Commit Graph

4873 Commits

Author SHA1 Message Date
mafiesto4 d99631ddbf Comply with .net 8 for now 2026-08-29 23:18:08 +02:00
mafiesto4 fb076cc34d Merge branch 'asset_window_reload_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-asset_window_reload_fix 2026-08-29 23:16:35 +02:00
mafiesto4 b7b357014f Comply with .net 8 for now 2026-08-29 23:14:24 +02:00
mafiesto4 f0604434ab Merge branch 'editor_gamewin_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_gamewin_fixes 2026-08-29 23:10:26 +02:00
mafiesto4 68d85ec817 Merge branch 'content_delete_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-content_delete_fix 2026-08-29 23:05:07 +02:00
Ari Vuollet 582af19cb2 Fix compilation 2026-08-26 20:11:21 +03:00
Ari Vuollet 28d5a6d0de Fix DockWindow.IsDocked to ignore single tab floating window as docked 2026-08-26 00:33:56 +03:00
Ari Vuollet 17df377737 Fix restoring editor game window from maximized state to dock panels 2026-08-25 23:43:53 +03:00
Ari Vuollet d21edc12cb Fix restoring editor game window from maximized state to split panels 2026-08-25 23:43:53 +03:00
Ari Vuollet 101c15c677 Prevent refloating editor game window when window was floating before 2026-08-25 23:43:52 +03:00
Ari Vuollet a56903d3ad Fix client-side decorations in borderless editor game window on launch 2026-08-25 23:43:52 +03:00
Ari Vuollet a2b730e5eb Fix inconsistent Time.GameTime when entering play mode
GameWindow entering effect does not reset properly sometimes when
play mode is entered due to game time getting reset after the
`OnPlayBegin` event.
2026-08-25 23:43:52 +03:00
Ari Vuollet de7f47c8e2 Detect content changes only when Editor has focus 2026-08-21 13:35:54 +03:00
Ari Vuollet b1607e864d Generate project files automatically when Editor has focus 2026-08-21 13:33:52 +03:00
Ari Vuollet b6f12be917 Fix scripts/content files getting deleted after file modifications
Some editors like Visual Studio saves the modified file to a temporary
file, deletes the original file and renames the temporary file back to
original filename, which rarely causes the editor to detect it as a
file deletion action by user.
2026-08-21 13:33:52 +03:00
Ari Vuollet 7e624da0a1 Delete Visject surface node when press started over the close button 2026-08-21 11:35:33 +03:00
Ari Vuollet b81e52481e Fix mouse capture not ending after connecting Visject boxes 2026-08-21 11:35:33 +03:00
Ari Vuollet 373ce6b212 Keep asset windows alive during scripts reload
Recreated asset editor windows are now reattached to the native window
after scripts reload to keep the current state and Z-order of the
windows untouched on platforms where window state can't be changed
without user interaction (Wayland).
2026-08-18 01:10:14 +03:00
mafiesto4 40430985b6 Merge branch 'workspace_event_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-workspace_event_fix 2026-08-17 13:48:48 +02:00
Ari Vuollet 4ee8169fc9 Prevent Flax tests project overriding the last opened project location 2026-08-17 14:12:01 +03:00
Ari Vuollet e25349a54d Fix errors breaking workspace events during content database rebuild
Fixes one case where restorable asset windows does not get restored after
recompiling scripts.
2026-08-17 14:11:35 +03:00
mafiesto4 782e7415a7 Add auto-select of newly copied/moved content items 2026-08-13 06:01:55 +02:00
mafiesto4 2bbd79d4ec Merge branch 'terrain_patch_add_scale_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-terrain_patch_add_scale_fix 2026-08-13 05:48:10 +02:00
Ari Vuollet c61392c722 Fix terrain patch add mode not picking patches in scaled terrain 2026-08-11 12:46:10 +03:00
mafiesto4 b7cfb110c3 Disable Eye Adaptation in material previews by default 2026-08-10 06:05:33 +02:00
mafiesto4 716f665e39 Improve model bounds debug draw for better depth-readability of occluded pixels 2026-08-10 06:04:27 +02:00
mafiesto4 5b648b1824 Fixes 2026-08-08 06:50:32 +02:00
mafiesto4 b8d403f32d Minor changes after backporting changes 2026-08-08 06:31:00 +02:00
David Svez 53df912261 Add layers settings shortcut to actor layer dropdown 2026-08-08 06:19:34 +02:00
David Svez 042c3b7220 Skip indexed properties in generic editor 2026-08-08 06:18:46 +02:00
mafiesto4 4b5e32df74 Merge branch 'add-editor-return-after-play' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-add-editor-return-after-play 2026-08-08 05:36:36 +02:00
mafiesto4 688f76580f Merge branch 'sdl_asset_popup_focus_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_asset_popup_focus_fix 2026-08-08 05:34:15 +02:00
Ari Vuollet 8d0fb85dd5 Fix content browser stealing focus from popup asset windows 2026-08-08 00:10:26 +03:00
Jake Young 6489b7d7b7 Add a new option when entering play mode to always restore to the editor window after exiting play mode. Also made it the default option on new projects. 2026-08-07 16:21:12 -04:00
mafiesto4 19caa5e533 Fix material drag over highlights to not flicker 2026-08-07 07:08:17 +02:00
mafiesto4 0fc7bb723c Remove not needed newline 2026-08-04 20:06:22 +02:00
mafiesto4 dc60dc43e5 Merge branch 'dev/CLionIDESupport' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/CLionIDESupport 2026-08-04 19:21:47 +02:00
mafiesto4 ef7aefd7b8 Refactor window tooltip to use string builder
#4135
2026-08-04 19:19:34 +02:00
mafiesto4 ba0756a30c Merge branch 'NoPathInWindowTitle' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NoPathInWindowTitle 2026-08-04 19:10:04 +02:00
mafiesto4 2d2a4bb671 Merge branch 'dev/MacOS-AndroidSupport' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/MacOS-AndroidSupport 2026-08-04 18:34:36 +02:00
mafiesto4 f7526d6762 Fix error when reimporting model into different type when using LOD info 2026-08-04 13:30:56 +02:00
mafiesto4 477b465163 Merge branch 'fix-treeview-folder-shortcuts' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-treeview-folder-shortcuts 2026-08-04 13:24:51 +02:00
Daniel Macura d1b475e690 Fix terrain resolution in editor. 2026-08-03 19:49:39 +02:00
Tryibion f2af741ede Fix missing treeview folder shortcuts. 2026-07-27 21:36:22 -05:00
mafiesto4 4d589314c8 Fix object creation feature to use a proper type in Editor
7e48786ffc
2026-07-24 18:40:43 +02:00
mafiesto4 55a756532b Add cross button to unset abstract class or interface object value 2026-07-22 11:30:49 +02:00
mafiesto4 d92f2a0437 Add IsScriptingObject utility to ScriptType 2026-07-22 11:29:07 +02:00
mafiesto4 7e48786ffc Add type picker when creating abstract class or interface 2026-07-22 11:18:32 +02:00
mafiesto4 2723f91905 Fix errors on Editor shutdown 2026-07-22 09:26:54 +02:00
mafiesto4 f3af10ca9e Fix missing doc comment 2026-07-13 18:11:35 +02:00