Commit Graph

8836 Commits

Author SHA1 Message Date
mafiesto4 cf23892bd4 Fix sun shadows invalidate when view rotates 2024-04-14 23:51:20 +02:00
mafiesto4 25f3cef8c3 Fix artifacts due to light shape culling and use depth test to improve perf 2024-04-14 23:44:08 +02:00
mafiesto4 00f2a0b825 Improve doc 2024-04-12 11:29:21 +02:00
mafiesto4 7342629a86 Add dynamic resolution for static shadow map tiles limited by current dynamic res 2024-04-11 18:47:32 +02:00
mafiesto4 5f860db6a5 Fix typo 2024-04-11 17:34:21 +02:00
mafiesto4 6233718b06 Update engine shaders 2024-04-11 17:33:42 +02:00
mafiesto4 62444315de Add METERS_TO_UNITS and impl metric units in shadows rendering 2024-04-11 16:38:43 +02:00
mafiesto4 a532ea7b42 Add InvalidateShadow for manual shadow cache refresh 2024-04-11 16:34:42 +02:00
mafiesto4 803249f126 Minor tweaks 2024-04-11 16:19:35 +02:00
mafiesto4 4e65b76b8c Optimize BoundingSphere.Intersects to be inlined by the compiler 2024-04-11 15:58:34 +02:00
mafiesto4 890b2da108 Add **shadows caching for static geometry** 2024-04-11 15:35:18 +02:00
mafiesto4 eac1d19a09 Add additional StaticFlagsCompare to Render View for dynamic or static only drawing 2024-04-11 10:21:13 +02:00
mafiesto4 c4949de28f Add new Static Flag Shadow for cached shadow maps 2024-04-11 10:20:21 +02:00
mafiesto4 340ef194d3 Add grey out to obsolete/deprecated members in properties panel 2024-04-10 13:36:59 +02:00
mafiesto4 b4547ec4d2 Minor fixes 2024-04-10 11:03:33 +02:00
mafiesto4 89f7e442f7 Fix point light seams due to missing shadow map borders 2024-04-10 11:03:18 +02:00
mafiesto4 e7bef5e880 Bring back Optimized PCF sampling for shadow maps
61323f8526
2024-04-09 17:55:29 +02:00
mafiesto4 ff7c986fb1 Add better stability to Cascaded Shadow Maps projection 2024-04-09 16:58:22 +02:00
mafiesto4 708fba5136 Add variable rate update for shadow maps atlas based on distance to light 2024-04-08 00:04:57 +02:00
mafiesto4 7d92779e99 Merge remote-tracking branch 'origin/master' into 1.9 2024-04-05 21:50:42 +02:00
mafiesto4 b2f9da4113 Fix default diffuse color value when importing material 2024-04-05 16:54:10 +02:00
mafiesto4 a83b589e12 Fix error when applying prefab changes with Spline
#2384
2024-04-05 16:43:18 +02:00
mafiesto4 7578e1dbe3 Fix errors on using spline editor in Prefab window
#2383
2024-04-05 16:37:11 +02:00
mafiesto4 ae79f3ef0b Merge branch 'Zode-master' 2024-04-05 15:49:29 +02:00
mafiesto4 f164626c41 Merge branch 'master' of https://github.com/Zode/FlaxEngine into Zode-master 2024-04-05 15:49:20 +02:00
mafiesto4 354972fd9c Merge branch 'rkrahn-master' 2024-04-05 15:47:01 +02:00
mafiesto4 082733cb97 Merge branch 'master' of https://github.com/rkrahn/FlaxEngine into rkrahn-master 2024-04-05 15:46:30 +02:00
mafiesto4 97bd90d4be Change default collision type to ConvexMesh from TriangleMesh 2024-04-05 15:23:09 +02:00
mafiesto4 4c8528dcae Remove branch macro as it's just texture sample in lights shader 2024-04-05 12:48:34 +02:00
mafiesto4 3efd1e4e84 Optimize local lights sphere mesh rendering to match the area better 2024-04-05 12:48:09 +02:00
mafiesto4 0cc6669cbd Reimplement cascaded shadow maps blending via dithering 2024-04-05 10:59:34 +02:00
mafiesto4 e788be46af Merge branch 'GoaLitiuM-win_dev_build_speed_fix' 2024-04-04 18:35:37 +02:00
mafiesto4 afd56974ef Merge branch 'win_dev_build_speed_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-win_dev_build_speed_fix 2024-04-04 18:35:31 +02:00
mafiesto4 84e04de23d Add more improvements to optional tess/geo shaders 2024-04-04 18:35:26 +02:00
mafiesto4 8bd409e95d DIsable certain shader features in Volumetric Fog shader 2024-04-04 14:35:22 +02:00
mafiesto4 3d0d41ebff Add reducing shadows quality for smaller local lights 2024-04-04 13:29:38 +02:00
mafiesto4 61323f8526 Refactor shadows rendering to use Shadow Map Atlas 2024-04-04 12:54:07 +02:00
mafiesto4 017def29d4 Rename ShadowSamplerPCF to ShadowSamplerLinear 2024-04-03 13:29:45 +02:00
mafiesto4 13a04c2941 Add stencilValue for stencil buffer clearing 2024-04-02 14:56:26 +02:00
mafiesto4 bc9cdf5cdb Update version 2024-04-02 14:34:43 +02:00
rkrahn 07c0b4567e Merge branch 'master' of https://github.com/rkrahn/FlaxEngine 2024-04-01 09:54:34 -07:00
GoaLitiuM e25448e10e Trade minor optimizations in MSVC Development builds for compile speed
Enabled the disabled optimization flags with whole program optimization
flag where the compilation speed doesn't seem to be affected at all, but
binary size is slightly smaller.
2024-03-31 19:05:35 +03:00
mafiesto4 d12630d815 Fix 2024-03-31 00:03:45 +01:00
mafiesto4 fb0d70d555 Fix 2024-03-30 23:58:50 +01:00
mafiesto4 c5e1abb08c Add setter for crword agent position and velocity 2024-03-30 22:29:43 +01:00
mafiesto4 294b4c4006 Add CPU profiler events for UI drawing 2024-03-30 22:20:41 +01:00
mafiesto4 e1944bce96 Add statically disabled geometry shaders on mobile 2024-03-30 22:08:44 +01:00
mafiesto4 369c19bd5d Add statically disabled tessellation on macOS/iOS 2024-03-30 18:46:37 +01:00
Zode 55383c3fa4 Patch numpad enter to normal enter on Linux 2024-03-30 02:35:11 +02:00
rkrahn 926a81c84b Merge branch 'FlaxEngine:master' into master 2024-03-29 13:40:36 -07:00