12173 Commits

Author SHA1 Message Date
Saas 206b948ee1 add "Split" for Unpack nodes 2025-11-02 13:36:21 +01:00
Saas fbad6ba75c add alternative node titles to pack/unpack nodes
Now every pack/ unpack node can be found by searching:
- Make
- Construct
- Compose

-  Break
- Deconstruct
- Decompose
2025-11-02 00:50:07 +01:00
Saas bf3403449d disable format nodes option when either a) all selected nodes have NoMove or b) clicked on node has NoMove 2025-11-01 18:18:18 +01:00
Saas d13b98b205 fix Auto Format Nodes to only produce one undo step 2025-11-01 17:55:21 +01:00
Saas 1188150163 prevent node formatting tools from moving nodes with NoMove flag 2025-11-01 17:24:10 +01:00
Saas e78191cc82 fix error when clearing vj context menu 2025-11-01 17:04:58 +01:00
frank eb978c767e extend msdfgen buildscript for Mac and Android (not tested) 2025-11-01 20:33:46 +08:00
fibref 661dc8ea1c Merge branch 'FlaxEngine:master' into flax-msdf-font 2025-11-01 19:39:37 +08:00
Saas 93f12b73d8 less code is more better 2025-10-31 23:16:37 +01:00
Saas 1091bc6e2c only show comment edit buttons when surface can be edited 2025-10-31 20:47:23 +01:00
Saas 594c0fb8e7 add comment around asset from which asset reference graph originates 2025-10-31 19:23:42 +01:00
Saas b6696564f5 tweak colors to be less bright 2025-10-31 18:22:30 +01:00
Saas 316e5b2845 also apply color to border if focused/ selected in ui editor 2025-10-31 18:10:00 +01:00
Saas c1738bcb0a make the ui editor look like the actor transform editor 2025-10-31 18:02:35 +01:00
Saas 7b3e41efae change how to the actor transform editor looks 2025-10-31 18:02:22 +01:00
Ari Vuollet ea20dc6da0 Fix wrong build configuration used in ogg and vorbis for Windows 2025-10-31 02:38:09 +02:00
Ari Vuollet 9becddd84f Add dependency build script for Visual Studio EnvDTE 2025-10-31 02:38:09 +02:00
Ari Vuollet b08c765400 Add dependency build script for WinPixEventRuntime 2025-10-31 02:38:09 +02:00
Ari Vuollet afd59d7eb3 Fix building vorbis on Windows 2025-10-31 02:38:09 +02:00
Ari Vuollet 47cdd0582c Check VS2026 toolset before trying to compile PhysX 2025-10-31 02:38:09 +02:00
Ari Vuollet af54d04f9d Fix building ogg+vorbis on macOS 2025-10-31 02:38:09 +02:00
Ari Vuollet 1d2b3bc858 Fix NvCloth compilation on Linux and macOS 2025-10-31 02:32:06 +02:00
Ari Vuollet 4b552563be Fix PhysX compilation on Linux and macOS 2025-10-31 02:32:06 +02:00
Ari Vuollet ebd929176c Fix python tool call on macOS for glslang 2025-10-31 02:32:06 +02:00
Ari Vuollet 430e685a7c Fix building PhysX on Linux and macOS 2025-10-31 02:32:05 +02:00
Ari Vuollet d5bd857c45 Support building OpenAL from Git repository in other platforms 2025-10-31 02:32:05 +02:00
Ari Vuollet b8b9ba3069 Fix building curl on Linux 2025-10-31 02:32:05 +02:00
Ari Vuollet 84c79d5192 Fix building Assimp on Linux
Versioned clang++ symlinks are not available on Arch
2025-10-31 02:32:05 +02:00
Ari Vuollet 028f3a7871 Add support for building dependencies with specific architecture 2025-10-31 02:32:05 +02:00
Ari Vuollet 0c462315f0 Fix CMake compatibility errors with dependencies 2025-10-31 02:21:23 +02:00
Ari Vuollet 26261a2090 Support Visual Studio 2026 as a generator for CMake dependencies 2025-10-31 02:18:00 +02:00
Ari Vuollet 3fc1895b56 Fix compiler error and wrong CPU architecture warnings on WoA 2025-10-31 02:12:14 +02:00
mafiesto4 1f592ba1a1 Fix game viewport scaling when using custom aspect or resolution to simulate actual logic
#3699
2025-10-30 23:36:51 +01:00
mafiesto4 296a2afa95 Merge branch 'NoEmptyScriptsEditorExpand' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NoEmptyScriptsEditorExpand 2025-10-30 22:41:28 +01:00
mafiesto4 7c3c4f1a63 Add Network RPC messages splitting for large arguments payloads
#3776
2025-10-30 22:40:23 +01:00
Ari Vuollet c61ecc0545 Merge branch 'master' into sdl_platform 2025-10-30 22:42:29 +02:00
Saas 35d6e5fd21 fix still being able to open/ close script editor with no fields
Introduces "CanOpenClose" to DropPanel.
If false, will ignore the user clicking on the header (or the arrow) to open or collapse the panel
2025-10-30 20:02:15 +01:00
mafiesto4 114828adcb Refactor NetworkReplicator update into separate function for cleaner code 2025-10-30 17:12:49 +01:00
mafiesto4 b5de4d78ad Fix editing InputEvent that is null 2025-10-30 11:57:47 +01:00
mafiesto4 0913e6f738 Fix error when focus changes during focus change xd 2025-10-30 10:39:46 +01:00
mafiesto4 053e52c91f Fix compilation for bindings only without scripting internal host defined 2025-10-29 22:18:01 +01:00
Ari Vuollet 2c8c9b1637 Fix .NET version preprocessor definitions 2025-10-29 08:26:39 +02:00
mafiesto4 05a8c841da Fix color grading lut to be refreshed when shader gets reloaded 2025-10-28 23:19:51 +01:00
mafiesto4 c4fcaa999c Fix asset thumbnails to be stable with FXAA instead of TAA 2025-10-28 22:23:15 +01:00
mafiesto4 70c9dd6608 Fix eye adaptation in Manual mode 2025-10-28 21:36:28 +01:00
mafiesto4 802e2ac7c2 Fix compiling stb texture tool on Windows 2025-10-28 21:25:30 +01:00
mafiesto4 0ca60062d9 Fix crash on leftover physic contact collision processing 2025-10-28 16:17:48 +01:00
Mofasa 5a587a8582 Update HintPaths for project references
Fixed error CS0234: The type or namespace name 'C
odeAnalysis' does not exist in the namespace 'Microsoft'
2025-10-28 15:09:15 +08:00
mafiesto4 22515c37b5 Fix crash regression in D3D12 UAV bindings code 2025-10-27 22:38:47 +01:00
mafiesto4 cd66d00219 Add checking hardware instruction set on Windows earlier on
#3732
2025-10-27 16:48:24 +01:00