8e11ac6 Merge branch 'fix-typo-release' of https://github.com/vaibhav8a/FlaxEngine into vaibhav8a-fix-typo-release 2026-08-29 23:18:50 +02:00
mafiesto4 d99631ddbf Comply with .net 8 for now 2026-08-29 23:18:08 +02:00
mafiesto4 470a2220ee Merge branch 'GoaLitiuM-asset_window_reload_fix' 2026-08-29 23:16:42 +02:00
mafiesto4 fb076cc34d Merge branch 'asset_window_reload_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-asset_window_reload_fix 2026-08-29 23:16:35 +02:00
mafiesto4 4d6fe760c1 Merge branch 'GoaLitiuM-editor_gamewin_fixes' 2026-08-29 23:14:30 +02:00
mafiesto4 b7b357014f Comply with .net 8 for now 2026-08-29 23:14:24 +02:00
mafiesto4 f0604434ab Merge branch 'editor_gamewin_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_gamewin_fixes 2026-08-29 23:10:26 +02:00
mafiesto4 ebcbd3f755 Merge branch 'GoaLitiuM-assembly_fileaccess_fix' 2026-08-29 23:07:38 +02:00
mafiesto4 89cb32cd51 Merge branch 'assembly_fileaccess_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-assembly_fileaccess_fix 2026-08-29 23:07:10 +02:00
mafiesto4 ecf3748329 Merge branch 'GoaLitiuM-content_delete_fix' 2026-08-29 23:05:11 +02:00
mafiesto4 68d85ec817 Merge branch 'content_delete_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-content_delete_fix 2026-08-29 23:05:07 +02:00
mafiesto4 22cab12205 Merge branch 'GoaLitiuM-visject_fixes' 2026-08-29 23:03:42 +02:00
Vaibhav Srivastava d6b74c0bff docs: fix typo completly -> completely
Signed-off-by: Vaibhav Srivastava <vaibhavsri1712@gmail.com>
2026-08-29 17:06:26 +05:30
Vaibhav Srivastava dc0556015a docs: fix typo relase -> release
Signed-off-by: Vaibhav Srivastava <vaibhavsri1712@gmail.com>
2026-08-29 17:06:09 +05:30
mafiesto4 97186f1970 Add **Hardware Occlusion Culling** to models, foliage, particles, terrain and local light shadows 2026-08-28 19:53:10 +02:00
mafiesto4 48b1931546 Fix occlusion queries on WebGPU 2026-08-28 19:33:23 +02:00
mafiesto4 846ee47003 Fix occlusion queries on Vulkan 2026-08-28 19:33:14 +02:00
mafiesto4 6ccb518438 Disable PerfSDK on Vulkan for now (breaks RenderDoc attach) 2026-08-28 19:32:42 +02:00
mafiesto4 4123e6f638 Various fixes to graphics 2026-08-28 19:32:12 +02:00
mafiesto4 07cd529958 Fix rendering transparent material on WebGPU without shadows 2026-08-28 19:30:24 +02:00
Ari Vuollet 582af19cb2 Fix compilation 2026-08-26 20:11:21 +03:00
mafiesto4 a1cb0b5f00 Minor fixes 2026-08-26 16:19:45 +02:00
mafiesto4 f3b090af3a Fix CameraSpace canvas rendering with TAA jitter 2026-08-26 16:15:39 +02:00
mafiesto4 9556a69e09 Fix render stats to be ignored from wireframe overlay 2026-08-26 16:13:37 +02:00
mafiesto4 b7919fc3dd Fix warnings when running on null renderer 2026-08-26 13:22:10 +02:00
mafiesto4 b58d863ed4 Fix wireframe depth gradient on Vulkan 2026-08-26 13:18:14 +02:00
mafiesto4 14df537817 Refactor engine shaders folder to have better organization 2026-08-26 12:59:23 +02:00
Ari Vuollet 28d5a6d0de Fix DockWindow.IsDocked to ignore single tab floating window as docked 2026-08-26 00:33:56 +03:00
Ari Vuollet 17df377737 Fix restoring editor game window from maximized state to dock panels 2026-08-25 23:43:53 +03:00
Ari Vuollet d21edc12cb Fix restoring editor game window from maximized state to split panels 2026-08-25 23:43:53 +03:00
Ari Vuollet 101c15c677 Prevent refloating editor game window when window was floating before 2026-08-25 23:43:52 +03:00