Commit Graph

1266 Commits

Author SHA1 Message Date
mafiesto4 313f0e5478 Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Content/Shaders/Editor/Grid.flax
#	Content/Shaders/GBuffer.flax
#	Content/Shaders/GlobalSignDistanceField.flax
#	Content/Shaders/ProbesFilter.flax
#	Content/Shaders/SSR.flax
#	Content/Shaders/VolumetricFog.flax
#	Development/Documentation/mono.md
#	Source/Editor/Modules/ContentDatabaseModule.cs
2026-08-30 22:23:31 +02:00
Withaust ec1f4a9a4b Fix headless editor & Roslyn analyzer include resolution 2026-08-30 10:48:35 +03:00
mafiesto4 fb076cc34d Merge branch 'asset_window_reload_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-asset_window_reload_fix 2026-08-29 23:16:35 +02:00
Ari Vuollet 28d5a6d0de Fix DockWindow.IsDocked to ignore single tab floating window as docked 2026-08-26 00:33:56 +03:00
Ari Vuollet 17df377737 Fix restoring editor game window from maximized state to dock panels 2026-08-25 23:43:53 +03:00
Ari Vuollet d21edc12cb Fix restoring editor game window from maximized state to split panels 2026-08-25 23:43:53 +03:00
Ari Vuollet 101c15c677 Prevent refloating editor game window when window was floating before 2026-08-25 23:43:52 +03:00
Ari Vuollet a56903d3ad Fix client-side decorations in borderless editor game window on launch 2026-08-25 23:43:52 +03:00
Ari Vuollet 373ce6b212 Keep asset windows alive during scripts reload
Recreated asset editor windows are now reattached to the native window
after scripts reload to keep the current state and Z-order of the
windows untouched on platforms where window state can't be changed
without user interaction (Wayland).
2026-08-18 01:10:14 +03:00
Ari Vuollet 923fc58cd1 Trigger UI double-click actions with left mouse button only 2026-08-18 01:08:41 +03:00
Ari Vuollet 0125e4603d Fix engine CommandLine argument value usage 2026-08-17 14:06:11 +03:00
mafiesto4 1f9f2b6a39 Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
2026-08-13 11:46:40 +02:00
mafiesto4 05ebbe7448 Add new temporal upsampling option (TAAU) when using location DuringAntiAliasing
Refactor `RenderingUpscaleLocation` enum item names.
2026-08-13 11:26:27 +02:00
mafiesto4 782e7415a7 Add auto-select of newly copied/moved content items 2026-08-13 06:01:55 +02:00
mafiesto4 59227bbc8b Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Source/Engine/Graphics/Materials/DeformableMaterialShader.h
#	Source/Engine/Platform/Windows/WindowsWindow.cpp
#	Source/Engine/Platform/Windows/WindowsWindow.h
2026-08-08 06:40:11 +02:00
mafiesto4 4b5e32df74 Merge branch 'add-editor-return-after-play' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-add-editor-return-after-play 2026-08-08 05:36:36 +02:00
Ari Vuollet 8d0fb85dd5 Fix content browser stealing focus from popup asset windows 2026-08-08 00:10:26 +03:00
Jake Young 6489b7d7b7 Add a new option when entering play mode to always restore to the editor window after exiting play mode. Also made it the default option on new projects. 2026-08-07 16:21:12 -04:00
mafiesto4 eb69dafb7c Add Loaded event to Asset in scripting
Refactor `Asset` events naming to match engine scheme
2026-07-28 22:32:36 +02:00
mafiesto4 3aed901834 Simplify code around assets editing and selecting in Editor 2026-07-22 11:53:22 +02:00
mafiesto4 2723f91905 Fix errors on Editor shutdown 2026-07-22 09:26:54 +02:00
mafiesto4 d7cfd144ef Fix errors on Editor shutdown 2026-07-21 23:39:01 +02:00
mafiesto4 d0ab5c961e Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Flax.flaxproj
2026-07-21 17:18:33 +02:00
mafiesto4 f9990f2712 Merge branch 'auto-rename-new-param' of https://github.com/TyGrze/FlaxEngine into TyGrze-auto-rename-new-param 2026-07-13 17:58:47 +02:00
mafiesto4 4aff336f32 Merge branch 'properties-search' of https://github.com/Tryibion/FlaxEngine into Tryibion-properties-search 2026-07-13 17:51:11 +02:00
Tryibion 9f5811a90b Add search to json assets and edito options 2026-07-03 20:51:53 -05:00
Tryibion 6bdab068e6 Fix alternating table row coloring. 2026-07-03 16:15:41 -05:00
Tryibion 6ba406953b Add initial properties search to properties wndow and prefab properties panel. 2026-07-03 15:54:03 -05:00
mafiesto4 1915aa3c06 Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Content/Shaders/DepthOfField.flax
#	Source/Engine/Content/Asset.cpp
2026-06-30 10:06:55 +02:00
mafiesto4 4d86d9574d Merge branch 'editor-window-persistency' of https://github.com/TyGrze/FlaxEngine into TyGrze-editor-window-persistency 2026-06-30 08:49:53 +02:00
mafiesto4 5cd6c98ff3 Fix auto-selecting newly imported or created assets in Editor 2026-06-30 08:48:24 +02:00
Tyler Gregorcyk 37905f1ccb Adds option to use persistent settings over defualt viewport options
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com>
2026-06-28 13:51:51 -05:00
Tyler Gregorcyk 5ead0d482b Adds Brightness, ResolusionScale, DebugView, and LayerMask to viewport persistence
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com>
2026-06-28 13:38:40 -05:00
Tyler Gregorcyk efd71e9bce Add auto-rename newly added Visject parameters
Closes #4127

Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com>
2026-06-25 23:25:45 -05:00
mafiesto4 a3694203a2 Optimize development-only shaders and rendering code to compile it out in Release game builds 2026-06-25 11:21:13 +02:00
mafiesto4 96a78fe217 Add auto-fill to plugin project clone based on clipboard 2026-06-24 17:20:13 +02:00
mafiesto4 33332bb372 Add engine extensions for PerfSDK integration
https://github.com/FlaxEngine/PerfSDK
2026-06-11 12:10:28 +02:00
mafiesto4 080de40eac Add debug preview to selected resource in GPU Memory tab 2026-06-10 15:13:59 +02:00
mafiesto4 057e5684e9 Add Texture and Cube Texture support to Gameplay Globals 2026-06-09 13:49:00 +02:00
mafiesto4 c18178e045 Add improvements to Gameplay Globals editing
#3972
2026-06-09 10:42:10 +02:00
mafiesto4 7a0ba92808 Remove deprecated UWP platform from Game Cooker window 2026-06-08 18:08:21 +02:00
mafiesto4 be5e13301e Fix displaying 'No Camera' overlay in editor viewport for game when using custom rendering 2026-06-07 23:16:23 +02:00
mafiesto4 775e978fed Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Flax.flaxproj
#	Source/Engine/Level/Actors/StaticModel.cpp
#	Source/Engine/Level/Prefabs/Prefab.cpp
#	Source/Engine/Tools/ModelTool/ModelTool.cpp
2026-06-03 17:15:38 +02:00
mafiesto4 e450658834 Remove deprecated mono runtime backend
Old `mono` backend was not maintained for since 1.7 (July 2023)
`dotnet` backend still can run `mono` on AOT platforms but with the latest .NET features.
2026-06-03 16:35:06 +02:00
mafiesto4 fd8ae9bc2b Rename SceneRenderTask::RenderingPercentage to RenderScale 2026-06-03 13:01:11 +02:00
mafiesto4 2531a4b918 Fix asset 'Reload' option to be available when asset failed to load for manual load 2026-06-02 15:51:46 +02:00
mafiesto4 16effd8328 Merge branch 'show-debug-draw-default' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-show-debug-draw-default 2026-05-28 09:58:57 +02:00
mafiesto4 d9c787a661 Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Source/Editor/SceneGraph/GUI/ActorTreeNode.cs
#	Source/Engine/Graphics/Graphics.h
#	Source/Engine/Renderer/ShadowsPass.cpp
2026-05-13 16:03:53 +02:00
mafiesto4 c10cfc8e45 Fix output log history popup management to smoother usage 2026-05-13 10:42:56 +02:00
Jake Young 811bf0d630 Change the default for showing debug draw to be on by default. 2026-05-07 01:56:09 -04:00