mafiesto4
|
ba231ed56d
|
Refactor NetworkMessage and NetworkStream to handle errors gracefully, including in Release builds
|
2026-09-04 11:41:11 +02:00 |
|
mafiesto4
|
df229983fd
|
Fix attribute style
|
2026-09-04 11:03:48 +02:00 |
|
mafiesto4
|
a2e2d54ee8
|
Add recycling to CullingId for occlusion culling
|
2026-09-03 11:48:18 +02:00 |
|
mafiesto4
|
5cb16f20ec
|
Minor adjustment to HZB culling
|
2026-09-02 23:27:22 +02:00 |
|
mafiesto4
|
280da1702b
|
Fix incorrect culling when drawing actors depth only
|
2026-09-02 23:08:39 +02:00 |
|
mafiesto4
|
c3a1312285
|
Add RMB and MMB actions to Type Editor control
|
2026-09-02 23:08:23 +02:00 |
|
mafiesto4
|
cb513e9271
|
Add **HZB Occlusion Culling**
|
2026-09-02 23:08:07 +02:00 |
|
mafiesto4
|
884ad3d726
|
Fixes
|
2026-08-30 23:07:40 +02:00 |
|
mafiesto4
|
c36fbd682e
|
Fix incorrect change
|
2026-08-30 22:28:33 +02:00 |
|
mafiesto4
|
313f0e5478
|
Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
# Content/Shaders/Editor/Grid.flax
# Content/Shaders/GBuffer.flax
# Content/Shaders/GlobalSignDistanceField.flax
# Content/Shaders/ProbesFilter.flax
# Content/Shaders/SSR.flax
# Content/Shaders/VolumetricFog.flax
# Development/Documentation/mono.md
# Source/Editor/Modules/ContentDatabaseModule.cs
|
2026-08-30 22:23:31 +02:00 |
|
mafiesto4
|
f89d6f9868
|
Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master
|
2026-08-30 22:19:49 +02:00 |
|
Roman Zhu
|
a215381d4b
|
tsk tsk no crash a simp
|
2026-08-30 22:14:47 +02:00 |
|
Roman Zhu
|
c393db6fdc
|
Fix asset file race
https://github.com/RomanZhu/FlaxEngine/commit/71bad36469bc6cdd31384f429bdc05c251e0eb91
|
2026-08-30 22:13:27 +02:00 |
|
Roman Zhu
|
ac4737a4d5
|
Silence successful content handle releases
|
2026-08-30 22:06:47 +02:00 |
|
Roman Zhu
|
c727ffa70d
|
get rid of timestamp comparison for shaders, compare actual data
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
# Source/Engine/Tests/Tests.Build.cs
|
2026-08-30 22:05:42 +02:00 |
|
David Svez
|
3fcad576a1
|
Fix GUI traversal during child removal
|
2026-08-30 20:13:19 +02:00 |
|
mafiesto4
|
b375b40736
|
Minor fixes to nuget libs usage
|
2026-08-30 20:13:06 +02:00 |
|
Withaust
|
ec1f4a9a4b
|
Fix headless editor & Roslyn analyzer include resolution
|
2026-08-30 10:48:35 +03:00 |
|
mafiesto4
|
ab7936c9ff
|
Add middle and right mouse button actions to asset/object pickers to clear value or show popup quickly
|
2026-08-29 23:46:54 +02:00 |
|
mafiesto4
|
d99631ddbf
|
Comply with .net 8 for now
|
2026-08-29 23:18:08 +02:00 |
|
mafiesto4
|
fb076cc34d
|
Merge branch 'asset_window_reload_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-asset_window_reload_fix
|
2026-08-29 23:16:35 +02:00 |
|
mafiesto4
|
b7b357014f
|
Comply with .net 8 for now
|
2026-08-29 23:14:24 +02:00 |
|
mafiesto4
|
f0604434ab
|
Merge branch 'editor_gamewin_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_gamewin_fixes
|
2026-08-29 23:10:26 +02:00 |
|
mafiesto4
|
89cb32cd51
|
Merge branch 'assembly_fileaccess_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-assembly_fileaccess_fix
|
2026-08-29 23:07:10 +02:00 |
