mafiesto4
bc36168318
Optimize Animated Model rendering with hardware instancing
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All models are using the same global buffer for skinned bones which allows to share shader binding for instancing.
Refactor draw call for batching skinned mesh draws.
Remove `SkinnedMeshDrawData` and merge it into `AnimatedModel` internals.
2026-06-15 17:59:41 +02:00
mafiesto4
33332bb372
Add engine extensions for PerfSDK integration
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https://github.com/FlaxEngine/PerfSDK
2026-06-11 12:10:28 +02:00
mafiesto4
85d3673f15
Fix using Tools menu without Game Settings asset
2026-06-10 19:22:42 +02:00
mafiesto4
080de40eac
Add debug preview to selected resource in GPU Memory tab
2026-06-10 15:13:59 +02:00
mafiesto4
7a0ba92808
Remove deprecated UWP platform from Game Cooker window
2026-06-08 18:08:21 +02:00
mafiesto4
b84ccc2cbc
**Update to .NET 10**
2026-06-04 11:37:53 +02:00
mafiesto4
775e978fed
Merge remote-tracking branch 'origin/master' into 1.13
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# Conflicts:
# Flax.flaxproj
# Source/Engine/Level/Actors/StaticModel.cpp
# Source/Engine/Level/Prefabs/Prefab.cpp
# Source/Engine/Tools/ModelTool/ModelTool.cpp
2026-06-03 17:15:38 +02:00
mafiesto4
e450658834
Remove deprecated mono runtime backend
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Old `mono` backend was not maintained for since 1.7 (July 2023)
`dotnet` backend still can run `mono` on AOT platforms but with the latest .NET features.
2026-06-03 16:35:06 +02:00
mafiesto4
1a8827ba76
Fix Web build when python is installed in folder with whitespaces in path
2026-06-03 14:21:38 +02:00
mafiesto4
eed227aa79
Add distance-scale to vertex paint vertices
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Add vertex paint brush size changing with shift+scroll
Fix vertex paint brush size to match the highlight sphere
2026-06-03 14:15:40 +02:00
mafiesto4
fd8ae9bc2b
Rename SceneRenderTask::RenderingPercentage to RenderScale
2026-06-03 13:01:11 +02:00
Murry Lancashire
84ccb9df0c
Add more LOD Generation options to model import settings (eg. borders lock, preserve UVs)
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https://github.com/LOOPDISK/FlaxEngine/commit/1cfd4634727055c2a7249dff447528877332beab
2026-06-02 16:42:30 +02:00
mafiesto4
2531a4b918
Fix asset 'Reload' option to be available when asset failed to load for manual load
2026-06-02 15:51:46 +02:00
mafiesto4
1badeda31c
Fix error when drawing animated model thumbnail
2026-06-01 19:20:00 +02:00
mafiesto4
f55ac81fe4
Update to the latest Vulkan SDK 1.4.350
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Update Vulkan API to `1.2` on Windows
Update Vulkan API to `1.1` on Android
2026-06-01 14:19:09 +02:00
mafiesto4
0b47e63ba3
Fix regression from 0a39d88221 to display selected enum properly
2026-05-30 13:36:48 +02:00
mafiesto4
a0663666bb
Disable recurring editor build verbose log to be used once
2026-05-30 13:35:49 +02:00
mafiesto4
c36c39df37
Add auto focus on model when changing Base Model in Anim Graph
2026-05-28 11:38:34 +02:00
mafiesto4
6fa38b75d5
Add material instance creation out of other instance
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#4063
2026-05-28 10:40:51 +02:00
mafiesto4
b7185bfe72
Merge branch 'SkeletonAndSkeletonDebugDrawImprovements' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-SkeletonAndSkeletonDebugDrawImprovements
2026-05-28 10:10:19 +02:00
mafiesto4
3e670f5e80
Remove not needed line
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#4013
2026-05-28 10:07:16 +02:00
mafiesto4
7e19ffbe40
Merge branch 'ScrollToNewOnAnimTrackAdd' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ScrollToNewOnAnimTrackAdd
2026-05-28 10:04:45 +02:00
mafiesto4
16effd8328
Merge branch 'show-debug-draw-default' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-show-debug-draw-default
2026-05-28 09:58:57 +02:00
mafiesto4
e7c5f257e9
