12173 Commits

Author SHA1 Message Date
Tryibion ab22b88a53 Better calculation for moving ui by the widgets. 2025-11-29 15:57:35 -06:00
VitaminCpp 63def54dad Merge branch 'FlaxEngine:master' into hash_set_crash_fix 2025-11-28 15:55:15 +01:00
Michael Herzog 00f9a28729 Fixed HashSet compaction count after mid-compact growth
Ensure HashSetBase::Compact() preserves _elementsCount even when EnsureCapacity() triggers during compaction. The growth path resets the counter; we now cache the original count and restore it after moving all buckets so Count() stays correct in heavy-collision scenarios.
2025-11-28 15:51:57 +01:00
Ari Vuollet 092beb6ae9 Fix compilation error 2025-11-28 11:59:56 +02:00
Ari Vuollet eb69186271 Merge remote-tracking branch 'origin/master' into sdl_platform 2025-11-28 11:58:44 +02:00
Michael Herzog 56beca0db4 Fixed network replicated-object deduplication by hashing/equality on ObjectId
Aligned NetworkReplicatedObject equality with its hash (compare ObjectId, not pointer).
2025-11-27 23:28:17 +01:00
Alex Ray 64cd898a65 Bypassing Call Logic in Editor Preview 2025-11-27 18:09:11 +01:00
mafiesto4 394860656a Add FPS limit and pause option when game is unfocused 2025-11-27 10:55:02 +01:00
VitaminCpp 90472a4b31 Merge branch 'FlaxEngine:master' into late_join_fix 2025-11-27 10:33:53 +01:00
mafiesto4 a1999183f2 Fix compilation regression 2025-11-27 09:13:14 +01:00
mafiesto4 1e3ce48024 Fix compilation regression 2025-11-26 23:43:20 -08:00
Michael Herzog 0007185b5f Fixed late-join network replication
- Adjusted replication to resend unchanged state only to missing clients.
- Skip server serialization when no recipients, and downgrade unknown-despawn noise.
2025-11-26 17:54:49 +01:00
mafiesto4 403d2cedc0 Updates to engine for porting to blue platform 2025-11-26 06:28:54 -08:00
mafiesto4 c8839b8587 Add support for Cooperative Suspend when running on Mono
Informs mono runtime that Job System, Thread Pool or Content Load threads can wait when they are going idle between tasks.
2025-11-26 00:22:48 -08:00
mafiesto4 cf048c9804 Fix path filter query warning 2025-11-26 00:07:00 -08:00
mafiesto4 bea75f51bd Fix AOT libs cooking to avoid file dirtying for more accurate iterative cooking 2025-11-26 00:02:40 -08:00
Tryibion 1bf6612002 Fix exception thrown when reloading open windows. 2025-11-25 17:26:57 -06:00
Michael Herzog d9a18b1d31 Fixed HashSet compact rehash under heavy collisions
- Compact now iterates over the old bucket array using the saved oldSize, and frees with that size, avoiding out-of-bounds when _size changes.
- If reinsertion finds no free slot during compaction (pathological collisions), the table grows once and retries, preventing AVs.
- This fix addresses problems with weak hash keys (like #3824).
2025-11-25 21:23:49 +01:00
Michael Herzog 465f30661f Minor memory layout optimization 2025-11-25 17:36:49 +01:00
Michael Herzog a62ca5452e Fixed missing move semantics in script object reference 2025-11-25 17:33:11 +01:00
mafiesto4 b07d74d28d Add option to skip loading Model SDFs in game if disabled in Graphics Settings 2025-11-25 10:39:15 +01:00
mafiesto4 dacb3b0891 Fix rendering on Intel-based macOS to use integrated GPU primarly 2025-11-25 10:30:53 +01:00
mafiesto4 92254eefcc SImplify some code and update code for platforms 2025-11-25 00:20:14 -08:00
Tryibion 2d56411e5f Add slot stop methods without anim param. 2025-11-23 14:19:37 -06:00
Tryibion f8dc8ab903 Fix not being able to replay same animation in animation slot. 2025-11-23 14:19:11 -06:00
mafiesto4 2a55cda583 Add fallback location of engine managed library on AOT platforms 2025-11-20 14:58:30 -08:00
mafiesto4 7c91c03adf Merge remote-tracking branch 'origin/master' 2025-11-20 06:26:09 -08:00
mafiesto4 caa902ea9b Fix shader compilation without HLSL 2021 on Vulkan 2025-11-20 13:47:23 +01:00
mafiesto4 fb07071e24 Restore Global Surface Atlas and DDGI on Apple platforms
#3797
2025-11-20 13:47:18 +01:00
mafiesto4 a1cb7dcbe7 Fix GPU BVH shader compilation for macOS/iOS 2025-11-20 13:47:11 +01:00
mafiesto4 a8db0086b1 Fix shader compilation without HLSL 2021 on Vulkan 2025-11-20 13:07:28 +01:00
mafiesto4 e46b6d5b06 Restore Global Surface Atlas and DDGI on Apple platforms
#3797
2025-11-20 10:44:47 +01:00
mafiesto4 dfc8c1fac2 Fix GPU BVH shader compilation for macOS/iOS 2025-11-20 10:39:16 +01:00
mafiesto4 f8de118288 Merge remote-tracking branch 'origin/master' into 1.12 2025-11-20 10:15:07 +01:00
mafiesto4 032f698c7b Fix shader warning 2025-11-19 23:29:28 -08:00
Ari Vuollet 0ac3ab2329 Merge remote-tracking branch 'origin/master' into sdl_platform 2025-11-19 18:30:08 +02:00
mafiesto4 e2aaef9b88 Fix shader warning 2025-11-19 08:27:33 -08:00
mafiesto4 1523c7b4ce Merge branch 'fix-spline-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-spline-draw 2025-11-18 21:30:50 +01:00
mafiesto4 9ff9d48ffd Merge branch 'fix-anim-event-edge' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-anim-event-edge 2025-11-18 21:30:01 +01:00
mafiesto4 dfb1fb91a5 Fix ability to override material instance hidden parameters
#3802
2025-11-18 21:29:51 +01:00
mafiesto4 8f56ab9534 Fix crash when creating empty material instance 2025-11-18 18:45:43 +01:00
mafiesto4 c0dda45c7b Fix crash on exit when C# code was bound to asset unloading event called after C# shutdown 2025-11-18 18:00:02 +01:00
mafiesto4 3efb981f00 Fix rare issues on input bugs in Visject 2025-11-18 16:51:43 +01:00
mafiesto4 ed408917c6 Fix Visject Surface node dependent connection types init on load
#3802
2025-11-18 16:41:24 +01:00
mafiesto4 2ca435a414 Fix shader graph assets loading to wait for async task
#3802
2025-11-18 16:11:31 +01:00
mafiesto4 de9e282bad Fix config version in GDK manifest 2025-11-18 05:42:21 -08:00
mafiesto4 c437daf9be Fix new compiler DXC changes 2025-11-18 05:42:02 -08:00
mafiesto4 1e4f96486f Fix audio playback bug from video on Xbox 2025-11-18 03:55:52 -08:00
mafiesto4 e03d0f3322 Fix shader compilation with HLSL 2021 2025-11-18 12:09:20 +01:00
mafiesto4 5f0e1253cc Refactor DX12 Root Signature creation to support offline construction
Fix running D3D12 on integrated AMD GPU
2025-11-18 12:08:54 +01:00