Commit Graph
1326 Commits
Author SHA1 Message Date
mafiesto4 a7754f3137 Merge branch 'dev/ObjectInterfaceReferences' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/ObjectInterfaceReferences
# Conflicts:
#	Source/Engine/Scripting/Internal/ManagedDictionary.cpp
2026-09-12 12:40:59 +02:00
Ari Vuollet 5e32e40c73 Improve Rider projects C++ preprocessor definitions
All known preprocessor definitions from the compiler are now exposed to Rider
language server through MSBuild .props files in order to fix most error
squiggles caused by missing or invalid definitions. This should fix some common
errors like unable to resolve C++ and C standard library types and macros like
`assert`.
2026-09-02 23:00:56 +03:00
mafiesto4 9a3623420c Revert mistake change from d99631ddbf 2026-08-30 22:30:32 +02:00
mafiesto4 f89d6f9868 Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master 2026-08-30 22:19:49 +02:00
mafiesto4 b375b40736 Minor fixes to nuget libs usage 2026-08-30 20:13:06 +02:00
Withaust ec1f4a9a4b Fix headless editor & Roslyn analyzer include resolution 2026-08-30 10:48:35 +03:00
mafiesto4 d99631ddbf Comply with .net 8 for now 2026-08-29 23:18:08 +02:00
Ari Vuollet 0c9431e7d7 Pass converted non-const lvalue reference parameters as temporaries 2026-08-10 20:30:48 +03:00
mafiesto4 dc60dc43e5 Merge branch 'dev/CLionIDESupport' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/CLionIDESupport 2026-08-04 19:21:47 +02:00
mafiesto4 2d2a4bb671 Merge branch 'dev/MacOS-AndroidSupport' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/MacOS-AndroidSupport 2026-08-04 18:34:36 +02:00
Andrei Gagua eaf06e9523 Add CLion CMake facade project generation
Add CLion as a supported editor workflow for native C++ development.
The new -clion generation option writes a CMake facade project under
Cache/Projects/CMake/<ProjectName>, exposing a CLion-friendly code model,
build presets, and launcher targets while keeping Flax.Build as the source
of truth for native builds.
2026-06-09 15:16:35 +03:00
mafiesto4 050de578a9 Add MacWindow logo loading and use correct one for Editor 2026-06-08 22:04:09 +02:00
mafiesto4 f41e32683a Fix building deps for Windows ARM64 2026-06-07 22:50:03 +02:00
mafiesto4 e0f234c667 Add enum serialization as string via EnumString attribute 2026-06-03 13:00:43 +02:00
mafiesto4 bdeb89538c Optimize auto generated Variant Types in bindings to reduce dynamic memory allocs in game builds 2026-06-03 11:05:17 +02:00
Andrei Gagua 04f2274272 New: Add Android build support on macOS
Enable Android SDK/NDK discovery on macOS, use the darwin-x86_64 NDK
toolchain, and support the modern NDK include layout used by NDK r27.
