mafiesto4
ebcbd3f755
Merge branch 'GoaLitiuM-assembly_fileaccess_fix'
2026-08-29 23:07:38 +02:00
mafiesto4
89cb32cd51
Merge branch 'assembly_fileaccess_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-assembly_fileaccess_fix
2026-08-29 23:07:10 +02:00
mafiesto4
ecf3748329
Merge branch 'GoaLitiuM-content_delete_fix'
2026-08-29 23:05:11 +02:00
mafiesto4
68d85ec817
Merge branch 'content_delete_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-content_delete_fix
2026-08-29 23:05:07 +02:00
mafiesto4
22cab12205
Merge branch 'GoaLitiuM-visject_fixes'
2026-08-29 23:03:42 +02:00
Ari Vuollet
5d8cb4acaf
Try to improve scripting assembly file loading when file is locked
2026-08-21 17:33:24 +03:00
Ari Vuollet
de7f47c8e2
Detect content changes only when Editor has focus
2026-08-21 13:35:54 +03:00
Ari Vuollet
b1607e864d
Generate project files automatically when Editor has focus
2026-08-21 13:33:52 +03:00
Ari Vuollet
b6f12be917
Fix scripts/content files getting deleted after file modifications
...
Some editors like Visual Studio saves the modified file to a temporary
file, deletes the original file and renames the temporary file back to
original filename, which rarely causes the editor to detect it as a
file deletion action by user.
2026-08-21 13:33:52 +03:00
Ari Vuollet
7e624da0a1
Delete Visject surface node when press started over the close button
2026-08-21 11:35:33 +03:00
Ari Vuollet
b81e52481e
Fix mouse capture not ending after connecting Visject boxes
2026-08-21 11:35:33 +03:00
mafiesto4
1146620d4f
Merge branch 'GoaLitiuM-workspace_event_fix'
2026-08-17 13:48:51 +02:00
mafiesto4
40430985b6
Merge branch 'workspace_event_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-workspace_event_fix
2026-08-17 13:48:48 +02:00
mafiesto4
422ad1c0e0
Merge branch 'GoaLitiuM-test_lastproj_fix'
2026-08-17 13:48:34 +02:00
Ari Vuollet
4ee8169fc9
Prevent Flax tests project overriding the last opened project location
2026-08-17 14:12:01 +03:00
Ari Vuollet
e25349a54d
Fix errors breaking workspace events during content database rebuild
...
Fixes one case where restorable asset windows does not get restored after
recompiling scripts.
2026-08-17 14:11:35 +03:00
mafiesto4
6b5cd3d56d
Add missing shader file
2026-08-16 14:41:15 +02:00
mafiesto4
cef6838b68
Fix mesh index buffer when using 32-bit indices
...
#4217
2026-08-16 14:39:47 +02:00
mafiesto4
a7f8dd99ed
Merge branch 'Swiggies-infinite-grid-fix'
2026-08-16 14:35:19 +02:00
mafiesto4
0579abab5a
Merge branch 'infinite-grid-fix' of https://github.com/Swiggies/FlaxEngine into Swiggies-infinite-grid-fix
2026-08-16 14:35:15 +02:00
mafiesto4
b5ced07326
Fix terrain patch destruction crash regression
2026-08-16 14:34:42 +02:00
Olly Rybak
17f70d4090
Quick fix to make the infinite grid infinite.
2026-08-14 00:07:56 +10:00
mafiesto4
a0639e310a
Merge branch 'Tryibion-fix-dynamic'
2026-08-13 11:40:50 +02:00
mafiesto4
ffc7598acc
Merge branch 'fix-dynamic' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-dynamic
2026-08-13 11:40:46 +02:00
mafiesto4
6ac7a5ac4c
Merge branch 'Duroxxigar-disable-effects-default'
2026-08-13 11:40:33 +02:00
mafiesto4
11e80d52d8
Merge branch 'disable-effects-default' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-disable-effects-default
2026-08-13 11:38:11 +02:00
Jake Young
3f43c9622b
Disable eye adaptation and motion blur by default
2026-08-13 02:45:04 -04:00
mafiesto4
782e7415a7
Add auto-select of newly copied/moved content items
2026-08-13 06:01:55 +02:00
mafiesto4
6663f08917
Merge branch 'GoaLitiuM-ref_temp_v3'
2026-08-13 05:51:28 +02:00
mafiesto4
e990e4432f
Merge branch 'ref_temp_v3' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-ref_temp_v3
2026-08-13 05:50:30 +02:00
mafiesto4
5d4b2a6737
Merge branch 'GoaLitiuM-terrain_patch_collision_fix'
2026-08-13 05:49:31 +02:00
mafiesto4
374e7380e7
Merge branch 'terrain_patch_collision_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-terrain_patch_collision_fix
2026-08-13 05:49:28 +02:00
mafiesto4
06709e4c70
Merge branch 'GoaLitiuM-terrain_patch_add_scale_fix'
2026-08-13 05:48:14 +02:00
mafiesto4
2bbd79d4ec
Merge branch 'terrain_patch_add_scale_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-terrain_patch_add_scale_fix
2026-08-13 05:48:10 +02:00
mafiesto4
b55c1c73da
Merge branch 'GoaLitiuM-wayland_drag_fix2'
2026-08-13 05:47:29 +02:00
mafiesto4
89d03497e3
Merge branch 'wayland_drag_fix2' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-wayland_drag_fix2
2026-08-13 05:47:19 +02:00
Ari Vuollet
c61392c722
Fix terrain patch add mode not picking patches in scaled terrain
2026-08-11 12:46:10 +03:00
Ari Vuollet
c5c96b1dac
Remove terrain patch collision when patch is removed
...
Fixes #4212
2026-08-11 12:45:40 +03:00
Ari Vuollet
cf052489df
Fix Wayland dragging regression
2026-08-11 11:38:11 +03:00
Ari Vuollet
0c9431e7d7
Pass converted non-const lvalue reference parameters as temporaries
2026-08-10 20:30:48 +03:00
mafiesto4
8688695b28
Clarify UI Control Enabled doc
2026-08-10 07:14:22 +02:00
mafiesto4
b7cfb110c3
Disable Eye Adaptation in material previews by default
2026-08-10 06:05:33 +02:00
mafiesto4
716f665e39
Improve model bounds debug draw for better depth-readability of occluded pixels
2026-08-10 06:04:27 +02:00
mafiesto4
5b648b1824
Fixes
2026-08-08 06:50:32 +02:00
mafiesto4
b8d403f32d
Minor changes after backporting changes
2026-08-08 06:31:00 +02:00
David Svez
53df912261
Add layers settings shortcut to actor layer dropdown
2026-08-08 06:19:34 +02:00
David Svez
042c3b7220
Skip indexed properties in generic editor
2026-08-08 06:18:46 +02:00
David Svez
a67ff38ed5
Fallback when DirectX debug layer is unavailable
2026-08-08 06:16:13 +02:00
David Svez
236e9c27c7
Window live resize + second monitor High DPI support without turning black
2026-08-08 06:10:01 +02:00
David Svez
caa670949b
Clarify DDGI settings guidance
2026-08-08 05:58:30 +02:00