mafiesto4
956a59e6bb
Add PostProcessEffect.CollectDrawCalls to properly draw custom meshes
2026-06-16 11:20:43 +02:00
mafiesto4
888dfbe014
Add api to draw Skinned Model from code with Animated Model pose
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https://forum.flaxengine.com/t/how-to-render-outline-for-an-animated-model/2598
2026-06-16 11:19:34 +02:00
mafiesto4
1da2c95647
Fixes for bc36168318
2026-06-16 09:32:29 +02:00
mafiesto4
981d982824
Fix crash when GPUBuffer creation fails on D3D11
2026-06-15 18:00:25 +02:00
mafiesto4
3d669dbba0
Optimize animated model startup to avoid double init of the bones buffer and pose
2026-06-15 18:00:01 +02:00
mafiesto4
bc36168318
Optimize Animated Model rendering with hardware instancing
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All models are using the same global buffer for skinned bones which allows to share shader binding for instancing.
Refactor draw call for batching skinned mesh draws.
Remove `SkinnedMeshDrawData` and merge it into `AnimatedModel` internals.
2026-06-15 17:59:41 +02:00
mafiesto4
4d1c627900
Optimize basic Mathf function to use more inlining
2026-06-11 12:13:42 +02:00
mafiesto4
d0844806d5
Optimize Mathf to use float versions of intrinsic
2026-06-11 12:12:10 +02:00
mafiesto4
eca822a2ff
Add new defaults to Graphics settings to target High by default
2026-06-11 12:11:06 +02:00
mafiesto4
33332bb372
Add engine extensions for PerfSDK integration
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https://github.com/FlaxEngine/PerfSDK
2026-06-11 12:10:28 +02:00
mafiesto4
85d3673f15
Fix using Tools menu without Game Settings asset
2026-06-10 19:22:42 +02:00
mafiesto4
080de40eac
Add debug preview to selected resource in GPU Memory tab
2026-06-10 15:13:59 +02:00
mafiesto4
7a0ba92808
Remove deprecated UWP platform from Game Cooker window
2026-06-08 18:08:21 +02:00
mafiesto4
947fd76b38
Fix build with GDK on the latest toolset versions
2026-06-08 18:05:02 +02:00
mafiesto4
8e88db42ab
Update nethost for consoles
2026-06-08 18:04:44 +02:00
mafiesto4
b84ccc2cbc
**Update to .NET 10**
2026-06-04 11:37:53 +02:00
mafiesto4
775e978fed
Merge remote-tracking branch 'origin/master' into 1.13
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# Conflicts:
# Flax.flaxproj
# Source/Engine/Level/Actors/StaticModel.cpp
# Source/Engine/Level/Prefabs/Prefab.cpp
# Source/Engine/Tools/ModelTool/ModelTool.cpp
2026-06-03 17:15:38 +02:00
mafiesto4
e450658834
Remove deprecated mono runtime backend
...
Old `mono` backend was not maintained for since 1.7 (July 2023)
`dotnet` backend still can run `mono` on AOT platforms but with the latest .NET features.
2026-06-03 16:35:06 +02:00
mafiesto4
1a8827ba76
Fix Web build when python is installed in folder with whitespaces in path
2026-06-03 14:21:38 +02:00
mafiesto4
eed227aa79
Add distance-scale to vertex paint vertices
...
