Fix inconsistent Time.GameTime when entering play mode

GameWindow entering effect does not reset properly sometimes when
play mode is entered due to game time getting reset after the
`OnPlayBegin` event.
This commit is contained in:
Ari Vuollet
2026-08-25 22:30:00 +03:00
parent 1146620d4f
commit a2b730e5eb
+2 -2
View File
@@ -159,11 +159,11 @@ namespace FlaxEditor.States
SceneDuplicated?.Invoke();
RestoreSelection();
Time.Synchronize(true);
Editor.OnPlayBegin();
IsPlayModeStarting = false;
Profiler.EndEvent();
Time.Synchronize(true);
}
private void SetupEditorEnvOptions()