Ari Vuollet
373ce6b212
Keep asset windows alive during scripts reload
...
Recreated asset editor windows are now reattached to the native window
after scripts reload to keep the current state and Z-order of the
windows untouched on platforms where window state can't be changed
without user interaction (Wayland).
2026-08-18 01:10:14 +03:00
mafiesto4
1146620d4f
Merge branch 'GoaLitiuM-workspace_event_fix'
2026-08-17 13:48:51 +02:00
mafiesto4
40430985b6
Merge branch 'workspace_event_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-workspace_event_fix
2026-08-17 13:48:48 +02:00
mafiesto4
422ad1c0e0
Merge branch 'GoaLitiuM-test_lastproj_fix'
2026-08-17 13:48:34 +02:00
Ari Vuollet
4ee8169fc9
Prevent Flax tests project overriding the last opened project location
2026-08-17 14:12:01 +03:00
Ari Vuollet
e25349a54d
Fix errors breaking workspace events during content database rebuild
...
Fixes one case where restorable asset windows does not get restored after
recompiling scripts.
2026-08-17 14:11:35 +03:00
mafiesto4
6b5cd3d56d
Add missing shader file
2026-08-16 14:41:15 +02:00
mafiesto4
cef6838b68
Fix mesh index buffer when using 32-bit indices
...
#4217
2026-08-16 14:39:47 +02:00
mafiesto4
a7f8dd99ed
Merge branch 'Swiggies-infinite-grid-fix'
2026-08-16 14:35:19 +02:00
mafiesto4
0579abab5a
Merge branch 'infinite-grid-fix' of https://github.com/Swiggies/FlaxEngine into Swiggies-infinite-grid-fix
2026-08-16 14:35:15 +02:00
mafiesto4
b5ced07326
Fix terrain patch destruction crash regression
2026-08-16 14:34:42 +02:00
Olly Rybak
17f70d4090
Quick fix to make the infinite grid infinite.
2026-08-14 00:07:56 +10:00
mafiesto4
a0639e310a
Merge branch 'Tryibion-fix-dynamic'
2026-08-13 11:40:50 +02:00
mafiesto4
ffc7598acc
Merge branch 'fix-dynamic' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-dynamic
2026-08-13 11:40:46 +02:00
mafiesto4
6ac7a5ac4c
Merge branch 'Duroxxigar-disable-effects-default'
2026-08-13 11:40:33 +02:00
mafiesto4
11e80d52d8
Merge branch 'disable-effects-default' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-disable-effects-default
2026-08-13 11:38:11 +02:00
Jake Young
3f43c9622b
Disable eye adaptation and motion blur by default
2026-08-13 02:45:04 -04:00
mafiesto4
782e7415a7
Add auto-select of newly copied/moved content items
2026-08-13 06:01:55 +02:00
mafiesto4
6663f08917
Merge branch 'GoaLitiuM-ref_temp_v3'
2026-08-13 05:51:28 +02:00
mafiesto4
e990e4432f
Merge branch 'ref_temp_v3' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-ref_temp_v3
2026-08-13 05:50:30 +02:00
mafiesto4
5d4b2a6737
Merge branch 'GoaLitiuM-terrain_patch_collision_fix'
2026-08-13 05:49:31 +02:00
mafiesto4
374e7380e7
Merge branch 'terrain_patch_collision_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-terrain_patch_collision_fix
2026-08-13 05:49:28 +02:00
mafiesto4
06709e4c70
Merge branch 'GoaLitiuM-terrain_patch_add_scale_fix'
2026-08-13 05:48:14 +02:00
mafiesto4
2bbd79d4ec
Merge branch 'terrain_patch_add_scale_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-terrain_patch_add_scale_fix
2026-08-13 05:48:10 +02:00
mafiesto4
b55c1c73da
Merge branch 'GoaLitiuM-wayland_drag_fix2'
2026-08-13 05:47:29 +02:00
mafiesto4
89d03497e3
Merge branch 'wayland_drag_fix2' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-wayland_drag_fix2
2026-08-13 05:47:19 +02:00
Ari Vuollet
c61392c722
Fix terrain patch add mode not picking patches in scaled terrain
2026-08-11 12:46:10 +03:00
Ari Vuollet
c5c96b1dac
Remove terrain patch collision when patch is removed
...
Fixes #4212
2026-08-11 12:45:40 +03:00
Ari Vuollet
cf052489df
Fix Wayland dragging regression
2026-08-11 11:38:11 +03:00
Ari Vuollet
0c9431e7d7
Pass converted non-const lvalue reference parameters as temporaries
2026-08-10 20:30:48 +03:00
mafiesto4
8688695b28
Clarify UI Control Enabled doc
2026-08-10 07:14:22 +02:00
mafiesto4
b7cfb110c3
Disable Eye Adaptation in material previews by default
2026-08-10 06:05:33 +02:00
mafiesto4
716f665e39
Improve model bounds debug draw for better depth-readability of occluded pixels
2026-08-10 06:04:27 +02:00
mafiesto4
5b648b1824
Fixes
2026-08-08 06:50:32 +02:00
mafiesto4
b8d403f32d
Minor changes after backporting changes
2026-08-08 06:31:00 +02:00
David Svez
53df912261
Add layers settings shortcut to actor layer dropdown
2026-08-08 06:19:34 +02:00
David Svez
042c3b7220
Skip indexed properties in generic editor
2026-08-08 06:18:46 +02:00
David Svez
a67ff38ed5
Fallback when DirectX debug layer is unavailable
2026-08-08 06:16:13 +02:00
David Svez
236e9c27c7
Window live resize + second monitor High DPI support without turning black
2026-08-08 06:10:01 +02:00
David Svez
caa670949b
Clarify DDGI settings guidance
2026-08-08 05:58:30 +02:00
David Svez
a057ea41ab
Clear inactive DDGI dispatch arguments
2026-08-08 05:57:58 +02:00
mafiesto4
bd66f102f3
Merge branch 'Duroxxigar-add-editor-return-after-play'
2026-08-08 05:36:40 +02:00
mafiesto4
4b5e32df74
Merge branch 'add-editor-return-after-play' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-add-editor-return-after-play
2026-08-08 05:36:36 +02:00
mafiesto4
8b8baca7ab
Merge branch 'GoaLitiuM-wayland_drag_fix'
2026-08-08 05:35:30 +02:00
mafiesto4
5ac864229d
Merge branch 'wayland_drag_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-wayland_drag_fix
2026-08-08 05:35:26 +02:00
mafiesto4
d2241cdf4f
Merge branch 'GoaLitiuM-sdl_asset_popup_focus_fix'
2026-08-08 05:34:20 +02:00
mafiesto4
688f76580f
Merge branch 'sdl_asset_popup_focus_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_asset_popup_focus_fix
2026-08-08 05:34:15 +02:00
Ari Vuollet
de08b3b9a5
Fix Wayland window not getting attached to the drag operation
2026-08-08 02:19:32 +03:00
Ari Vuollet
8d0fb85dd5
Fix content browser stealing focus from popup asset windows
2026-08-08 00:10:26 +03:00
Jake Young
6489b7d7b7
Add a new option when entering play mode to always restore to the editor window after exiting play mode. Also made it the default option on new projects.
2026-08-07 16:21:12 -04:00