2026-05-30 18:18:43 +03:00
mafiesto4 b7a59447a3 Fix Web build files location to properly exist in final package
https://forum.flaxengine.com/t/web-build-issue-with-c-script/2590
2026-05-28 11:32:24 +02:00
Andrei Gagua d6fb11cca3 Upd: Fixed C# script resolution bug, fixed object lookup for interfaces, fixed serialization bug. 2026-05-24 19:45:22 +03:00
Andrei Gagua 54a103d840 Upd: Array & Dictionary support for the ObjectInterfaceReferences 2026-05-24 13:27:46 +03:00
Andrei Gagua f8d436ca75 New: Add interface-filtered object references
Add native hard and soft reference types for scene objects that implement
a scripting interface:

- ScriptingObjectInterfaceReference<T>
- SoftObjectInterfaceReference<T>
2026-05-24 10:12:31 +03:00
Ari Vuollet 96d670efb7 Add support for Windows 11 SDK version 28000 2026-05-19 22:49:58 +03:00
mafiesto4 d697bd7402 Update old API usage
#4080 #4081
2026-05-12 18:40:21 +02:00
mafiesto4 fc864cb504 Fix internal function name collision with base class function in bindings 2026-04-20 14:57:33 +02:00
mafiesto4 b79335c920 Fix compiling C# scripts that use nuget package to properly resolve it on 1st build 2026-04-19 21:30:16 +02:00
mafiesto4 421e8d5b43 FIx codesigning editor package with Web platform tool 2026-04-18 19:55:12 +02:00
mafiesto4 e9d61ebf9f Fix Editor packaging on macOS without SDL 2026-04-17 08:39:26 +02:00
mafiesto4 c59e13b614 Merge branch 'sdl_mac_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_mac_fixes 2026-04-09 10:16:50 +02:00
mafiesto4 bc30d67c3f Update XCode min version to 16.4 2026-04-08 09:21:03 +02:00
mafiesto4 057d6c67f7 Move tint compiler to Web package 2026-04-07 13:12:19 +02:00
mafiesto4 0505135d7e Add file type filters to file dialog on macOS 2026-04-06 23:23:47 +02:00
Ari Vuollet e4df5320bd Fix missing window icon on macOS 2026-04-05 19:41:03 +03:00
Ari Vuollet 6606e1356e Update SDL to 3.4.4 2026-04-05 19:41:03 +03:00
mafiesto4 1d214b20e4 Fix compiler warnings on macOS 2026-04-05 13:02:01 +02:00
mafiesto4 2fc95bdf57 Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
#	Content/Editor/MaterialTemplates/Deformable.shader
#	Flax.flaxproj
#	Source/Engine/Content/Content.h
#	Source/Engine/Serialization/JsonTools.cpp
2026-04-01 17:14:21 +02:00
mafiesto4 8b383d4dbe Fix regression on Large Worlds build and bunch of warnings 2026-03-30 23:50:03 +02:00
mafiesto4 e2fbd83086 Optimize VariantType name allocs to use static type when possible 2026-03-30 21:56:01 +02:00
mafiesto4 2748216190 Fix using Dictionary as virtual method parameter in scripting bindings 2026-03-30 19:55:44 +02:00
mafiesto4 bf20f5d2bf Fix scripting bindings in searching virtual methods to invoke when there is a name and parameter count collision
#3649
2026-03-30 19:54:47 +02:00
mafiesto4 81176c98a1 Rebuild tint for macOS with SPIRV reader 2026-03-27 17:25:36 +01:00
mafiesto4 cc9e41fe44 Dont build tint by default 2026-03-27 11:29:16 +01:00
mafiesto4 4d77ced41d Go back with min .NET version 2026-03-27 11:24:39 +01:00
mafiesto4 f5651de725 Add NDK 27 as minimum for Android to fix 16kb page alignment issue on libc++_shared.so 2026-03-27 10:16:32 +01:00
mafiesto4 eab7794e3b Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
#	Source/Engine/Content/Storage/FlaxStorage.cpp
#	global.json
2026-03-26 23:44:33 +01:00
mafiesto4 78052fbaec Refactor engine configuration to support platform-specific namespaces in config files 2026-03-26 23:27:51 +01:00
mafiesto4 9fbcce13b3 Add tint shader compiler dependency to manually build it for Mac with SPIR-V reader
Official binary doesn't include it, only WGSL reader which blocks usage in Flax.
2026-03-26 21:43:51 +01:00
mafiesto4 d0cc88f82a Try to fix random hdiutil failure in Continuous Delivery on Github Action 2026-03-26 14:08:03 +01:00
mafiesto4 5ccc33719e Add basis universal and Web build support for macOS 2026-03-26 10:47:52 +01:00
mafiesto4 0f09cad1cf Update PhysX with new slim Build
Rebuild for win64 and android only
2026-03-26 09:33:56 +01:00
mafiesto4 914e0869b1 Fix warning when building C# lib with newer .NET than base version used on deps 2026-03-25 17:23:11 +01:00
mafiesto4 0c1da8e13b Attempt to fix Github Action issues 2026-03-25 15:02:58 +01:00