|
mafiesto4
|
68d85ec817
|
Merge branch 'content_delete_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-content_delete_fix
|
2026-08-29 23:05:07 +02:00 |
|
mafiesto4
|
97186f1970
|
Add **Hardware Occlusion Culling** to models, foliage, particles, terrain and local light shadows
|
2026-08-28 19:53:10 +02:00 |
|
mafiesto4
|
48b1931546
|
Fix occlusion queries on WebGPU
|
2026-08-28 19:33:23 +02:00 |
|
mafiesto4
|
846ee47003
|
Fix occlusion queries on Vulkan
|
2026-08-28 19:33:14 +02:00 |
|
mafiesto4
|
6ccb518438
|
Disable PerfSDK on Vulkan for now (breaks RenderDoc attach)
|
2026-08-28 19:32:42 +02:00 |
|
mafiesto4
|
4123e6f638
|
Various fixes to graphics
|
2026-08-28 19:32:12 +02:00 |
|
mafiesto4
|
07cd529958
|
Fix rendering transparent material on WebGPU without shadows
|
2026-08-28 19:30:24 +02:00 |
|
Ari Vuollet
|
582af19cb2
|
Fix compilation
|
2026-08-26 20:11:21 +03:00 |
|
mafiesto4
|
a1cb0b5f00
|
Minor fixes
|
2026-08-26 16:19:45 +02:00 |
|
mafiesto4
|
f3b090af3a
|
Fix CameraSpace canvas rendering with TAA jitter
|
2026-08-26 16:15:39 +02:00 |
|
mafiesto4
|
9556a69e09
|
Fix render stats to be ignored from wireframe overlay
|
2026-08-26 16:13:37 +02:00 |
|
mafiesto4
|
b7919fc3dd
|
Fix warnings when running on null renderer
|
2026-08-26 13:22:10 +02:00 |
|
mafiesto4
|
b58d863ed4
|
Fix wireframe depth gradient on Vulkan
|
2026-08-26 13:18:14 +02:00 |
|
mafiesto4
|
14df537817
|
Refactor engine shaders folder to have better organization
|
2026-08-26 12:59:23 +02:00 |
|
Ari Vuollet
|
28d5a6d0de
|
Fix DockWindow.IsDocked to ignore single tab floating window as docked
|
2026-08-26 00:33:56 +03:00 |
|
Ari Vuollet
|
17df377737
|
Fix restoring editor game window from maximized state to dock panels
|
2026-08-25 23:43:53 +03:00 |
|
Ari Vuollet
|
d21edc12cb
|
Fix restoring editor game window from maximized state to split panels
|
2026-08-25 23:43:53 +03:00 |
|
Ari Vuollet
|
101c15c677
|
Prevent refloating editor game window when window was floating before
|
2026-08-25 23:43:52 +03:00 |
|
Ari Vuollet
|
a56903d3ad
|
Fix client-side decorations in borderless editor game window on launch
|
2026-08-25 23:43:52 +03:00 |
|
Ari Vuollet
|
a2b730e5eb
|
Fix inconsistent Time.GameTime when entering play mode
GameWindow entering effect does not reset properly sometimes when
play mode is entered due to game time getting reset after the
`OnPlayBegin` event.
|
2026-08-25 23:43:52 +03:00 |
|
mafiesto4
|
70155516c3
|
Fix query leaks when GetQueryResult call is missed
|
2026-08-25 12:50:37 +02:00 |
|
mafiesto4
|
3fa73c2d69
|
Minor improvements
|
2026-08-23 14:32:38 +02:00 |
|
mafiesto4
|
aaa4f770e2
|
Fix regression in D3D12 on multiple swap chains in use
|
2026-08-23 14:32:12 +02:00 |
|
mafiesto4
|
1ce4c0f16e
|
Add GPUQueryType::BinaryOcclusion for simpler visibility checks
|
2026-08-23 00:01:11 +02:00 |
|
Ari Vuollet
|
5d8cb4acaf
|
Try to improve scripting assembly file loading when file is locked
|
2026-08-21 17:33:24 +03:00 |
|
Ari Vuollet
|
de7f47c8e2
|
Detect content changes only when Editor has focus
|
2026-08-21 13:35:54 +03:00 |
|