Add vertex paint brush size changing with shift+scroll
Fix vertex paint brush size to match the highlight sphere
2026-06-03 14:15:40 +02:00
mafiesto4
fd8ae9bc2b
Rename SceneRenderTask::RenderingPercentage to RenderScale
2026-06-03 13:01:11 +02:00
mafiesto4
e0f234c667
Add enum serialization as string via EnumString attribute
2026-06-03 13:00:43 +02:00
mafiesto4
bdeb89538c
Optimize auto generated Variant Types in bindings to reduce dynamic memory allocs in game builds
2026-06-03 11:05:17 +02:00
mafiesto4
0f86537099
Add simpler Variant::Enum that auto-setups variant type from enum scripting info
2026-06-03 11:01:14 +02:00
mafiesto4
f6f7bbb3d0
Fix Variant static typenames caching bug in Editor
2026-06-03 10:58:17 +02:00
mafiesto4
422300adbd
Add VariantType::GetScriptingType for easier type information access
2026-06-03 10:57:51 +02:00
mafiesto4
89a1f00c57
Fix Guid diff serialization and loading invalid values
2026-06-03 05:11:53 +02:00
mafiesto4
f4be035f04
Add Physics::DeleteScene
2026-06-03 05:03:32 +02:00
mafiesto4
c2ec3fe2cb
Simplify async render flushing code
2026-06-03 05:03:22 +02:00
mafiesto4
fca6ed43cc
Fix compilation regression
2026-06-02 19:17:40 +02:00
Murry Lancashire
84ccb9df0c
Add more LOD Generation options to model import settings (eg. borders lock, preserve UVs)
...
https://github.com/LOOPDISK/FlaxEngine/commit/1cfd4634727055c2a7249dff447528877332beab
2026-06-02 16:42:30 +02:00
mafiesto4
777602fee6
Fix asset storage handling when file is locked
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https://github.com/LOOPDISK/FlaxEngine/pull/45
2026-06-02 15:54:36 +02:00
mafiesto4
24654e5b02
Add CHECK_NO_RETURN for checks in code that should continue function execution
2026-06-02 15:54:00 +02:00
Murry Lancashire
44117084c8
Fix asset cache eviction for locked files to retain cached info
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https://github.com/LOOPDISK/FlaxEngine/pull/45
2026-06-02 15:53:35 +02:00
mafiesto4
2531a4b918
Fix asset 'Reload' option to be available when asset failed to load for manual load
2026-06-02 15:51:46 +02:00
mafiesto4
9ce6026192
Optimize model actors entries serialization
2026-06-02 14:07:28 +02:00
mafiesto4
a12c5e2203
Add more profiler events to assets code
2026-06-02 13:24:10 +02:00
mafiesto4
ff526ecafb
Fix nested prefab stack overflow when adding new object to nested prefabs hierarchy
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https://github.com/LOOPDISK/FlaxEngine/pull/44
2026-06-02 13:23:21 +02:00
mafiesto4
1badeda31c
Fix error when drawing animated model thumbnail
2026-06-01 19:20:00 +02:00
mafiesto4
a544cbcfde
Add mesh index buffer optimization based on meshoptimizer library
...
Work similar to existing impl but yields better results with even less overdraw.
2026-06-01 18:41:45 +02:00
mafiesto4
45f7c1f0a0
Add detecting Vulkan SDK version
2026-06-01 16:39:11 +02:00
mafiesto4
c2b2d6973b
Merge branch '1.13' of https://gitlab.flaxengine.com/flax/flaxengine into 1.13
2026-06-01 16:19:30 +02:00
mafiesto4
96835b856d
Fix StringViewAnsi substring to not allocate
2026-06-01 16:19:28 +02:00
mafiesto4
caeecf2aea
Update Vulkan API to 1.4 on macOS and iOS
2026-06-01 16:19:04 +02:00
mafiesto4
4b6c22c43f
Fix game build regression from f55ac81fe4
2026-06-01 15:52:18 +02:00
mafiesto4
d3be79fdc4
Fix missing SDK print for ones from modules or plugins
2026-06-01 15:50:25 +02:00
mafiesto4
f55ac81fe4
Update to the latest Vulkan SDK 1.4.350
...
Update Vulkan API to `1.2` on Windows
Update Vulkan API to `1.1` on Android
2026-06-01 14:19:09 +02:00
mafiesto4
d181f8d726
Fix DDGI sampling when using non-directional lighting (eg. smoke particles or volumetric fog)
2026-05-31 12:29:52 +02:00
mafiesto4
2a37a529b9
Fix missing Debug module headers from exception helper folder
2026-05-31 12:29:14 +02:00
mafiesto4
7f370a7c5b
Add improvements to DDGI sampling and filtering in areas far from probes
2026-05-31 12:28:56 +02:00