Minor fixes and improvements
2026-05-28 09:54:35 +02:00
mafiesto4
bd3129e9e7
Merge branch 'DirectionGizmoRotation' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DirectionGizmoRotation
2026-05-27 14:59:55 +02:00
mafiesto4
f78954c174
Merge branch 'decorations_dpi_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-decorations_dpi_fix
2026-05-27 14:52:58 +02:00
Andrei Gagua
571821bf3d
Fix Rider detection on macOS when installed in the user Applications folder
2026-05-23 21:09:37 +03:00
Saas
96a081bf93
use mouse wrapping and rename mouse wrapping function parameter
2026-05-21 21:43:26 +02:00
Saas
637f3dc176
make code a bit nicer
2026-05-21 00:26:45 +02:00
Saas
5010597bd2
add being able to rotate view with direction gizmo
2026-05-21 00:20:52 +02:00
mafiesto4
0a39d88221
Fix editing flag enum to properly toggle bits incl. bit masks
2026-05-20 18:18:25 +02:00
mafiesto4
92a0a40d16
Add Global SDF Overdraw debug mode for content optimizations
2026-05-20 16:20:45 +02:00
Ari Vuollet
1176dc515d
Fix window decoration buttons not clickable with DPI scale
2026-05-19 23:44:46 +03:00
mafiesto4
8d8d69b847
Add Optimization sub-group in view modes list
2026-05-19 21:19:32 +02:00
mafiesto4
d9c787a661
Merge remote-tracking branch 'origin/master' into 1.13
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# Conflicts:
# Source/Editor/SceneGraph/GUI/ActorTreeNode.cs
# Source/Engine/Graphics/Graphics.h
# Source/Engine/Renderer/ShadowsPass.cpp
2026-05-13 16:03:53 +02:00
mafiesto4
c8912ad100
Add help support to Debug Commands via XML docs parsing
2026-05-13 10:47:21 +02:00
mafiesto4
c10cfc8e45
Fix output log history popup management to smoother usage
2026-05-13 10:42:56 +02:00
mafiesto4
2c8da4ea04
Merge branch 'xmldoc_optimizations' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-xmldoc_optimizations
2026-05-12 22:32:28 +02:00
mafiesto4
e71f43ea79
Fix additional FOV to be included in Direction Gizmo
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#4016
2026-05-12 18:19:10 +02:00
mafiesto4
d33ebc3105
Merge branch 'ViewportZoomInOutFOV' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ViewportZoomInOutFOV
2026-05-12 18:15:00 +02:00
mafiesto4
283a3e6bf9
Merge branch 'SphereMaskNames' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-SphereMaskNames
2026-05-12 18:13:50 +02:00
mafiesto4
2a95e8e970
Fix scene search regression from 864f3a3d42
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#4089
2026-05-12 17:44:27 +02:00
Saas
8281e743cd
rename Sphere Mask node A and B inputs
2026-05-12 14:05:04 +02:00
mafiesto4
0c1af2f243
Fix various rendering elements with Reversed Z enabled and simplify code
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#2684
2026-05-11 18:26:21 +02:00
mafiesto4
7f2ba7a81e
Fix shaders cache to be invalidated when changing ReverseZ option
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#2684
2026-05-08 10:53:40 +02:00
mafiesto4
fb21ffd3be
Rename FLAX_REVERSE_Z macro to REVERSE_Z
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#2684
2026-05-08 10:52:46 +02:00
mafiesto4
241441d5b9
Merge branch 'reverse-z' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-reverse-z
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# Conflicts:
# Source/Engine/Graphics/GPUDevice.cpp
# Source/Engine/Graphics/Materials/DeferredMaterialShader.cpp
# Source/Engine/Graphics/Materials/ForwardMaterialShader.cpp
# Source/Engine/Graphics/Materials/TerrainMaterialShader.cpp
# Source/Engine/Renderer/LightPass.cpp
# Source/Engine/Renderer/ReflectionsPass.cpp
# Source/Engine/Renderer/ShadowsPass.cpp
# Source/Shaders/SSR.hlsl
# Source/Shaders/ShadowsSampling.hlsl
# Source/Shaders/Sky.shader
2026-05-07 19:55:03 +02:00
Jake Young
811bf0d630
Change the default for showing debug draw to be on by default.
2026-05-07 01:56:09 -04:00
mafiesto4
1079791bed
Add rendering stats for Data Upload
2026-05-07 00:02:33 +02:00
mafiesto4
627f3a2dec
Show full timespan in editor incl. seconds
2026-05-06 17:31:27 +02:00