Commit Graph

61 Commits

Author SHA1 Message Date
Ari Vuollet 373ce6b212 Keep asset windows alive during scripts reload
Recreated asset editor windows are now reattached to the native window
after scripts reload to keep the current state and Z-order of the
windows untouched on platforms where window state can't be changed
without user interaction (Wayland).
2026-08-18 01:10:14 +03:00
Tryibion 6ba406953b Add initial properties search to properties wndow and prefab properties panel. 2026-07-03 15:54:03 -05:00
mafiesto4 55968a8ddc Merge branch 'prefab-viewport-scaling' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-viewport-scaling 2025-09-14 23:11:59 +02:00
mafiesto4 d47ac95681 Modernize the code to use unified scene access #3513 2025-08-28 23:48:25 +02:00
Tryibion 53d4ea51af Add prefab UI viewport scaling. 2025-06-27 21:18:53 -05:00
mafiesto4 4d9407e4e9 Merge code on properties objects locking to use the same path for prefab and scene properties panels 2025-06-02 11:03:16 +02:00
xxSeys1 2ea3cde203 add search operator tooltip to prefab editor search bar
somewhat of a follow up to #3300
2025-04-26 16:33:49 +02:00
mafiesto4 8b5c35ac6d Merge branch 'prop-lock-select' of https://github.com/Tryibion/FlaxEngine into Tryibion-prop-lock-select 2025-04-07 22:26:42 +02:00
mafiesto4 9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Tryibion d0ad0859ea Add unlock selection switch for prefab. 2025-04-02 22:45:07 -05:00
mafiesto4 7e145c56fd Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Editor/Windows/Profiler/Memory.cs
2025-03-25 13:37:15 +01:00
mafiesto4 abe5b14f72 Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix 2025-03-18 14:20:20 +01:00
mafiesto4 5bdbbb6d38 Merge remote-tracking branch 'origin/master' into 1.10 2025-03-07 23:41:02 +01:00
mafiesto4 819ce2222d Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
2025-03-03 23:32:27 +01:00
GoaLitiuM 3382aabefe Close and restore AssetEditorWindows on scripting reload 2025-02-26 20:29:22 +02:00
GoaLitiuM 98bbcbd442 Close and restore Prefab windows during scripting reload 2025-02-26 20:29:20 +02:00
mafiesto4 2ab9adab24 Merge remote-tracking branch 'origin/master' into 1.10 2025-02-24 23:27:56 +01:00
mafiesto4 fc4b79239b Refactor new scene tree double click feature to support both prefab and scene editing
#1502
2025-02-23 21:23:09 +01:00
mafiesto4 a6fb651ff4 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Graphics/Materials/MaterialShader.h
2025-02-18 09:19:59 +01:00
Tryibion 9c065d55e0 Change to use view CM and set inital ui mode to use if the prefab has ui. 2025-01-27 18:02:54 -06:00
mafiesto4 d4c72487cd Fix various asset windows shutdown when editor is disposing during crash 2025-01-24 22:55:21 +01:00
Tryibion 0991628a78 Add UImode switch to prefab window. 2024-11-29 16:47:07 -06:00
mafiesto4 e9ac02d416 Refactor toolstrip buttons tooltips to properly format empty input bindings 2024-10-01 11:06:13 +02:00
Tryibion a1adab1156 Change variable name to dropping. 2024-06-19 09:24:33 -05:00
Tryibion 919e118a2f Select all assets and scripts that are dropped in the tree panel. 2024-06-18 21:46:22 -05:00
Tryibion 81d4501868 Add locking selection in prefab window 2024-04-12 07:41:43 -05:00
mafiesto4 c60244878d Add **UI Control gizmo for editing UIs** 2024-03-16 22:00:40 +01:00
mafiesto4 66b68bff27 Cleanup editor viewports code 2024-03-12 17:48:16 +01:00
mafiesto4 fc029b018e Fix UI size changes when saving scenes or prefabs in Editor with different layout 2024-03-08 14:56:34 +01:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 5575917c4b Fix prefab window performance with large hierarchies 2023-12-05 23:44:45 +01:00
GoaLitiuM 081648ef06 Fix common tooltips with hardcoded keybindings 2023-10-24 21:47:18 +03:00
MineBill 2f3685c161 Use PrefabObjectID when setting/getting the actor expanded value for prefabs. 2023-10-19 18:43:13 +03:00
mafiesto4 3ac7c4e0ee Codestyle fix 2023-10-09 23:21:02 +02:00
mafiesto4 09f2be907e Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Flax.flaxproj
2023-10-09 12:40:47 +02:00
mafiesto4 e041a2d006 Merge branch 'scene-scroll-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-scene-scroll-fix 2023-10-06 16:07:45 +02:00
mafiesto4 9870d162e4 Fix creating prefabs directly from prefab objects
#1432
2023-10-06 10:07:57 +02:00
Tryibion 233eb8a39d Fix prefab window tree 2023-10-05 12:13:41 -05:00
mafiesto4 15b2d4e041 Add IPresenterOwner to editor Custom Editor for more context and advanced interactions 2023-07-12 12:36:30 +02:00
mafiesto4 30fa911832 Merge remote-tracking branch 'origin/master' into dotnet7
# Conflicts:
#	README.md
2023-02-16 09:54:22 +01:00
mafiesto4 8184d513e3 Fix performance when using scene search field 2023-02-13 20:04:35 +01:00
mafiesto4 eebc4951de Merge branch '1.5' into dotnet7
# Conflicts:
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
#	Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
#	Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
#	Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
#	Source/Platforms/DotNet/NUnit/nunit.engine.dll
#	Source/Platforms/DotNet/NUnit/nunit3-console.exe
#	Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
#	Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
#	Source/Tools/Flax.Build/Deps/Downloader.cs
#	Source/Tools/Flax.Stats/CodeFrame.cs
#	Source/Tools/Flax.Stats/CodeFrameNode.cs
#	Source/Tools/Flax.Stats/Flax.Stats.Build.cs
#	Source/Tools/Flax.Stats/Languages.cs
#	Source/Tools/Flax.Stats/Program.cs
#	Source/Tools/Flax.Stats/TaskType.cs
#	Source/Tools/Flax.Stats/Tools.cs
#	Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 c48a81a068 Merge branch '1.5' into dotnet7
# Conflicts:
#	Source/Editor/Managed/ManagedEditor.Internal.cpp
#	Source/Engine/Core/Config/LayersAndTagsSettings.cs
2022-12-28 18:49:14 +01:00
mafiesto4 3e8e839cd1 Refactor Editor Windows layout serialization of splitter values to prevent invalid state when loading windows 2022-12-27 13:54:53 +01:00
Tryibion e725533ba7 Changed all search boxes to new class. 2022-12-15 21:18:49 -06:00
Tryibion 50414d7fed added deselecting nodes when left clicking in blank area in the scene and prefab tree views 2022-10-29 09:22:39 -05:00
Tryibion 40a04bc5d6 Various fixes to prefab tree view. Scrolling like scene view, disable scrolling on renaming, can open CM anywhere in tree panel. 2022-10-29 09:14:08 -05:00
mafiesto4 1019550d4a Change search boxes in Editor to stick to the top of the panel 2022-07-19 15:37:10 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00